Player Matchup

Izanami
Izanami
KeePWishinG3
Izanami
Level 157
God Stats
5W - 6L
1,873 SR
Queue Stats
224W - 187L
1,701 Elo+
Solo
Chang'e
Chang'e
MissesOliver
Chang'e
Level 149
God Stats
2W - 4L
1,610 SR
Queue Stats
76W - 78L
1,555 Elo+
Party 1
Nike
Nike
ShaeMan625
Nike
Level 124
God Stats
4W - 4L
1,538 SR
Queue Stats
89W - 97L
1,537 Elo+
Party 1
Loki
Loki
ZatIey
Loki
Level 100
God Stats
4W - 3L
1,504 SR
Queue Stats
29W - 41L
1,427 Elo+
Solo
Hercules
Hercules
meestamistah
Hercules
Level 141
God Stats
4W - 6L
1,500 SR
Queue Stats
234W - 254L
1,467 Elo+
Solo
Team Averages
Level 134
1,605 SR
1,537 Elo+

VS

Team Averages
Level 95
1,533 SR
1,482 Elo+
Ao Kuang
Ao Kuang
Headshot1o14560
Ao Kuang
Level 34
God Stats
8W - 15L
1,012 SR
Queue Stats
13W - 25L
1,246 Elo+
Solo
Sylvanus
Sylvanus
MustacheClarence
Sylvanus
Level 127
God Stats
7W - 6L
1,659 SR
Queue Stats
270W - 290L
1,501 Elo+
Party 2
Ares
Ares
OnlyOhio843
Ares
Level 117
God Stats
2W - 2L
1,500 SR
Queue Stats
210W - 211L
1,487 Elo+
Party 2
Baron Samedi
Baron Samedi
Uncle_Mel69
Baron Samedi
Level 109
God Stats
8W - 5L
1,732 SR
Queue Stats
380W - 372L
1,503 Elo+
Solo
Izanami
Izanami
XxChetAhXx
Izanami
Level 87
God Stats
45W - 50L
1,764 SR
Queue Stats
72W - 81L
1,673 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
KeePWishinG3
Izanami
14
2 / 1 / 2
7,994
533
5,828
7,967
2,599
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
MissesOliver
Chang'e
12
2 / 5 / 1
7,271
485
8,527
11,187
3,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
1 / 2 / 1
6,745
450
6,323
11,929
10,141
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Talisman

Talisman

+75
Health
+15
Magical Protection

Loki
ZatIey
Loki
13
2 / 4 / 3
7,531
502
8,883
12,356
4,321
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Hercules
meestamistah
Hercules
11
2 / 5 / 3
6,901
460
7,662
15,613
7,956
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
12
2 / 3 / 5
7,656
510
4,735
12,610
3,970
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
4 / 2 / 5
8,753
584
8,795
15,030
11,512
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
2 / 1 / 8
7,894
526
8,569
14,137
10,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Baron Samedi
Uncle_Mel69
Baron Samedi
14
7 / 2 / 4
8,778
585
14,055
10,811
4,589
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
XxChetAhXx
Izanami
13
2 / 1 / 4
7,917
528
8,039
7,663
2,413
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
43
9
Kills
17
17
Deaths
9
10
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
2
3
5
1.5
L
Izanami
KeePWishinG3
Izanami
2
1
2
3
L
Chang'e
MissesOliver
Chang'e
2
5
1
0.5
W
4
2
5
3.25
W
2
1
8
6
L
1
2
1
0.75
W
Baron Samedi
Uncle_Mel69
Baron Samedi
7
2
4
4.5
W
Izanami
XxChetAhXx
Izanami
2
1
4
4
L
Loki
ZatIey
Loki
2
4
3
0.88
L
Hercules
meestamistah
Hercules
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,223
Damage
44,193
59,052
Taken
60,251
28,751
Mitigated
33,301
16,596
Healing
28,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
4,735
1,139
0
5,951
12,610
3,970
0
1,301
11,309
30,669
0
L
Izanami
KeePWishinG3
Izanami
5,828
3,863
0
2,569
7,967
2,599
0
3,108
4,837
0
58,397
L
Chang'e
MissesOliver
Chang'e
8,527
531
1,994
3,708
11,187
3,734
0
7,459
3,452
45,199
0
W
8,795
2,692
1,250
6,264
15,030
11,512
400
579
14,451
45,097
10,695
W
8,569
626
293
3,328
14,137
10,817
0
2,396
11,741
28,338
0
L
6,323
312
0
750
11,929
10,141
0
7,509
4,286
0
34,346
W
Baron Samedi
Uncle_Mel69
Baron Samedi
14,055
1,439
3,151
5,492
10,811
4,589
0
3,749
7,062
50,420
0
W
Izanami
XxChetAhXx
Izanami
8,039
5,327
0
3,151
7,663
2,413
1,525
502
7,161
0
57,993
L
Loki
ZatIey
Loki
8,883
1,886
0
3,707
12,356
4,321
0
8,227
3,983
0
50,808
L
Hercules
meestamistah
Hercules
7,662
2,339
672
3,196
15,613
7,956
0
8,421
6,395
0
22,610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,442
Gold Earned
40,998
394
Minions Killed
377
0
Camps Cleared
0
1,464,596
Distance Traveled
1,410,116
19
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
7,656
510
59
4
0
316,579
1
L
Izanami
7,994
533
114
8
0
292,689
3
L
Chang'e
7,271
485
82
5
0
276,200
5
W
Sylvanus
8,753
584
105
7
0
234,891
2
W
Ares
7,894
526
32
2
0
321,526
4
L
Nike
6,745
450
80
5
0
275,080
5
W
Baron Samedi
8,778
585
81
5
0
284,622
2
W
Izanami
7,917
528
100
7
0
252,498
2
L
Loki
7,531
502
86
6
0
316,333
2
L
Hercules
6,901
460
32
2
0
304,294
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role