Player Matchup

Zhong Kui
Zhong Kui
Gigglesportin
Zhong Kui
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,397 Elo+
Party 1
Kuzenbo
Kuzenbo
GoofyGoober69er
Kuzenbo
Level 27
God Stats
10W - 6L
1,500 SR
Queue Stats
33W - 40L
1,456 Elo+
Solo
Neith
Neith
JerrrPie
Neith
Level 5
God Stats
0W - 3L
1,245 SR
Queue Stats
2W - 10L
1,394 Elo+
Solo
Sobek
Sobek
RawryMari
Sobek
Level 29
God Stats
0W - 2L
1,287 SR
Queue Stats
3W - 8L
1,351 Elo+
Party 1
Jing Wei
Jing Wei
Starki11er1138
Jing Wei
Level 7
God Stats
1W - 3L
1,475 SR
Queue Stats
1W - 3L
1,397 Elo+
Party 1
Team Averages
Level 35
1,401 SR
1,399 Elo+

VS

Team Averages
Level 49
1,505 SR
1,452 Elo+
Mercury
Mercury
Juicy-J-06
Mercury
Level 156
God Stats
2W - 0L
1,786 SR
Queue Stats
17W - 19L
1,442 Elo+
Party 2
Chang'e
Chang'e
Lybial
Chang'e
Level 27
God Stats
3W - 5L
1,403 SR
Queue Stats
48W - 77L
1,503 Elo+
Solo
Kumbhakarna
Kumbhakarna
MaveRuyver
Kumbhakarna
Level 20
God Stats
2W - 1L
1,769 SR
Queue Stats
11W - 3L
1,646 Elo+
Party 2
Poseidon
Poseidon
Wolfdaflores
Poseidon
Level 13
God Stats
3W - 4L
1,279 SR
Queue Stats
21W - 32L
1,321 Elo+
Solo
Ullr
Ullr
tribal smurf
Ullr
Level 27
God Stats
1W - 1L
1,286 SR
Queue Stats
6W - 8L
1,349 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Gigglesportin
Zhong Kui
18
3 / 9 / 8
11,722
690
19,361
19,411
19,520
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

19
7 / 7 / 2
12,795
753
15,036
19,655
17,274
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
JerrrPie
Neith
17
1 / 8 / 5
10,993
647
4,335
14,940
6,953
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Sobek
RawryMari
Sobek
19
4 / 2 / 6
13,010
765
10,314
19,584
28,301
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Jing Wei
18
1 / 8 / 4
11,106
653
9,378
19,624
8,380
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Juicy-J-06
Mercury
20
4 / 2 / 10
12,948
762
9,893
12,996
6,887
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chang'e
Lybial
Chang'e
20
4 / 5 / 13
13,107
771
15,769
17,465
15,371
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kumbhakarna
MaveRuyver
Kumbhakarna
20
10 / 0 / 18
14,787
870
17,292
23,858
31,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Poseidon
Wolfdaflores
Poseidon
20
16 / 4 / 8
14,852
874
24,816
14,704
6,862
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

17
0 / 6 / 8
11,181
658
5,419
15,606
6,754
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
91
16
Kills
34
34
Deaths
17
25
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Gigglesportin
Zhong Kui
3
9
8
0.78
L
7
7
2
1.14
L
Neith
JerrrPie
Neith
1
8
5
0.44
W
Mercury
Juicy-J-06
Mercury
4
2
10
4.5
W
Chang'e
Lybial
Chang'e
4
5
13
2.1
W
Kumbhakarna
MaveRuyver
Kumbhakarna
10
0
18
19
L
Sobek
RawryMari
Sobek
4
2
6
3.5
L
Jing Wei
1
8
4
0.38
W
Poseidon
Wolfdaflores
Poseidon
16
4
8
5
W
0
6
8
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,424
Damage
73,189
93,214
Taken
84,629
80,428
Mitigated
67,303
12,636
Healing
28,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Gigglesportin
Zhong Kui
19,361
651
155
1,713
19,411
19,520
0
13,334
5,959
41,056
0
L
15,036
3,777
0
345
19,655
17,274
230
13,670
5,904
41,551
0
L
Neith
JerrrPie
Neith
4,335
354
0
1,479
14,940
6,953
1,263
8,015
6,871
0
21,287
W
Mercury
Juicy-J-06
Mercury
9,893
4,110
0
3,335
12,996
6,887
1,820
6,613
6,383
0
64,571
W
Chang'e
Lybial
Chang'e
15,769
1,921
3,306
7,102
17,465
15,371
1,094
12,258
5,207
45,106
0
W
Kumbhakarna
MaveRuyver
Kumbhakarna
17,292
1,294
435
7,021
23,858
31,429
0
9,659
14,199
49,485
0
L
Sobek
RawryMari
Sobek
10,314
944
0
5,014
19,584
28,301
87
8,382
11,126
28,017
0
L
Jing Wei
9,378
8,579
0
3,930
19,624
8,380
525
14,235
5,344
0
46,219
W
Poseidon
Wolfdaflores
Poseidon
24,816
4,656
0
4,464
14,704
6,862
284
7,404
7,300
68,795
0
W
5,419
2,507
141
2,555
15,606
6,754
2,976
8,777
6,290
0
27,024

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,626
Gold Earned
66,875
238
Minions Killed
337
0
Camps Cleared
0
1,560,233
Distance Traveled
1,874,684
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
11,722
690
49
3
0
281,083
0
L
Kuzenbo
12,795
753
45
3
0
310,838
4
L
Neith
10,993
647
42
2
0
316,633
2
W
Mercury
12,948
762
84
5
0
421,360
1
W
Chang'e
13,107
771
72
4
0
372,923
0
W
Kumbhakarna
14,787
870
50
3
0
408,489
1
L
Sobek
13,010
765
37
2
0
357,836
0
L
Jing Wei
11,106
653
65
4
0
293,843
0
W
Poseidon
14,852
874
78
5
0
366,877
0
W
Ullr
11,181
658
53
3
0
305,035
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role