Player Matchup

Ares
Ares
DerAlteJenkinsx
Ares
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,291 Elo+
Party 3
King Arthur
King Arthur
F4rt bUcK3T
King Arthur
Level 104
God Stats
11W - 11L
1,711 SR
Queue Stats
263W - 253L
1,483 Elo+
Party 4
Loki
Loki
Sqeui
Loki
Level 62
God Stats
11W - 8L
1,500 SR
Queue Stats
203W - 196L
1,473 Elo+
Party 4
Nu Wa
Nu Wa
Wreck7528
Nu Wa
Level 21
God Stats
16W - 9L
1,626 SR
Queue Stats
129W - 135L
1,429 Elo+
Party 4
Izanami
Izanami
carcharoth93
Izanami
Level 125
God Stats
1W - 0L
1,453 SR
Queue Stats
47W - 32L
1,470 Elo+
Party 3
Team Averages
Level 65
1,558 SR
1,429 Elo+

VS

Team Averages
Level 48
1,529 SR
1,210 Elo+
Bastet
Bastet
K3nji_btw_
Bastet
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,106 Elo+
Party 1
Xbalanque
Xbalanque
KING_OF_DEMONS-5
Xbalanque
Level 103
God Stats
21W - 20L
1,759 SR
Queue Stats
343W - 396L
1,425 Elo+
Party 2
Eset
Eset
Kirv3l
Eset
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,106 Elo+
Party 1
King Arthur
King Arthur
Kirvel03
King Arthur
Level 35
God Stats
1W - 2L
1,360 SR
Queue Stats
1W - 8L
1,106 Elo+
Party 1
Artio
Artio
Xx_SOULtaker__xX
Artio
Level 34
God Stats
6W - 10L
1,527 SR
Queue Stats
39W - 59L
1,311 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 4 / 8
12,731
509
7,847
22,104
26,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

King Arthur
F4rt bUcK3T
King Arthur
20
5 / 1 / 3
14,855
594
18,315
19,973
34,188
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Loki
Sqeui
Loki
20
3 / 2 / 6
13,487
539
13,594
17,411
7,904
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
Wreck7528
Nu Wa
20
2 / 3 / 7
13,485
539
19,864
12,202
5,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
carcharoth93
Izanami
20
14 / 3 / 3
16,142
646
28,570
21,459
10,600
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
K3nji_btw_
Bastet
18
5 / 5 / 3
11,495
460
15,489
23,687
8,391
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Xbalanque
20
5 / 9 / 4
13,268
531
14,385
25,741
9,515
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Eset
Kirv3l
Eset
16
0 / 5 / 4
10,183
407
7,272
15,111
4,241
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Kirvel03
King Arthur
19
1 / 4 / 5
11,664
467
10,084
23,448
20,694
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
2 / 3 / 7
10,598
424
5,316
26,842
33,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
36
26
Kills
13
13
Deaths
26
27
Assists
23
Player
Kills
Deaths
Assists
KDA
W
2
4
8
1.5
W
King Arthur
F4rt bUcK3T
King Arthur
5
1
3
6.5
L
Bastet
K3nji_btw_
Bastet
5
5
3
1.3
L
Xbalanque
5
9
4
0.78
L
Eset
Kirv3l
Eset
0
5
4
0.4
L
King Arthur
Kirvel03
King Arthur
1
4
5
0.88
W
Loki
Sqeui
Loki
3
2
6
3
W
Nu Wa
Wreck7528
Nu Wa
2
3
7
1.83
L
2
3
7
1.83
W
Izanami
carcharoth93
Izanami
14
3
3
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,190
Damage
52,546
93,149
Taken
114,829
84,267
Mitigated
76,212
24,381
Healing
31,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,847
798
730
4,581
22,104
26,337
1,042
5,783
16,147
23,343
0
W
King Arthur
F4rt bUcK3T
King Arthur
18,315
1,550
0
5,031
19,973
34,188
108
1,812
18,049
0
106,089
L
Bastet
K3nji_btw_
Bastet
15,489
2,914
0
6,496
23,687
8,391
0
3,772
19,915
0
81,725
L
Xbalanque
14,385
7,412
0
6,898
25,741
9,515
451
3,761
21,980
0
121,893
L
Eset
Kirv3l
Eset
7,272
290
769
3,091
15,111
4,241
473
5,590
9,521
70,145
0
L
King Arthur
Kirvel03
King Arthur
10,084
1,246
0
5,622
23,448
20,694
0
6,255
17,193
0
79,987
W
Loki
Sqeui
Loki
13,594
4,309
0
3,291
17,411
7,904
801
3,782
13,503
0
107,254
W
Nu Wa
Wreck7528
Nu Wa
19,864
4,857
0
3,072
12,202
5,238
1,621
2,744
9,240
104,117
0
L
5,316
307
1,448
6,799
26,842
33,371
119
8,333
18,509
27,073
0
W
Izanami
carcharoth93
Izanami
28,570
22,886
0
7,676
21,459
10,600
8,841
1,240
20,219
0
173,724

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,700
Gold Earned
57,208
700
Minions Killed
643
0
Camps Cleared
0
2,373,269
Distance Traveled
2,305,231
28
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
12,731
509
19
1
0
467,832
1
W
King Arthur
14,855
594
179
7
0
462,569
1
L
Bastet
11,495
460
128
5
0
540,535
0
L
Xbalanque
13,268
531
172
7
0
409,817
2
L
Eset
10,183
407
143
6
0
442,204
0
L
King Arthur
11,664
467
163
7
0
483,104
0
W
Loki
13,487
539
140
6
0
547,640
3
W
Nu Wa
13,485
539
141
6
0
452,308
7
L
Artio
10,598
424
37
1
0
429,571
2
W
Izanami
16,142
646
221
9
0
442,920
16

Distance Traveled

Minion Kills by Role

Gold Earned by Role