Player Matchup

Scylla
Scylla
Caanu
Scylla
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 2
Hachiman
Hachiman
QcCaanu2
Hachiman
Level 155
God Stats
1W - 0L
1,764 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 2
Yemoja
Yemoja
RiddimBoy8018
Yemoja
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 2
Nike
Nike
Slush9454
Nike
Level 156
God Stats
1W - 1L
1,700 SR
Queue Stats
193W - 166L
1,561 Elo+
Party 3
Susano
Susano
bblaazze
Susano
Level 160
God Stats
317W - 248L
1,635 SR
Queue Stats
380W - 359L
1,564 Elo+
Party 3
Team Averages
Level 133
1,620 SR
1,525 Elo+

VS

Team Averages
Level 123
1,590 SR
1,549 Elo+
Sol
Sol
Daddy-Jay99
Sol
Level 145
God Stats
9W - 8L
1,576 SR
Queue Stats
444W - 422L
1,600 Elo+
Party 1
Loki
Loki
RuleBreakerMedea
Loki
Level 148
God Stats
190W - 194L
1,464 SR
Queue Stats
321W - 358L
1,454 Elo+
Party 1
King Arthur
King Arthur
SaveOurPlanet999
King Arthur
Level 81
God Stats
5W - 7L
1,496 SR
Queue Stats
70W - 64L
1,616 Elo+
Solo
Poseidon
Poseidon
Scathach_skaadi
Poseidon
Level 128
God Stats
48W - 43L
1,697 SR
Queue Stats
273W - 304L
1,433 Elo+
Party 1
Sylvanus
Sylvanus
skittles129992
Sylvanus
Level 112
God Stats
3W - 2L
1,715 SR
Queue Stats
7W - 6L
1,643 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Caanu
Scylla
10
1 / 1 / 0
5,919
538
2,098
2,677
637
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
QcCaanu2
Hachiman
11
1 / 3 / 0
6,405
582
2,914
6,327
1,525
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8
0 / 0 / 0
5,248
477
1,317
4,076
1,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Nike
13
0 / 0 / 2
7,141
649
4,454
7,336
3,447
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Susano
bblaazze
Susano
10
2 / 1 / 1
6,047
550
4,675
5,199
1,589
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 0
6,502
591
3,851
4,822
1,449
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
1 / 1 / 1
5,755
523
2,253
8,223
2,344
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
SaveOurPlanet999
King Arthur
8
0 / 1 / 0
4,974
452
3,054
8,403
3,599
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Poseidon
10
1 / 2 / 0
5,882
535
2,098
3,026
700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
8
0 / 0 / 3
5,562
506
880
3,752
2,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
9
4
Kills
5
5
Deaths
5
3
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Scylla
Caanu
Scylla
1
1
0
1
L
3
1
0
3
W
Hachiman
QcCaanu2
Hachiman
1
3
0
0.33
W
0
0
0
0
L
1
1
1
1.5
L
King Arthur
SaveOurPlanet999
King Arthur
0
1
0
0
L
Poseidon
1
2
0
0.5
W
Nike
0
0
2
1
W
Susano
bblaazze
Susano
2
1
1
2.5
L
Sylvanus
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,458
Damage
12,136
25,615
Taken
28,226
8,867
Mitigated
10,752
8,637
Healing
13,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Caanu
Scylla
2,098
258
0
315
2,677
637
0
773
1,904
34,397
0
L
3,851
1,216
0
2,304
4,822
1,449
348
253
4,569
36,413
7,103
W
Hachiman
QcCaanu2
Hachiman
2,914
1,186
0
1,704
6,327
1,525
0
2,488
3,839
0
40,824
W
1,317
558
1,099
2,027
4,076
1,669
0
1,984
2,092
5,863
0
L
2,253
398
0
4,175
8,223
2,344
0
1,337
6,790
0
32,289
L
King Arthur
SaveOurPlanet999
King Arthur
3,054
492
0
3,566
8,403
3,599
0
0
8,403
0
22,621
L
Poseidon
2,098
129
0
760
3,026
700
0
818
2,144
38,674
0
W
Nike
4,454
1,592
0
2,000
7,336
3,447
406
0
6,985
0
48,722
W
Susano
bblaazze
Susano
4,675
1,064
0
1,492
5,199
1,589
0
1,174
4,025
0
23,524
L
Sylvanus
880
506
807
2,067
3,752
2,660
0
821
2,905
10,928
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,760
Gold Earned
28,675
324
Minions Killed
319
0
Camps Cleared
0
1,049,792
Distance Traveled
1,036,284
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
5,919
538
79
7
0
199,526
1
L
Sol
6,502
591
99
9
0
192,204
4
W
Hachiman
6,405
582
75
7
0
194,809
2
W
Yemoja
5,248
477
17
2
0
200,654
4
L
Loki
5,755
523
65
6
0
243,042
0
L
King Arthur
4,974
452
47
4
0
170,545
2
L
Poseidon
5,882
535
83
8
0
214,145
5
W
Nike
7,141
649
99
9
0
190,162
2
W
Susano
6,047
550
54
5
0
264,641
0
L
Sylvanus
5,562
506
25
2
0
216,348
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role