Player Matchup

Da Ji
Da Ji
Brazier113053
Da Ji
Level 44
God Stats
6W - 2L
1,599 SR
Queue Stats
35W - 41L
1,537 Elo+
Party 1
Ymir
Ymir
LilWeapon7237
Ymir
Level 45
God Stats
28W - 18L
1,677 SR
Queue Stats
37W - 36L
1,574 Elo+
Party 1
Zhong Kui
Zhong Kui
Nighthawk924471
Zhong Kui
Level 65
God Stats
4W - 5L
1,735 SR
Queue Stats
59W - 54L
1,548 Elo+
Party 1
Amaterasu
Amaterasu
bordeciel9
Amaterasu
Level 45
God Stats
2W - 1L
1,299 SR
Queue Stats
53W - 47L
1,542 Elo+
Party 2
Izanami
Izanami
c911 Diadem
Izanami
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
134W - 102L
1,884 Elo+
Party 2
Team Averages
Level 65
1,562 SR
1,617 Elo+

VS

Team Averages
Level 86
1,471 SR
1,520 Elo+
Janus
Janus
Danny8523
Janus
Level 99
God Stats
1W - 6L
1,368 SR
Queue Stats
27W - 27L
1,613 Elo+
Party 3
Heimdallr
Heimdallr
KERSHAUN
Heimdallr
Level 148
God Stats
1W - 1L
1,546 SR
Queue Stats
152W - 120L
1,618 Elo+
Party 3
Horus
Horus
Kenco-Rush
Horus
Level 37
God Stats
4W - 7L
1,454 SR
Queue Stats
536W - 614L
1,261 Elo+
Solo
Thanatos
Thanatos
StandupLeon 619
Thanatos
Level 121
God Stats
5W - 4L
1,736 SR
Queue Stats
196W - 167L
1,559 Elo+
Party 3
Odin
Odin
lKARLOSl9652
Odin
Level 27
God Stats
1W - 2L
1,251 SR
Queue Stats
75W - 51L
1,551 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
4 / 1 / 0
5,208
744
2,317
4,119
1,355
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
2 / 0 / 2
5,086
727
2,500
4,128
2,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Zhong Kui
Nighthawk924471
Zhong Kui
9
3 / 0 / 1
5,403
772
3,361
3,634
2,249
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Amaterasu
bordeciel9
Amaterasu
9
1 / 1 / 1
5,081
726
1,884
4,160
1,844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Izanami
c911 Diadem
Izanami
9
1 / 0 / 3
5,007
715
4,199
3,906
865
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Danny8523
Janus
7
1 / 3 / 0
4,181
597
1,394
4,200
1,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
KERSHAUN
Heimdallr
6
0 / 1 / 0
3,680
526
2,845
5,038
1,031
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Horus
5
0 / 3 / 0
3,803
543
544
5,992
2,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
5
0 / 2 / 0
3,648
521
1,003
3,059
769
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

7
1 / 2 / 0
4,479
640
2,233
3,885
1,578
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
2
11
Kills
2
2
Deaths
11
7
Assists
0
Player
Kills
Deaths
Assists
KDA
W
4
1
0
4
L
Janus
Danny8523
Janus
1
3
0
0.33
L
Heimdallr
KERSHAUN
Heimdallr
0
1
0
0
L
Horus
0
3
0
0
W
2
0
2
3
W
Zhong Kui
Nighthawk924471
Zhong Kui
3
0
1
3.5
L
Thanatos
0
2
0
0
W
Amaterasu
bordeciel9
Amaterasu
1
1
1
1.5
W
Izanami
c911 Diadem
Izanami
1
0
3
2.5
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,261
Damage
8,019
19,947
Taken
22,174
8,948
Mitigated
6,756
9,380
Healing
6,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,317
574
0
1,822
4,119
1,355
0
348
3,771
0
20,814
L
Janus
Danny8523
Janus
1,394
120
0
660
4,200
1,020
0
2,310
1,598
17,194
0
L
Heimdallr
KERSHAUN
Heimdallr
2,845
1,827
0
2,075
5,038
1,031
0
642
4,396
0
19,409
L
Horus
544
327
610
1,500
5,992
2,358
0
1,749
4,243
0
5,456
W
2,500
534
271
1,470
4,128
2,635
280
0
3,987
17,579
0
W
Zhong Kui
Nighthawk924471
Zhong Kui
3,361
468
0
2,150
3,634
2,249
742
1,046
2,588
22,274
340
L
Thanatos
1,003
384
0
1,556
3,059
769
0
844
2,191
0
11,730
W
Amaterasu
bordeciel9
Amaterasu
1,884
1,168
0
1,894
4,160
1,844
300
0
4,160
0
18,860
W
Izanami
c911 Diadem
Izanami
4,199
2,875
0
1,773
3,906
865
15
0
3,807
0
34,305
L
2,233
1,039
0
251
3,885
1,578
0
0
3,885
0
17,024

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,785
Gold Earned
19,791
235
Minions Killed
127
0
Camps Cleared
0
781,746
Distance Traveled
659,596
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
5,208
744
45
6
0
161,236
1
L
Janus
4,181
597
18
3
0
149,365
0
L
Heimdallr
3,680
526
34
5
0
122,925
2
L
Horus
3,803
543
13
2
0
139,735
3
W
Ymir
5,086
727
30
4
0
177,185
1
W
Zhong Kui
5,403
772
48
7
0
144,489
1
L
Thanatos
3,648
521
24
3
0
96,090
1
W
Amaterasu
5,081
726
42
6
0
151,029
2
W
Izanami
5,007
715
70
10
0
147,807
1
L
Odin
4,479
640
38
5
0
151,481
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role