Player Matchup

Anhur
Anhur
Grandmaster
TwitchPinkyyEU
Anhur
Grandmaster
Level 160
God Stats
180W - 15L
2,017 SR
Queue Stats
1,253W - 254L
2,916 MMR
Solo
Team Averages
Grandmaster
Grandmaster
Average Tier
Level 160
2,017 SR
2,916 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 144
1,875 SR
2,396 MMR
Anhur
Anhur
Diamond I
ItsRykoSmite
Anhur
Diamond I
Level 144
God Stats
52W - 20L
1,875 SR
Queue Stats
131W - 63L
2,396 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 1 / 0
5,369
1,074
4,132
4,124
1,171
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate

Breastplate

+20
Physical Protection

Bans
BakasuraSolBellonaOlorunHades

VS

Bans
BastetSkadiChronosAh Muzen CabUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 3 / 0
4,526
905
2,859
5,342
1,272
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
1
3
Kills
1
1
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
W
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,132
Damage
2,859
4,124
Taken
5,342
1,171
Mitigated
1,272
1,252
Healing
1,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,859
1,069
0
1,445
5,342
1,272
0
112
5,230
0
12,935
W
4,132
1,964
0
1,252
4,124
1,171
264
260
3,864
0
20,571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

5,369
Gold Earned
4,526
46
Minions Killed
29
3
Camps Cleared
2
86,710
Distance Traveled
86,032
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
4,526
905
29
6
2
86,032
1
W
Anhur
5,369
1,074
46
9
3
86,710
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role