Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Crosbyhapf
Poseidon
Level 53
God Stats
10W - 10L
1,613 SR
Queue Stats
78W - 71L
1,528 Elo+
Party 3
Sylvanus
Sylvanus
Mazaltov51Rus
Sylvanus
Level 116
God Stats
178W - 174L
1,513 SR
Queue Stats
249W - 281L
1,474 Elo+
Party 2
Discordia
Discordia
PÖNYLOVE
Discordia
Level 108
God Stats
7W - 6L
1,500 SR
Queue Stats
31W - 25L
1,710 Elo+
Party 2
Odin
Odin
RoNNu66
Odin
Level 85
God Stats
19W - 15L
1,540 SR
Queue Stats
549W - 571L
1,527 Elo+
Party 3
Team Averages
Level 101
1,533 SR
1,548 Elo+

VS

Team Averages
Level 77
1,424 SR
1,573 Elo+
Medusa
Medusa
Demóna
Medusa
Level 100
God Stats
19W - 15L
1,857 SR
Queue Stats
165W - 186L
1,858 Elo+
Party 1
Anhur
Anhur
DoughBoy311
Anhur
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 6L
1,202 Elo+
Solo
Sylvanus
Sylvanus
FatFishy
Sylvanus
Level 158
God Stats
18W - 28L
1,124 SR
Queue Stats
490W - 491L
1,524 Elo+
Solo
Sol
Sol
MonolithPreacher
Sol
Level 97
God Stats
1W - 3L
1,322 SR
Queue Stats
99W - 120L
1,951 Elo+
Party 1
Ao Kuang
Ao Kuang
berofer
Ao Kuang
Level 13
God Stats
7W - 9L
1,316 SR
Queue Stats
18W - 25L
1,331 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
17
12 / 3 / 4
10,643
887
16,048
11,240
4,094
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Poseidon
Crosbyhapf
Poseidon
18
6 / 2 / 9
10,313
859
13,161
8,267
2,809
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sylvanus
Mazaltov51Rus
Sylvanus
16
4 / 4 / 15
9,672
806
7,289
13,670
5,399
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Discordia
PÖNYLOVE
Discordia
17
7 / 1 / 14
10,273
856
17,630
6,072
2,165
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Odin
RoNNu66
Odin
16
2 / 2 / 17
9,718
810
7,991
10,259
8,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Demóna
Medusa
16
5 / 7 / 3
9,382
782
8,365
12,516
4,161
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
0 / 6 / 7
8,129
677
4,072
13,193
4,324
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
FatFishy
Sylvanus
14
1 / 4 / 7
8,952
746
7,499
14,090
9,445
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
3 / 7 / 4
9,293
774
10,665
14,810
4,434
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ao Kuang
berofer
Ao Kuang
14
3 / 7 / 1
8,412
701
7,014
14,398
5,502
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
34
31
Kills
12
12
Deaths
31
59
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
12
3
4
4.67
W
Poseidon
Crosbyhapf
Poseidon
6
2
9
5.25
L
Medusa
Demóna
Medusa
5
7
3
0.93
L
0
6
7
0.58
L
Sylvanus
FatFishy
Sylvanus
1
4
7
1.13
W
Sylvanus
Mazaltov51Rus
Sylvanus
4
4
15
2.88
L
3
7
4
0.71
W
Discordia
PÖNYLOVE
Discordia
7
1
14
14
W
Odin
RoNNu66
Odin
2
2
17
5.25
L
Ao Kuang
berofer
Ao Kuang
3
7
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,119
Damage
37,615
49,508
Taken
69,007
23,405
Mitigated
27,866
15,142
Healing
8,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
16,048
5,678
0
239
11,240
4,094
1,490
4,845
6,395
0
32,975
W
Poseidon
Crosbyhapf
Poseidon
13,161
1,763
0
1,792
8,267
2,809
2,020
3,011
5,256
43,643
0
L
Medusa
Demóna
Medusa
8,365
3,189
0
33
12,516
4,161
460
6,223
6,099
0
29,923
L
4,072
1,304
0
390
13,193
4,324
599
5,973
7,060
0
14,451
L
Sylvanus
FatFishy
Sylvanus
7,499
825
1,463
2,599
14,090
9,445
54
8,686
5,062
16,362
0
W
Sylvanus
Mazaltov51Rus
Sylvanus
7,289
1,979
3,975
5,220
13,670
5,399
551
8,343
5,327
21,809
0
L
10,665
3,018
0
2,005
14,810
4,434
0
8,201
6,243
35,602
0
W
Discordia
PÖNYLOVE
Discordia
17,630
1,239
0
174
6,072
2,165
638
3,537
2,535
48,292
0
W
Odin
RoNNu66
Odin
7,991
1,850
154
3,588
10,259
8,938
423
5,442
4,817
0
15,199
L
Ao Kuang
berofer
Ao Kuang
7,014
2,599
0
1,732
14,398
5,502
816
7,793
6,463
14,836
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,619
Gold Earned
44,168
232
Minions Killed
185
0
Camps Cleared
0
1,274,589
Distance Traveled
1,094,832
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
10,643
887
40
3
0
256,836
3
W
Poseidon
10,313
859
78
7
0
224,582
0
L
Medusa
9,382
782
45
4
0
220,284
1
L
Anhur
8,129
677
30
3
0
220,823
0
L
Sylvanus
8,952
746
26
2
0
241,889
2
W
Sylvanus
9,672
806
28
2
0
234,724
0
L
Sol
9,293
774
67
6
0
220,926
1
W
Discordia
10,273
856
65
5
0
285,531
2
W
Odin
9,718
810
21
2
0
272,916
2
L
Ao Kuang
8,412
701
17
1
0
190,910
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role