Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
Owangatangg
Sol
Level 47
God Stats
7W - 6L
1,510 SR
Queue Stats
63W - 46L
1,538 Elo+
Party 1
Bellona
Bellona
TFsuzbubs9y
Bellona
Level 78
God Stats
12W - 6L
1,838 SR
Queue Stats
87W - 78L
1,557 Elo+
Party 1
Danzaburou
Danzaburou
WheezyPancake23
Danzaburou
Level 34
God Stats
5W - 9L
1,500 SR
Queue Stats
178W - 212L
1,416 Elo+
Solo
Cabrakan
Cabrakan
t_rexboi17
Cabrakan
Level 61
God Stats
25W - 13L
1,670 SR
Queue Stats
127W - 127L
1,491 Elo+
Party 1
Team Averages
Level 69
1,604 SR
1,500 Elo+

VS

Team Averages
Level 73
1,553 SR
1,495 Elo+
Jing Wei
Jing Wei
BramBicep
Jing Wei
Level 112
God Stats
5W - 5L
1,500 SR
Queue Stats
81W - 74L
1,523 Elo+
Party 2
Fenrir
Fenrir
DS MANT
Fenrir
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 22L
1,466 Elo+
Solo
Discordia
Discordia
Sk1LLNUT
Discordia
Level 83
God Stats
11W - 6L
1,688 SR
Queue Stats
29W - 16L
1,650 Elo+
Party 2
Cthulhu
Cthulhu
pabosa3
Cthulhu
Level 121
God Stats
1W - 4L
1,339 SR
Queue Stats
29W - 43L
1,347 Elo+
Party 2
Yemoja
Yemoja
poodyflor
Yemoja
Level 9
God Stats
2W - 1L
1,737 SR
Queue Stats
2W - 3L
1,486 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
1 / 0 / 3
7,662
639
4,726
6,524
2,824
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
3 / 1 / 0
7,556
630
5,230
7,843
2,716
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bellona
TFsuzbubs9y
Bellona
12
5 / 1 / 3
7,196
600
3,340
6,241
2,928
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Danzaburou
WheezyPancake23
Danzaburou
10
0 / 1 / 0
5,904
492
2,335
6,235
2,122
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
t_rexboi17
Cabrakan
9
0 / 0 / 1
5,852
488
3,313
6,896
5,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BramBicep
Jing Wei
11
1 / 1 / 0
5,817
485
5,648
6,467
1,753
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Fenrir
DS MANT
Fenrir
9
1 / 3 / 1
5,837
486
2,955
7,195
2,370
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
Sk1LLNUT
Discordia
12
1 / 3 / 1
6,929
577
4,611
5,469
1,604
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
pabosa3
Cthulhu
10
0 / 2 / 0
5,520
460
2,107
6,599
5,775
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Yemoja
poodyflor
Yemoja
10
0 / 0 / 1
5,764
480
1,981
4,417
2,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
6
9
Kills
3
3
Deaths
9
7
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
1
0
3
2.5
L
Jing Wei
BramBicep
Jing Wei
1
1
0
1
L
Fenrir
DS MANT
Fenrir
1
3
1
0.5
W
3
1
0
3
L
Discordia
Sk1LLNUT
Discordia
1
3
1
0.5
W
Bellona
TFsuzbubs9y
Bellona
5
1
3
6.5
W
Danzaburou
WheezyPancake23
Danzaburou
0
1
0
0
L
Cthulhu
pabosa3
Cthulhu
0
2
0
0
L
Yemoja
poodyflor
Yemoja
0
0
1
0.5
W
Cabrakan
t_rexboi17
Cabrakan
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,944
Damage
17,302
33,739
Taken
30,147
15,615
Mitigated
14,198
14,015
Healing
10,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
4,726
1,224
0
2,653
6,524
2,824
0
1,780
4,744
0
43,446
L
Jing Wei
BramBicep
Jing Wei
5,648
4,173
1
2,789
6,467
1,753
0
2,166
4,301
0
43,550
L
Fenrir
DS MANT
Fenrir
2,955
230
188
2,574
7,195
2,370
0
2,211
4,984
0
26,635
W
5,230
2,270
0
4,087
7,843
2,716
1,246
3,440
4,071
47,720
6,606
L
Discordia
Sk1LLNUT
Discordia
4,611
94
0
1,095
5,469
1,604
0
2,228
3,241
38,331
0
W
Bellona
TFsuzbubs9y
Bellona
3,340
1,013
0
2,856
6,241
2,928
53
1,062
5,075
0
34,544
W
Danzaburou
WheezyPancake23
Danzaburou
2,335
581
0
1,700
6,235
2,122
0
810
5,425
0
37,055
L
Cthulhu
pabosa3
Cthulhu
2,107
153
0
2,202
6,599
5,775
0
0
6,599
25,325
0
L
Yemoja
poodyflor
Yemoja
1,981
530
986
842
4,417
2,696
0
1,362
3,055
11,643
0
W
Cabrakan
t_rexboi17
Cabrakan
3,313
481
407
2,312
6,896
5,025
0
1,171
5,725
13,216
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,170
Gold Earned
29,867
395
Minions Killed
324
0
Camps Cleared
0
1,205,551
Distance Traveled
1,112,819
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,662
639
113
9
0
246,179
2
L
Jing Wei
5,817
485
93
8
0
213,581
0
L
Fenrir
5,837
486
54
5
0
225,445
0
W
Sol
7,556
630
113
9
0
231,902
0
L
Discordia
6,929
577
93
8
0
233,241
6
W
Bellona
7,196
600
74
6
0
286,081
0
W
Danzaburou
5,904
492
73
6
0
210,068
3
L
Cthulhu
5,520
460
59
5
0
220,560
2
L
Yemoja
5,764
480
25
2
0
219,992
0
W
Cabrakan
5,852
488
22
2
0
231,321
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role