Player Matchup

Apollo
Apollo
Frostmave
Apollo
Level 160
God Stats
4W - 1L
1,285 SR
Queue Stats
343W - 331L
1,623 Elo+
Solo
Zeus
Zeus
JershTherntern
Zeus
Level 60
God Stats
9W - 10L
1,326 SR
Queue Stats
30W - 44L
1,424 Elo+
Solo
King Arthur
King Arthur
LtFrybread
King Arthur
Level 131
God Stats
6W - 5L
1,500 SR
Queue Stats
141W - 137L
1,529 Elo+
Party 1
Jormungandr
Jormungandr
homicidaljamie12
Jormungandr
Level 110
God Stats
2W - 0L
1,500 SR
Queue Stats
50W - 66L
1,474 Elo+
Party 1
Hun Batz
Hun Batz
thenewguyX29
Hun Batz
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
105W - 125L
1,488 Elo+
Party 1
Team Averages
Level 117
1,422 SR
1,508 Elo+

VS

Team Averages
Level 121
1,344 SR
1,513 Elo+
Ah Muzen Cab
Ah Muzen Cab
ShmeatRawInCheex
Ah Muzen Cab
Level 146
God Stats
3W - 3L
1,268 SR
Queue Stats
313W - 254L
1,561 Elo+
Party 3
Geb
Geb
ThatGal Tifff
Geb
Level 107
God Stats
57W - 48L
1,462 SR
Queue Stats
212W - 166L
1,555 Elo+
Party 3
Fafnir
Fafnir
ThatGuy Criss
Fafnir
Level 141
God Stats
0W - 3L
1,500 SR
Queue Stats
105W - 95L
1,544 Elo+
Party 3
Cliodhna
Cliodhna
reibenEXE
Cliodhna
Level 106
God Stats
2W - 3L
1,194 SR
Queue Stats
8W - 10L
1,379 Elo+
Party 2
Chang'e
Chang'e
yeehaw69
Chang'e
Level 106
God Stats
3W - 6L
1,296 SR
Queue Stats
66W - 46L
1,523 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Frostmave
Apollo
20
8 / 2 / 6
13,194
825
18,525
14,638
6,074
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
6 / 2 / 5
12,560
785
17,881
8,814
3,372
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
LtFrybread
King Arthur
18
0 / 3 / 19
11,138
696
16,658
29,661
27,021
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jormungandr
homicidaljamie12
Jormungandr
18
1 / 3 / 16
11,598
725
9,698
17,632
27,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hun Batz
thenewguyX29
Hun Batz
19
7 / 4 / 11
12,021
751
16,662
14,576
8,551
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
ShmeatRawInCheex
Ah Muzen Cab
19
2 / 4 / 9
11,662
729
25,819
13,676
5,601
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
0 / 6 / 11
10,904
682
10,091
19,767
20,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
2 / 4 / 9
11,853
741
5,983
22,265
28,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cliodhna
reibenEXE
Cliodhna
19
3 / 5 / 7
11,201
700
11,823
15,957
5,686
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
yeehaw69
Chang'e
19
7 / 3 / 5
11,825
739
11,839
16,785
6,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
55
22
Kills
14
14
Deaths
22
57
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Apollo
Frostmave
Apollo
8
2
6
5.5
W
6
2
5
4.25
W
King Arthur
LtFrybread
King Arthur
0
3
19
3.17
L
Ah Muzen Cab
ShmeatRawInCheex
Ah Muzen Cab
2
4
9
1.63
L
0
6
11
0.92
L
2
4
9
1.63
W
Jormungandr
homicidaljamie12
Jormungandr
1
3
16
3
L
Cliodhna
reibenEXE
Cliodhna
3
5
7
1.3
W
Hun Batz
thenewguyX29
Hun Batz
7
4
11
3.13
L
Chang'e
yeehaw69
Chang'e
7
3
5
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,424
Damage
65,555
85,321
Taken
88,450
72,740
Mitigated
66,528
21,003
Healing
28,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Frostmave
Apollo
18,525
8,487
0
4,408
14,638
6,074
1,396
5,761
8,877
0
69,884
W
17,881
2,728
432
1,632
8,814
3,372
2,716
2,393
6,421
63,580
0
W
King Arthur
LtFrybread
King Arthur
16,658
1,948
1,180
11,413
29,661
27,021
87
10,541
19,120
0
38,047
L
Ah Muzen Cab
ShmeatRawInCheex
Ah Muzen Cab
25,819
7,776
0
2,447
13,676
5,601
0
3,605
9,934
0
83,352
L
10,091
571
690
1,448
19,767
20,120
0
7,462
12,016
21,683
0
L
5,983
1,664
346
5,085
22,265
28,521
0
9,100
12,869
23,134
0
W
Jormungandr
homicidaljamie12
Jormungandr
9,698
2,325
0
733
17,632
27,722
440
5,884
11,748
30,408
0
L
Cliodhna
reibenEXE
Cliodhna
11,823
325
0
372
15,957
5,686
1,624
3,942
11,875
0
41,345
W
Hun Batz
thenewguyX29
Hun Batz
16,662
1,091
0
1,205
14,576
8,551
1,478
3,334
11,242
0
33,016
L
Chang'e
yeehaw69
Chang'e
11,839
789
10,902
7,544
16,785
6,600
0
3,470
12,966
28,646
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,511
Gold Earned
57,445
360
Minions Killed
278
0
Camps Cleared
0
1,668,998
Distance Traveled
1,629,170
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
13,194
825
131
8
0
337,215
1
W
Zeus
12,560
785
106
7
0
319,582
2
W
King Arthur
11,138
696
39
2
0
332,121
1
L
Ah Muzen Cab
11,662
729
120
8
0
317,176
1
L
Geb
10,904
682
27
2
0
318,995
4
L
Fafnir
11,853
741
24
2
0
330,037
2
W
Jormungandr
11,598
725
43
3
0
342,662
0
L
Cliodhna
11,201
700
68
4
0
323,415
1
W
Hun Batz
12,021
751
41
3
0
337,418
0
L
Chang'e
11,825
739
39
2
0
339,547
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role