Player Matchup

Yemoja
Yemoja
ASlay28
Yemoja
Level 26
God Stats
65W - 81L
1,449 SR
Queue Stats
223W - 267L
1,402 Elo+
Solo
Artemis
Artemis
Cocobear25
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,577 Elo+
Solo
Baron Samedi
Baron Samedi
MaTeSiv
Baron Samedi
Level 28
God Stats
2W - 3L
1,500 SR
Queue Stats
40W - 52L
1,388 Elo+
Solo
Kali
Kali
Nafoofaloofasaur
Kali
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,612 Elo+
Solo
Fenrir
Fenrir
Zaide0_0
Fenrir
Level 15
God Stats
0W - 2L
1,332 SR
Queue Stats
2W - 2L
1,603 Elo+
Solo
Team Averages
Level 20
1,456 SR
1,516 Elo+

VS

Team Averages
Level 31
1,499 SR
1,494 Elo+
Hou Yi
Hou Yi
Ashheart56
Hou Yi
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 24L
1,322 Elo+
Solo
Arachne
Arachne
Suaveaye
Arachne
Level 49
God Stats
2W - 3L
1,486 SR
Queue Stats
5W - 4L
1,496 Elo+
Solo
Tsukuyomi
Tsukuyomi
VVangvirus
Tsukuyomi
Level 47
God Stats
2W - 3L
1,265 SR
Queue Stats
36W - 48L
1,500 Elo+
Solo
Bellona
Bellona
WayToFlail
Bellona
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,635 Elo+
Solo
Ra
Ra
brdlysllrs
Ra
Level 26
God Stats
4W - 3L
1,747 SR
Queue Stats
6W - 12L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
ASlay28
Yemoja
15
1 / 6 / 2
8,854
738
6,861
18,151
17,457
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Artemis
Cocobear25
Artemis
15
1 / 8 / 2
8,458
705
9,743
13,031
5,443
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
MaTeSiv
Baron Samedi
15
2 / 6 / 0
8,641
720
6,487
15,978
8,336
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
4 / 6 / 0
8,756
730
6,746
12,668
5,741
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Fenrir
Zaide0_0
Fenrir
10
0 / 1 / 0
6,866
572
457
756
182

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Ashheart56
Hou Yi
18
5 / 1 / 5
10,416
868
6,973
9,423
4,096
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Arachne
Suaveaye
Arachne
19
17 / 1 / 5
11,462
955
21,276
10,810
5,151
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tsukuyomi
VVangvirus
Tsukuyomi
16
5 / 0 / 10
9,480
790
12,349
10,632
6,211
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
WayToFlail
Bellona
15
0 / 1 / 8
9,136
761
5,026
16,492
12,358
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
0 / 5 / 10
8,780
732
5,269
8,179
3,369
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
65
8
Kills
27
27
Deaths
8
4
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Yemoja
ASlay28
Yemoja
1
6
2
0.33
W
Hou Yi
Ashheart56
Hou Yi
5
1
5
7.5
L
Artemis
Cocobear25
Artemis
1
8
2
0.25
L
Baron Samedi
MaTeSiv
Baron Samedi
2
6
0
0.33
L
4
6
0
0.67
W
Arachne
Suaveaye
Arachne
17
1
5
19.5
W
Tsukuyomi
VVangvirus
Tsukuyomi
5
0
10
10
W
Bellona
WayToFlail
Bellona
0
1
8
4
L
Fenrir
Zaide0_0
Fenrir
0
1
0
0
W
0
5
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,294
Damage
50,893
60,584
Taken
55,536
37,159
Mitigated
31,185
10,684
Healing
18,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
ASlay28
Yemoja
6,861
1,579
1,831
1,467
18,151
17,457
419
954
17,197
24,276
0
W
Hou Yi
Ashheart56
Hou Yi
6,973
2,848
0
4,271
9,423
4,096
2,652
1,017
8,406
0
47,428
L
Artemis
Cocobear25
Artemis
9,743
4,466
0
909
13,031
5,443
624
123
12,908
0
24,123
L
Baron Samedi
MaTeSiv
Baron Samedi
6,487
833
649
4,839
15,978
8,336
286
2,519
13,459
35,335
0
L
6,746
2,753
0
989
12,668
5,741
147
1,673
10,995
0
18,349
W
Arachne
Suaveaye
Arachne
21,276
16,403
0
3,357
10,810
5,151
257
2,394
8,416
0
39,805
W
Tsukuyomi
VVangvirus
Tsukuyomi
12,349
4,238
0
1,268
10,632
6,211
1,294
1,873
8,759
0
20,149
W
Bellona
WayToFlail
Bellona
5,026
1,730
1,718
7,096
16,492
12,358
183
5,620
10,872
0
19,891
L
Fenrir
Zaide0_0
Fenrir
457
36
0
0
756
182
0
0
756
0
1,057
W
5,269
1,338
491
417
8,179
3,369
2,485
2,444
5,735
23,647
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,575
Gold Earned
49,274
147
Minions Killed
207
0
Camps Cleared
0
812,454
Distance Traveled
1,135,855
1
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
8,854
738
32
3
0
188,222
1
W
Hou Yi
10,416
868
85
7
0
226,293
7
L
Artemis
8,458
705
32
3
0
180,196
0
L
Baron Samedi
8,641
720
57
5
0
184,892
0
L
Kali
8,756
730
26
2
0
221,255
0
W
Arachne
11,462
955
42
4
0
253,834
1
W
Tsukuyomi
9,480
790
9
1
0
247,044
0
W
Bellona
9,136
761
24
2
0
243,791
5
L
Fenrir
6,866
572
0
0
0
37,889
0
W
Ra
8,780
732
47
4
0
164,893
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role