Player Matchup

Aphrodite
Aphrodite
Bronze III
A_mis1
Aphrodite
Bronze III
Level 160
God Stats
2W - 2L
1,494 SR
Queue Stats
7W - 19L
1,193 MMR
Party 1
Kukulkan
Kukulkan
Silver II
ColdClutch
Kukulkan
Silver II
Level 128
God Stats
63W - 60L
1,320 SR
Queue Stats
230W - 229L
1,097 MMR
Solo
Hun Batz
Hun Batz
Silver II
Dummy2404
Hun Batz
Silver II
Level 106
God Stats
1W - 0L
1,285 SR
Queue Stats
29W - 39L
1,113 MMR
Solo
Guan Yu
Guan Yu
Silver IV
RyneD12345
Guan Yu
Silver IV
Level 119
God Stats
3W - 0L
1,504 SR
Queue Stats
133W - 138L
1,085 MMR
Solo
Danzaburou
Danzaburou
Silver V
one_all_man
Danzaburou
Silver V
Level 156
God Stats
2W - 2L
1,497 SR
Queue Stats
37W - 61L
1,102 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 134
1,420 SR
1,118 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 113
1,520 SR
1,117 MMR
Ah Muzen Cab
Ah Muzen Cab
Silver III
AYZAC
Ah Muzen Cab
Silver III
Level 99
God Stats
9W - 10L
1,440 SR
Queue Stats
276W - 305L
1,087 MMR
Solo
Tiamat
Tiamat
Silver I
PEACE_MAKER_55
Tiamat
Silver I
Level 157
God Stats
28W - 25L
1,487 SR
Queue Stats
418W - 417L
1,181 MMR
Solo
Chaac
Chaac
Silver I
RedDeadTyler
Chaac
Silver I
Level 102
God Stats
54W - 55L
1,554 SR
Queue Stats
743W - 756L
1,182 MMR
Solo
Gilgamesh
Gilgamesh
Silver II
Schelesky23
Gilgamesh
Silver II
Level 101
God Stats
19W - 16L
1,623 SR
Queue Stats
59W - 73L
1,064 MMR
Solo
Cerberus
Cerberus
Silver II
csoc1
Cerberus
Silver II
Level 106
God Stats
5W - 15L
1,496 SR
Queue Stats
471W - 511L
1,073 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
A_mis1
Aphrodite
20
1 / 7 / 10
12,033
446
13,150
24,220
9,379
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kukulkan
ColdClutch
Kukulkan
20
6 / 3 / 5
15,281
566
21,935
16,372
5,221
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
Dummy2404
Hun Batz
20
5 / 8 / 4
13,810
511
14,479
27,603
9,871
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
RyneD12345
Guan Yu
20
1 / 3 / 0
13,205
489
8,976
24,235
34,760
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
one_all_man
Danzaburou
20
5 / 7 / 7
14,860
550
21,113
29,498
9,825
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
AthenaArtioKaliChiron

VS

Bans
SkadiMedusaRavanaZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AYZAC
Ah Muzen Cab
20
5 / 4 / 13
14,866
551
17,964
18,575
9,886
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
11 / 5 / 10
15,996
592
21,164
15,534
13,676
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

20
3 / 1 / 4
15,427
571
18,060
30,874
43,008
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Talisman

Talisman

+75
Health
+15
Magical Protection

Gilgamesh
Schelesky23
Gilgamesh
20
6 / 6 / 11
15,707
582
19,864
27,183
14,982
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
csoc1
Cerberus
18
3 / 4 / 10
12,913
478
12,700
30,665
34,676
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
76
18
Kills
28
28
Deaths
20
26
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
AYZAC
Ah Muzen Cab
5
4
13
2.88
W
Aphrodite
A_mis1
Aphrodite
1
7
10
0.86
W
Kukulkan
ColdClutch
Kukulkan
6
3
5
2.83
W
Hun Batz
Dummy2404
Hun Batz
5
8
4
0.88
L
11
5
10
3.2
L
3
1
4
5
W
Guan Yu
RyneD12345
Guan Yu
1
3
0
0.33
L
Gilgamesh
Schelesky23
Gilgamesh
6
6
11
1.92
L
Cerberus
csoc1
Cerberus
3
4
10
2
W
Danzaburou
one_all_man
Danzaburou
5
7
7
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,653
Damage
89,752
121,928
Taken
122,831
69,056
Mitigated
116,228
41,227
Healing
45,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
AYZAC
Ah Muzen Cab
17,964
8,094
0
6,697
18,575
9,886
4,746
4,274
14,301
0
101,675
W
Aphrodite
A_mis1
Aphrodite
13,150
1,147
7,226
11,279
24,220
9,379
1,329
8,008
16,212
64,303
3,513
W
Kukulkan
ColdClutch
Kukulkan
21,935
775
0
2,764
16,372
5,221
0
7,497
8,875
118,929
0
W
Hun Batz
Dummy2404
Hun Batz
14,479
3,992
0
1,563
27,603
9,871
0
9,227
18,376
0
127,626
L
21,164
1,407
0
4,517
15,534
13,676
1,387
4,077
11,457
93,750
0
L
18,060
7,964
0
16,899
30,874
43,008
2,156
7,173
23,701
0
129,820
W
Guan Yu
RyneD12345
Guan Yu
8,976
1,807
877
9,727
24,235
34,760
1,557
3,276
20,959
80
82,660
L
Gilgamesh
Schelesky23
Gilgamesh
19,864
4,655
0
7,164
27,183
14,982
2,680
8,892
18,291
0
139,110
L
Cerberus
csoc1
Cerberus
12,700
716
1,605
8,376
30,665
34,676
361
9,449
21,216
54,665
0
W
Danzaburou
one_all_man
Danzaburou
21,113
12,048
0
7,791
29,498
9,825
4,729
5,856
23,642
0
128,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,189
Gold Earned
74,909
907
Minions Killed
811
0
Camps Cleared
0
2,498,327
Distance Traveled
2,628,654
24
Wards Purchased
42
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
14,866
551
180
7
0
477,554
7
W
Aphrodite
12,033
446
100
4
0
451,399
13
W
Kukulkan
15,281
566
230
9
0
531,309
9
W
Hun Batz
13,810
511
182
7
0
549,298
0
L
Tiamat
15,996
592
157
6
0
514,181
7
L
Chaac
15,427
571
223
8
0
540,911
5
W
Guan Yu
13,205
489
171
6
0
526,051
2
L
Gilgamesh
15,707
582
167
6
0
556,222
9
L
Cerberus
12,913
478
84
3
0
539,786
14
W
Danzaburou
14,860
550
224
8
0
440,270
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role