Player Matchup

Janus
Janus
Crow Hogen
Janus
Level 113
God Stats
0W - 2L
1,500 SR
Queue Stats
61W - 51L
1,500 Elo+
Party 2
Thor
Thor
I am Swag Jesus
Thor
Level 158
God Stats
3W - 2L
1,500 SR
Queue Stats
135W - 115L
1,682 Elo+
Party 2
Charybdis
Charybdis
RusianIn2Things
Charybdis
Level 156
God Stats
4W - 8L
1,362 SR
Queue Stats
41W - 56L
1,587 Elo+
Solo
Horus
Horus
Swan a Newt
Horus
Level 155
God Stats
3W - 2L
1,710 SR
Queue Stats
64W - 52L
1,682 Elo+
Party 2
Cerberus
Cerberus
kidarchi
Cerberus
Level 83
God Stats
16W - 13L
1,905 SR
Queue Stats
47W - 45L
1,802 Elo+
Party 2
Team Averages
Level 133
1,595 SR
1,651 Elo+

VS

Team Averages
Level 115
1,502 SR
1,536 Elo+
Ares
Ares
FELTYSAQUARIA
Ares
Level 63
God Stats
19W - 24L
1,285 SR
Queue Stats
317W - 335L
1,493 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
InfamousSoldier
Ah Muzen Cab
Level 121
God Stats
2W - 1L
1,773 SR
Queue Stats
47W - 26L
1,552 Elo+
Party 1
Zeus
Zeus
XILL3ST
Zeus
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 29L
1,568 Elo+
Party 1
Aphrodite
Aphrodite
xJUGGERNAU7
Aphrodite
Level 147
God Stats
1W - 0L
1,300 SR
Queue Stats
84W - 45L
1,533 Elo+
Party 1
Danzaburou
Danzaburou
z iTz MAGiiK z
Danzaburou
Level 115
God Stats
7W - 6L
1,654 SR
Queue Stats
40W - 27L
1,536 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
16
2 / 3 / 5
9,567
683
9,634
8,868
2,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
8 / 3 / 5
11,209
801
21,763
16,022
5,823
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
RusianIn2Things
Charybdis
18
2 / 5 / 6
10,677
763
9,331
16,703
6,009
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
4 / 5 / 8
10,408
743
8,500
21,508
25,435
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cerberus
kidarchi
Cerberus
16
0 / 5 / 11
10,177
727
6,470
25,744
33,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 2 / 15
12,050
861
7,695
22,684
26,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ah Muzen Cab
InfamousSoldier
Ah Muzen Cab
19
6 / 3 / 10
11,858
847
21,304
13,035
6,279
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zeus
XILL3ST
Zeus
19
5 / 5 / 12
11,843
846
25,045
11,618
3,781
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
xJUGGERNAU7
Aphrodite
18
3 / 2 / 17
10,660
761
8,395
10,254
5,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
z iTz MAGiiK z
Danzaburou
18
3 / 4 / 16
11,024
787
15,264
15,779
6,813
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
91
16
Kills
21
21
Deaths
16
35
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Janus
2
3
5
1.5
W
4
2
15
5.75
L
8
3
5
3.5
W
Ah Muzen Cab
InfamousSoldier
Ah Muzen Cab
6
3
10
3.67
L
Charybdis
RusianIn2Things
Charybdis
2
5
6
1
L
4
5
8
1.6
W
Zeus
XILL3ST
Zeus
5
5
12
2.2
L
Cerberus
kidarchi
Cerberus
0
5
11
1.1
W
Aphrodite
xJUGGERNAU7
Aphrodite
3
2
17
5.75
W
Danzaburou
z iTz MAGiiK z
Danzaburou
3
4
16
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,698
Damage
77,703
88,845
Taken
73,370
72,820
Mitigated
48,834
18,105
Healing
30,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
9,634
634
0
857
8,868
2,466
27
3,920
4,948
35,355
0
W
7,695
213
0
5,081
22,684
26,046
666
6,459
15,788
20,714
0
L
21,763
1,683
0
700
16,022
5,823
0
7,275
8,747
0
44,761
W
Ah Muzen Cab
InfamousSoldier
Ah Muzen Cab
21,304
6,707
0
3,158
13,035
6,279
3,583
2,160
10,840
0
58,088
L
Charybdis
RusianIn2Things
Charybdis
9,331
2,955
0
3,589
16,703
6,009
1,617
7,266
9,437
0
50,350
L
8,500
2,064
3,534
6,373
21,508
25,435
19
10,595
10,913
0
15,510
W
Zeus
XILL3ST
Zeus
25,045
3,155
0
2,246
11,618
3,781
1,392
2,739
8,671
59,865
0
L
Cerberus
kidarchi
Cerberus
6,470
157
0
3,052
25,744
33,087
0
12,079
13,665
17,568
0
W
Aphrodite
xJUGGERNAU7
Aphrodite
8,395
845
6,969
6,705
10,254
5,915
1,208
2,109
8,052
20,521
0
W
Danzaburou
z iTz MAGiiK z
Danzaburou
15,264
4,261
0
5,891
15,779
6,813
2,515
2,637
13,054
0
44,341

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,038
Gold Earned
57,435
266
Minions Killed
290
0
Camps Cleared
0
1,440,261
Distance Traveled
1,424,943
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,567
683
54
4
0
288,091
0
W
Ares
12,050
861
15
1
0
315,535
3
L
Thor
11,209
801
50
4
0
304,572
4
W
Ah Muzen Cab
11,858
847
87
6
0
250,911
2
L
Charybdis
10,677
763
100
7
0
249,102
0
L
Horus
10,408
743
29
2
0
306,838
0
W
Zeus
11,843
846
91
7
0
284,836
4
L
Cerberus
10,177
727
33
2
0
291,658
1
W
Aphrodite
10,660
761
36
3
0
294,428
1
W
Danzaburou
11,024
787
61
4
0
279,233
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role