Player Matchup

Ra
Ra
Silver II
BobmenGG
Ra
Silver II
Level 131
God Stats
3W - 7L
1,500 SR
Queue Stats
9W - 18L
1,500 MMR
Solo
Bakasura
Bakasura
Silver II
Lech2244
Bakasura
Silver II
Level 104
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 15L
1,500 MMR
Solo
Bacchus
Bacchus
Silver II
MrILC
Bacchus
Silver II
Level 125
God Stats
4W - 1L
1,500 SR
Queue Stats
19W - 15L
1,500 MMR
Party 1
Hou Yi
Hou Yi
Silver II
PGMxngy
Hou Yi
Silver II
Level 76
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 2L
1,500 MMR
Party 1
Hel
Hel
Silver II
TheHankokK
Hel
Silver II
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 57L
1,500 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 111
1,500 SR
1,500 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 122
1,518 SR
1,500 MMR
Discordia
Discordia
Gold IV
 
Discordia
Gold IV
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Bronze III
 
King Arthur
Bronze III
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Bronze III
Disp
Sylvanus
Bronze III
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 18L
1,495 MMR
Solo
Thanatos
Thanatos
Gold IV
ElBorash
Thanatos
Gold IV
Level 158
God Stats
44W - 42L
1,567 SR
Queue Stats
139W - 132L
1,498 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver I
stefus11
Ah Muzen Cab
Silver I
Level 109
God Stats
29W - 14L
1,523 SR
Queue Stats
112W - 125L
1,506 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 4 / 3
12,468
623
12,176
15,472
7,537
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
Lech2244
Bakasura
20
7 / 8 / 7
12,656
633
14,305
20,841
9,853
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
MrILC
Bacchus
15
3 / 0 / 13
11,907
595
4,787
15,988
24,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hou Yi
PGMxngy
Hou Yi
20
13 / 1 / 8
13,691
685
23,105
18,714
7,788
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
2 / 5 / 7
10,928
546
5,625
11,320
3,286
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
IzanamiAresBastetCliodhna

VS

Bans
ArachnePeleThothGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
16
2 / 5 / 6
10,180
509
7,633
10,403
2,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
 
King Arthur
15
0 / 7 / 8
9,162
458
6,399
18,269
13,541
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sylvanus
Disp
Sylvanus
14
2 / 7 / 3
8,956
448
5,629
22,843
21,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
ElBorash
Thanatos
17
11 / 4 / 3
11,047
552
12,326
15,726
5,274
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Muzen Cab
stefus11
Ah Muzen Cab
15
1 / 6 / 1
9,788
489
5,796
12,830
2,523
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
37
29
Kills
16
18
Deaths
29
38
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
2
5
6
1
L
King Arthur
 
King Arthur
0
7
8
0.57
W
4
4
3
1.38
L
Sylvanus
Disp
Sylvanus
2
7
3
0.5
L
Thanatos
ElBorash
Thanatos
11
4
3
3.13
W
Bakasura
Lech2244
Bakasura
7
8
7
1.31
W
Bacchus
MrILC
Bacchus
3
0
13
9.5
W
Hou Yi
PGMxngy
Hou Yi
13
1
8
17
W
2
5
7
1.1
L
Ah Muzen Cab
stefus11
Ah Muzen Cab
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,998
Damage
37,783
82,335
Taken
80,071
52,822
Mitigated
45,121
33,122
Healing
22,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
7,633
0
0
646
10,403
2,053
0
2,323
7,815
62,504
0
L
King Arthur
 
King Arthur
6,399
890
0
1,956
18,269
13,541
0
6,055
10,440
0
52,134
W
12,176
1,043
2,189
5,146
15,472
7,537
918
1,225
14,247
97,362
0
L
Sylvanus
Disp
Sylvanus
5,629
634
1,694
4,512
22,843
21,730
457
6,209
15,664
20,938
0
L
Thanatos
ElBorash
Thanatos
12,326
3,698
0
11,176
15,726
5,274
0
3,988
10,731
0
77,085
W
Bakasura
Lech2244
Bakasura
14,305
8,956
0
4,463
20,841
9,853
778
2,497
18,344
0
76,698
W
Bacchus
MrILC
Bacchus
4,787
411
0
3,558
15,988
24,358
423
4,013
11,975
19,999
3,649
W
Hou Yi
PGMxngy
Hou Yi
23,105
15,732
0
9,642
18,714
7,788
4,414
5,452
13,262
0
127,164
W
5,625
1,070
3,563
4,561
11,320
3,286
1,111
4,553
6,767
62,688
0
L
Ah Muzen Cab
stefus11
Ah Muzen Cab
5,796
1,913
0
2,339
12,830
2,523
0
4,393
8,343
0
57,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,650
Gold Earned
49,133
658
Minions Killed
513
0
Camps Cleared
0
1,951,558
Distance Traveled
1,811,673
24
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
10,180
509
122
6
0
379,102
10
L
King Arthur
9,162
458
100
5
0
342,214
9
W
Ra
12,468
623
182
9
0
380,674
4
L
Sylvanus
8,956
448
24
1
0
342,736
5
L
Thanatos
11,047
552
125
6
0
414,167
6
W
Bakasura
12,656
633
135
7
0
432,026
2
W
Bacchus
11,907
595
24
1
0
405,399
10
W
Hou Yi
13,691
685
190
10
0
347,040
5
W
Hel
10,928
546
127
6
0
386,419
3
L
Ah Muzen Cab
9,788
489
142
7
0
333,454
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role