Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Mikistery85
Ah Muzen Cab
Level 68
God Stats
6W - 10L
1,493 SR
Queue Stats
154W - 213L
1,391 Elo+
Solo
Nike
Nike
tobeastf4u
Nike
Level 106
God Stats
1W - 4L
1,378 SR
Queue Stats
35W - 53L
1,360 Elo+
Party 1
Anubis
Anubis
warmonkey707
Anubis
Level 89
God Stats
50W - 29L
1,236 SR
Queue Stats
124W - 154L
1,445 Elo+
Party 1
Team Averages
Level 88
1,369 SR
1,399 Elo+

VS

Team Averages
Level 115
1,637 SR
1,510 Elo+
Ares
Ares
JareLoon
Ares
Level 107
God Stats
2W - 1L
1,500 SR
Queue Stats
38W - 32L
1,509 Elo+
Party 2
Medusa
Medusa
WaterYosh
Medusa
Level 140
God Stats
6W - 5L
1,548 SR
Queue Stats
66W - 71L
1,550 Elo+
Party 2
Sol
Sol
procrastium
Sol
Level 99
God Stats
5W - 2L
1,863 SR
Queue Stats
96W - 96L
1,470 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Mikistery85
Ah Muzen Cab
16
3 / 5 / 5
11,885
699
13,993
13,473
4,437
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
3 / 7 / 5
12,013
707
11,790
21,163
10,081
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anubis
17
2 / 3 / 4
11,219
660
6,088
6,788
2,783
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
15
1 / 4 / 11
11,167
657
4,970
18,176
16,700
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Medusa
WaterYosh
Medusa
17
9 / 2 / 5
13,114
771
12,891
13,872
4,737
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
5 / 2 / 8
11,843
697
13,960
12,097
3,591
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
39
8
Kills
15
15
Deaths
8
14
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Ares
1
4
11
1.63
L
Ah Muzen Cab
Mikistery85
Ah Muzen Cab
3
5
5
1.1
W
Medusa
WaterYosh
Medusa
9
2
5
5.75
W
5
2
8
4.5
L
3
7
5
0.79
L
Anubis
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,871
Damage
31,821
41,424
Taken
44,145
17,301
Mitigated
25,028
4,749
Healing
8,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
4,970
260
351
2,335
18,176
16,700
216
1,952
15,823
12,585
0
L
Ah Muzen Cab
Mikistery85
Ah Muzen Cab
13,993
2,134
0
2,287
13,473
4,437
1,338
5,727
7,746
0
50,464
W
Medusa
WaterYosh
Medusa
12,891
3,549
0
2,521
13,872
4,737
2,473
2,327
11,012
0
67,588
W
13,960
4,600
0
3,648
12,097
3,591
675
2,600
9,376
49,727
4,418
L
11,790
1,295
0
648
21,163
10,081
582
9,508
11,655
0
30,618
L
Anubis
6,088
209
0
1,814
6,788
2,783
108
3,015
3,773
44,320
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,117
Gold Earned
36,124
169
Minions Killed
216
6
Camps Cleared
10
871,897
Distance Traveled
989,657
4
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,167
657
16
1
0
327,503
11
L
Ah Muzen Cab
11,885
699
51
3
4
292,334
3
W
Medusa
13,114
771
118
7
1
338,217
3
W
Sol
11,843
697
82
5
9
323,937
8
L
Nike
12,013
707
45
3
0
312,101
0
L
Anubis
11,219
660
73
4
2
267,462
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role