Player Matchup

Vamana
Vamana
Concettino
Vamana
Level 84
God Stats
2W - 0L
1,283 SR
Queue Stats
20W - 21L
1,601 Elo+
Party 3
Neith
Neith
NightSK954
Neith
Level 39
God Stats
2W - 0L
1,741 SR
Queue Stats
10W - 12L
1,584 Elo+
Party 3
Nemesis
Nemesis
Pinot75
Nemesis
Level 30
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 12L
1,380 Elo+
Solo
Zeus
Zeus
luisRM_20
Zeus
Level 126
God Stats
1W - 0L
1,731 SR
Queue Stats
130W - 130L
1,557 Elo+
Party 1
Vulcan
Vulcan
macarenoguayaba5
Vulcan
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 15L
1,474 Elo+
Party 1
Team Averages
Level 57
1,551 SR
1,519 Elo+

VS

Team Averages
Level 22
1,497 SR
1,398 Elo+
Thor
Thor
DeityAngel
Thor
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,239 Elo+
Party 2
Tiamat
Tiamat
F1telox
Tiamat
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,337 Elo+
Party 2
Anhur
Anhur
RIMMINJIMMY
Anhur
Level 33
God Stats
9W - 13L
1,293 SR
Queue Stats
15W - 17L
1,294 Elo+
Solo
Ra
Ra
StatingCannon86
Ra
Level 5
God Stats
0W - 3L
1,500 SR
Queue Stats
31W - 39L
1,643 Elo+
Solo
Chaac
Chaac
guardia-traidor7
Chaac
Level 48
God Stats
3W - 2L
1,691 SR
Queue Stats
21W - 25L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Concettino
Vamana
15
1 / 1 / 8
8,795
800
4,316
10,102
5,341
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
17
5 / 1 / 4
9,986
908
7,367
7,079
2,726
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
Pinot75
Nemesis
17
7 / 3 / 9
10,010
910
9,008
9,611
3,539
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zeus
17
6 / 0 / 6
10,126
921
14,682
6,868
2,606
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
8 / 2 / 8
10,296
936
23,856
6,354
2,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 8 / 4
8,087
735
5,438
13,126
3,349
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tiamat
F1telox
Tiamat
14
1 / 7 / 2
7,427
675
2,519
13,661
4,374
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 3 / 1
7,661
696
5,217
8,539
2,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 3 / 2
8,104
737
5,215
10,168
3,013
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
0 / 6 / 2
6,776
616
4,209
19,706
6,873
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
18
27
Kills
7
7
Deaths
27
35
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Vamana
Concettino
Vamana
1
1
8
5
L
2
8
4
0.5
L
Tiamat
F1telox
Tiamat
1
7
2
0.29
W
Neith
5
1
4
7
W
Nemesis
Pinot75
Nemesis
7
3
9
3.83
L
2
3
1
0.83
L
2
3
2
1
L
0
6
2
0.17
W
Zeus
6
0
6
9
W
8
2
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,229
Damage
22,598
40,014
Taken
65,200
16,596
Mitigated
20,072
6,710
Healing
7,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
Concettino
Vamana
4,316
1,188
0
1,790
10,102
5,341
318
2,363
7,739
0
25,870
L
5,438
1,049
0
736
13,126
3,349
0
7,920
5,206
0
21,818
L
Tiamat
F1telox
Tiamat
2,519
414
31
812
13,661
4,374
0
6,358
7,303
14,688
0
W
Neith
7,367
3,640
0
1,366
7,079
2,726
4,613
2,423
4,656
0
39,334
W
Nemesis
Pinot75
Nemesis
9,008
3,057
0
1,682
9,611
3,539
1,880
1,738
7,873
0
21,549
L
5,217
2,501
0
1,250
8,539
2,463
260
6,551
1,988
0
15,693
L
5,215
161
223
1,312
10,168
3,013
0
5,203
4,965
30,592
0
L
4,209
471
61
3,552
19,706
6,873
0
12,506
7,200
0
11,881
W
Zeus
14,682
2,079
0
930
6,868
2,606
1,100
256
6,612
48,347
0
W
23,856
4,375
102
840
6,354
2,384
546
954
5,400
47,960
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,213
Gold Earned
38,055
263
Minions Killed
144
0
Camps Cleared
0
1,248,576
Distance Traveled
925,998
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
8,795
800
32
3
0
254,040
2
L
Thor
8,087
735
28
3
0
203,959
2
L
Tiamat
7,427
675
23
2
0
183,528
0
W
Neith
9,986
908
74
7
0
219,757
1
W
Nemesis
10,010
910
30
3
0
245,536
4
L
Anhur
7,661
696
25
2
0
132,992
2
L
Ra
8,104
737
56
5
0
213,476
3
L
Chaac
6,776
616
12
1
0
192,043
3
W
Zeus
10,126
921
85
8
0
253,239
3
W
Vulcan
10,296
936
42
4
0
276,004
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role