Player Matchup

Nemesis
Nemesis
DeathBlossoming
Nemesis
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 25L
1,640 Elo+
Party 1
Erlang Shen
Erlang Shen
MrRyuu
Erlang Shen
Level 102
God Stats
6W - 3L
1,842 SR
Queue Stats
144W - 131L
1,520 Elo+
Party 1
King Arthur
King Arthur
OrikamiNA
King Arthur
Level 49
God Stats
23W - 23L
1,647 SR
Queue Stats
401W - 401L
1,458 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Peybach
Ah Muzen Cab
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
173W - 145L
1,496 Elo+
Party 1
Baron Samedi
Baron Samedi
THEBULL06
Baron Samedi
Level 33
God Stats
2W - 0L
1,700 SR
Queue Stats
6W - 5L
1,724 Elo+
Solo
Team Averages
Level 60
1,638 SR
1,568 Elo+

VS

Team Averages
Level 78
1,526 SR
1,493 Elo+
Amaterasu
Amaterasu
El Solarity
Amaterasu
Level 107
God Stats
15W - 11L
1,731 SR
Queue Stats
306W - 318L
1,518 Elo+
Solo
Danzaburou
Danzaburou
FuruteraTorikoh
Danzaburou
Level 79
God Stats
0W - 2L
1,298 SR
Queue Stats
9W - 13L
1,484 Elo+
Party 2
Athena
Athena
NimoNemo22
Athena
Level 89
God Stats
1W - 2L
1,470 SR
Queue Stats
9W - 13L
1,484 Elo+
Party 2
Gilgamesh
Gilgamesh
n7toitu
Gilgamesh
Level 28
God Stats
1W - 2L
1,556 SR
Queue Stats
11W - 14L
1,484 Elo+
Party 2
Olorun
Olorun
tankrabbitbff2
Olorun
Level 88
God Stats
4W - 4L
1,577 SR
Queue Stats
10W - 14L
1,497 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 5
8,007
616
7,604
9,175
3,381
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Erlang Shen
MrRyuu
Erlang Shen
14
8 / 0 / 0
8,920
686
12,665
10,249
9,347
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

King Arthur
OrikamiNA
King Arthur
12
4 / 3 / 2
7,367
567
5,518
13,939
7,464
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Muzen Cab
Peybach
Ah Muzen Cab
13
3 / 1 / 4
8,021
617
9,747
5,627
1,805
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
THEBULL06
Baron Samedi
12
1 / 3 / 1
7,149
550
6,016
7,003
2,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
El Solarity
Amaterasu
9
0 / 6 / 0
5,767
444
3,621
14,197
8,216
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Danzaburou
FuruteraTorikoh
Danzaburou
11
2 / 4 / 2
6,649
511
4,646
8,010
1,998
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
NimoNemo22
Athena
9
1 / 3 / 2
6,000
462
4,426
12,387
9,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gilgamesh
n7toitu
Gilgamesh
10
1 / 3 / 1
6,408
493
4,209
10,777
3,835
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
2 / 1 / 2
7,189
553
7,740
11,402
3,760
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
13
17
Kills
6
7
Deaths
17
12
Assists
7
Player
Kills
Deaths
Assists
KDA
W
1
0
5
3.5
L
Amaterasu
El Solarity
Amaterasu
0
6
0
0
L
Danzaburou
FuruteraTorikoh
Danzaburou
2
4
2
0.75
W
Erlang Shen
MrRyuu
Erlang Shen
8
0
0
8
L
Athena
NimoNemo22
Athena
1
3
2
0.67
W
King Arthur
OrikamiNA
King Arthur
4
3
2
1.67
W
Ah Muzen Cab
Peybach
Ah Muzen Cab
3
1
4
5
W
Baron Samedi
THEBULL06
Baron Samedi
1
3
1
0.5
L
Gilgamesh
n7toitu
Gilgamesh
1
3
1
0.5
L
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,550
Damage
24,642
45,993
Taken
56,773
24,934
Mitigated
27,171
16,823
Healing
19,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,604
3,569
0
2,085
9,175
3,381
0
1,906
7,269
0
56,578
L
Amaterasu
El Solarity
Amaterasu
3,621
1,917
143
5,512
14,197
8,216
0
882
13,315
0
23,642
L
Danzaburou
FuruteraTorikoh
Danzaburou
4,646
1,840
0
2,191
8,010
1,998
0
0
8,010
0
33,059
W
Erlang Shen
MrRyuu
Erlang Shen
12,665
8,371
39
6,339
10,249
9,347
761
3,067
7,182
0
54,346
L
Athena
NimoNemo22
Athena
4,426
1,664
0
1,951
12,387
9,362
0
1,076
11,311
17,154
0
W
King Arthur
OrikamiNA
King Arthur
5,518
766
337
3,807
13,939
7,464
105
2,808
11,131
0
30,382
W
Ah Muzen Cab
Peybach
Ah Muzen Cab
9,747
3,330
0
2,705
5,627
1,805
1,346
1,448
4,179
0
57,939
W
Baron Samedi
THEBULL06
Baron Samedi
6,016
988
608
903
7,003
2,937
1,106
2,937
4,066
34,611
0
L
Gilgamesh
n7toitu
Gilgamesh
4,209
966
0
3,414
10,777
3,835
0
162
10,615
0
32,214
L
7,740
4,844
279
5,996
11,402
3,760
1,118
3,896
7,506
46,391
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,464
Gold Earned
32,013
402
Minions Killed
313
0
Camps Cleared
0
1,348,592
Distance Traveled
1,233,634
14
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,007
616
92
7
0
304,589
2
L
Amaterasu
5,767
444
54
4
0
217,232
1
L
Danzaburou
6,649
511
72
6
0
224,125
4
W
Erlang Shen
8,920
686
98
8
0
275,640
4
L
Athena
6,000
462
30
2
0
259,447
8
W
King Arthur
7,367
567
49
4
0
282,776
5
W
Ah Muzen Cab
8,021
617
102
8
0
255,235
1
W
Baron Samedi
7,149
550
61
5
0
230,352
2
L
Gilgamesh
6,408
493
67
5
0
285,233
3
L
Olorun
7,189
553
90
7
0
247,597
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role