Player Matchup

Arachne
Arachne
ArisuHikawa
Arachne
Level 156
God Stats
20W - 8L
1,797 SR
Queue Stats
322W - 208L
1,694 Elo+
Party 3
Nox
Nox
Khameltoh
Nox
Level 127
God Stats
3W - 2L
1,746 SR
Queue Stats
63W - 64L
1,637 Elo+
Party 3
Apollo
Apollo
Phoexe
Apollo
Level 28
God Stats
13W - 6L
1,906 SR
Queue Stats
360W - 227L
1,776 Elo+
Party 3
Sol
Sol
ProdigiousKinito
Sol
Level 104
God Stats
2W - 2L
1,500 SR
Queue Stats
66W - 49L
1,720 Elo+
Party 3
Thanatos
Thanatos
lilwillfox
Thanatos
Level 11
God Stats
1W - 0L
1,372 SR
Queue Stats
22W - 21L
1,783 Elo+
Party 3
Team Averages
Level 85
1,664 SR
1,722 Elo+

VS

Team Averages
Level 64
1,535 SR
1,403 Elo+
Arachne
Arachne
Galtheboss1699
Arachne
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
190W - 198L
1,524 Elo+
Party 1
Heimdallr
Heimdallr
Khazardum
Heimdallr
Level 121
God Stats
3W - 3L
1,699 SR
Queue Stats
121W - 142L
1,382 Elo+
Party 2
Cerberus
Cerberus
TheCapiii
Cerberus
Level 28
God Stats
4W - 5L
1,532 SR
Queue Stats
29W - 28L
1,404 Elo+
Party 2
Discordia
Discordia
chengky123
Discordia
Level 33
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 29L
1,258 Elo+
Solo
Mulan
Mulan
felixthemaster
Mulan
Level 28
God Stats
2W - 5L
1,445 SR
Queue Stats
55W - 69L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ArisuHikawa
Arachne
20
18 / 1 / 12
15,169
690
28,965
18,211
11,734
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

16
3 / 0 / 21
11,645
529
5,855
10,578
8,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Apollo
Phoexe
Apollo
20
6 / 3 / 10
14,595
663
24,572
20,924
7,908
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
12 / 1 / 20
13,499
614
29,432
19,368
7,249
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Thanatos
lilwillfox
Thanatos
17
10 / 5 / 14
12,677
576
13,003
19,777
7,660
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 8 / 3
11,499
523
11,292
21,940
8,457
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heimdallr
Khazardum
Heimdallr
17
3 / 7 / 2
10,593
482
16,494
20,298
9,118
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
TheCapiii
Cerberus
13
1 / 8 / 2
8,943
407
4,498
26,433
30,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Discordia
chengky123
Discordia
13
0 / 12 / 4
8,835
402
8,275
17,520
5,441
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
2 / 14 / 2
8,998
409
12,016
31,147
21,882
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
22
49
Kills
9
10
Deaths
49
77
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Arachne
ArisuHikawa
Arachne
18
1
12
24
L
3
8
3
0.56
W
3
0
21
13.5
L
Heimdallr
Khazardum
Heimdallr
3
7
2
0.57
W
Apollo
Phoexe
Apollo
6
3
10
3.67
W
12
1
20
22
L
Cerberus
TheCapiii
Cerberus
1
8
2
0.25
L
Discordia
chengky123
Discordia
0
12
4
0.17
L
2
14
2
0.21
W
Thanatos
lilwillfox
Thanatos
10
5
14
3.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,827
Damage
52,575
88,858
Taken
117,338
42,848
Mitigated
75,576
56,053
Healing
22,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
ArisuHikawa
Arachne
28,965
18,334
0
10,245
18,211
11,734
3,785
2,339
15,762
0
114,171
L
11,292
6,418
0
6,670
21,940
8,457
1,066
6,058
15,882
0
61,745
W
5,855
1,167
339
3,091
10,578
8,297
1,379
1,317
9,131
22,013
0
L
Heimdallr
Khazardum
Heimdallr
16,494
8,649
575
3,517
20,298
9,118
0
5,238
15,060
439
95,037
W
Apollo
Phoexe
Apollo
24,572
19,093
0
12,891
20,924
7,908
3,568
2,744
18,118
0
140,939
W
29,432
12,787
0
12,481
19,368
7,249
5,174
5,034
13,854
95,276
0
L
Cerberus
TheCapiii
Cerberus
4,498
362
192
6,272
26,433
30,678
0
11,072
15,361
18,958
0
L
Discordia
chengky123
Discordia
8,275
865
120
1,979
17,520
5,441
806
6,608
10,912
40,402
0
L
12,016
1,124
412
2,840
31,147
21,882
0
6,311
24,836
4,115
35,733
W
Thanatos
lilwillfox
Thanatos
13,003
3,503
0
17,006
19,777
7,660
0
2,693
16,804
0
61,855

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,585
Gold Earned
48,868
618
Minions Killed
466
0
Camps Cleared
0
2,171,110
Distance Traveled
1,889,850
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
15,169
690
174
8
0
502,975
1
L
Arachne
11,499
523
122
6
0
417,828
6
W
Nox
11,645
529
26
1
0
428,000
4
L
Heimdallr
10,593
482
165
8
0
379,493
5
W
Apollo
14,595
663
208
9
0
391,405
4
W
Sol
13,499
614
135
6
0
396,265
2
L
Cerberus
8,943
407
39
2
0
398,000
3
L
Discordia
8,835
402
71
3
0
340,103
2
L
Mulan
8,998
409
69
3
0
354,426
1
W
Thanatos
12,677
576
75
3
0
452,465
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role