Player Matchup

Tiamat
Tiamat
AZTEKAKİÇĶĄŞŞ
Tiamat
Level 58
God Stats
20W - 10L
1,611 SR
Queue Stats
74W - 66L
1,574 Elo+
Solo
Xbalanque
Xbalanque
ITigerl
Xbalanque
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 9L
1,593 Elo+
Party 2
Athena
Athena
KidSpanza
Athena
Level 97
God Stats
3W - 4L
1,902 SR
Queue Stats
155W - 133L
1,584 Elo+
Solo
Khepri
Khepri
TigerDeviI
Khepri
Level 86
God Stats
1W - 1L
1,714 SR
Queue Stats
12W - 10L
1,571 Elo+
Party 2
Nike
Nike
TigerT4nk
Nike
Level 83
God Stats
1W - 1L
1,768 SR
Queue Stats
10W - 9L
1,570 Elo+
Party 2
Team Averages
Level 83
1,699 SR
1,579 Elo+

VS

Team Averages
Level 111
1,560 SR
1,593 Elo+
Hades
Hades
Breno963
Hades
Level 126
God Stats
3W - 4L
1,500 SR
Queue Stats
281W - 299L
1,466 Elo+
Solo
Nike
Nike
LILGOOOOSSE666
Nike
Level 130
God Stats
5W - 0L
1,500 SR
Queue Stats
80W - 65L
1,704 Elo+
Party 1
Horus
Horus
LiveKnot8275362
Horus
Level 61
God Stats
66W - 46L
1,459 SR
Queue Stats
307W - 250L
1,550 Elo+
Solo
Hachiman
Hachiman
WetBrick420
Hachiman
Level 85
God Stats
9W - 5L
1,840 SR
Queue Stats
430W - 403L
1,555 Elo+
Solo
Set
Set
rory9996
Set
Level 151
God Stats
15W - 5L
1,500 SR
Queue Stats
78W - 71L
1,688 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 0
5,443
544
2,571
4,038
1,450
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
ITigerl
Xbalanque
7
0 / 4 / 2
4,577
458
3,240
5,488
938
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Athena
KidSpanza
Athena
9
3 / 2 / 0
5,422
542
3,724
7,300
2,498
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Khepri
TigerDeviI
Khepri
8
1 / 2 / 2
5,041
504
2,517
8,214
2,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nike
9
0 / 1 / 0
5,075
508
1,770
5,145
2,638
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Breno963
Hades
11
2 / 0 / 1
6,694
669
4,344
5,432
2,483
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
2 / 0 / 0
6,342
634
3,219
5,100
2,061
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

9
5 / 2 / 1
5,624
562
7,199
7,415
2,590
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
WetBrick420
Hachiman
9
1 / 2 / 4
5,540
554
4,429
6,537
1,646
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
0 / 1 / 1
5,499
550
1,462
6,439
1,941
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
17
4
Kills
10
10
Deaths
5
4
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
Hades
Breno963
Hades
2
0
1
2.5
L
Xbalanque
ITigerl
Xbalanque
0
4
2
0.25
L
Athena
KidSpanza
Athena
3
2
0
1.5
W
2
0
0
2
W
5
2
1
2.75
L
Khepri
TigerDeviI
Khepri
1
2
2
1
L
Nike
0
1
0
0
W
Hachiman
WetBrick420
Hachiman
1
2
4
1.5
W
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,822
Damage
20,653
30,185
Taken
30,923
10,510
Mitigated
10,721
9,914
Healing
16,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,571
258
0
1,583
4,038
1,450
114
0
3,821
28,940
0
W
Hades
Breno963
Hades
4,344
621
76
4,438
5,432
2,483
566
442
4,990
35,949
0
L
Xbalanque
ITigerl
Xbalanque
3,240
1,319
224
750
5,488
938
0
0
5,488
0
21,370
L
Athena
KidSpanza
Athena
3,724
1,190
0
2,384
7,300
2,498
0
1,217
5,985
24,631
0
W
3,219
0
0
1,291
5,100
2,061
437
2,722
2,092
0
35,070
W
7,199
4,344
1,206
3,489
7,415
2,590
353
2,318
5,097
0
21,605
L
Khepri
TigerDeviI
Khepri
2,517
342
51
2,931
8,214
2,986
0
0
8,214
9,101
0
L
Nike
1,770
405
0
1,991
5,145
2,638
0
3,127
2,018
0
20,728
W
Hachiman
WetBrick420
Hachiman
4,429
2,637
0
2,653
6,537
1,646
0
2,111
4,426
0
25,876
W
1,462
448
0
3,282
6,439
1,941
53
917
5,506
0
26,157

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,558
Gold Earned
29,699
232
Minions Killed
328
0
Camps Cleared
0
953,548
Distance Traveled
984,591
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,443
544
72
7
0
180,308
4
W
Hades
6,694
669
89
9
0
184,977
2
L
Xbalanque
4,577
458
43
4
0
157,330
1
L
Athena
5,422
542
55
6
0
227,419
0
W
Nike
6,342
634
89
9
0
232,566
3
W
Horus
5,624
562
25
3
0
199,809
3
L
Khepri
5,041
504
9
1
0
187,923
0
L
Nike
5,075
508
53
5
0
200,568
1
W
Hachiman
5,540
554
57
6
0
169,666
1
W
Set
5,499
550
68
7
0
197,573
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role