Player Matchup

Cthulhu
Cthulhu
BurningAshman
Cthulhu
Level 25
God Stats
0W - 7L
1,099 SR
Queue Stats
38W - 61L
1,465 Elo+
Party 1
Hercules
Hercules
InfiniteApex
Hercules
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
171W - 184L
1,460 Elo+
Party 1
Chang'e
Chang'e
Stamill
Chang'e
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Poseidon
Poseidon
Wolfdaflores
Poseidon
Level 13
God Stats
3W - 4L
1,500 SR
Queue Stats
21W - 32L
1,496 Elo+
Solo
Medusa
Medusa
flowchili
Medusa
Level 33
God Stats
93W - 100L
1,499 SR
Queue Stats
100W - 110L
1,417 Elo+
Solo
Team Averages
Level 38
1,420 SR
1,468 Elo+

VS

Team Averages
Level 56
1,508 SR
1,373 Elo+
Izanami
Izanami
Eternalkhaos
Izanami
Level 28
God Stats
15W - 14L
1,455 SR
Queue Stats
109W - 118L
1,475 Elo+
Party 2
Ymir
Ymir
JRGMIRLO7
Ymir
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,206 Elo+
Solo
Thoth
Thoth
NBA_Piblo
Thoth
Level 57
God Stats
6W - 4L
1,625 SR
Queue Stats
133W - 168L
1,381 Elo+
Party 3
Cthulhu
Cthulhu
PCKermy
Cthulhu
Level 156
God Stats
3W - 2L
1,289 SR
Queue Stats
61W - 62L
1,438 Elo+
Party 2
Ares
Ares
Xlousive
Ares
Level 38
God Stats
6W - 5L
1,672 SR
Queue Stats
170W - 219L
1,366 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
15
1 / 5 / 7
9,017
751
12,649
16,823
13,061
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Hercules
InfiniteApex
Hercules
17
6 / 7 / 3
10,236
853
10,354
15,689
11,559
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chang'e
Stamill
Chang'e
14
1 / 4 / 7
8,087
674
2,298
7,760
3,412
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Magic Focus

Magic Focus

+20
Magical Power

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Poseidon
Wolfdaflores
Poseidon
18
5 / 5 / 3
10,392
866
13,394
9,651
3,834
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
flowchili
Medusa
14
0 / 6 / 6
8,122
677
7,108
11,334
3,929
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Eternalkhaos
Izanami
19
18 / 3 / 5
11,833
986
22,807
12,933
5,377
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
10
0 / 0 / 0
6,998
583
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Thoth
NBA_Piblo
Thoth
16
3 / 5 / 10
9,469
789
6,411
11,079
3,778
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
PCKermy
Cthulhu
18
5 / 1 / 15
10,763
897
15,096
16,013
15,262
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ares
16
1 / 4 / 13
9,525
794
7,304
15,504
10,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
70
13
Kills
27
27
Deaths
13
26
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
1
5
7
0.9
W
Izanami
Eternalkhaos
Izanami
18
3
5
6.83
L
Hercules
InfiniteApex
Hercules
6
7
3
1.07
W
Ymir
0
0
0
0
W
Thoth
NBA_Piblo
Thoth
3
5
10
1.6
W
Cthulhu
PCKermy
Cthulhu
5
1
15
12.5
L
Chang'e
Stamill
Chang'e
1
4
7
1.13
L
Poseidon
Wolfdaflores
Poseidon
5
5
3
1.3
W
Ares
1
4
13
1.88
L
Medusa
flowchili
Medusa
0
6
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,803
Damage
51,618
61,257
Taken
55,529
35,795
Mitigated
35,069
8,689
Healing
14,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
12,649
759
883
1,107
16,823
13,061
209
6,825
9,739
27,234
0
W
Izanami
Eternalkhaos
Izanami
22,807
16,403
0
4,162
12,933
5,377
1,230
5,605
6,911
0
50,516
L
Hercules
InfiniteApex
Hercules
10,354
1,481
0
2,584
15,689
11,559
0
5,282
10,147
135
23,429
W
Ymir
0
0
0
0
0
0
0
0
0
0
0
W
Thoth
NBA_Piblo
Thoth
6,411
273
747
2,075
11,079
3,778
237
2,639
8,187
33,258
0
W
Cthulhu
PCKermy
Cthulhu
15,096
467
707
2,477
16,013
15,262
431
9,565
5,954
44,151
0
L
Chang'e
Stamill
Chang'e
2,298
1,095
1,441
1,060
7,760
3,412
399
3,973
3,652
8,416
0
L
Poseidon
Wolfdaflores
Poseidon
13,394
1,249
0
0
9,651
3,834
1,990
5,214
4,156
49,744
0
W
Ares
7,304
407
285
3,837
15,504
10,652
60
9,787
5,405
16,287
0
L
Medusa
flowchili
Medusa
7,108
3,408
0
1,614
11,334
3,929
50
6,385
4,752
0
23,710

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,854
Gold Earned
48,588
211
Minions Killed
216
0
Camps Cleared
0
1,109,735
Distance Traveled
991,042
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,017
751
38
3
0
244,880
0
W
Izanami
11,833
986
66
6
0
258,926
1
L
Hercules
10,236
853
37
3
0
243,238
0
W
Ymir
6,998
583
0
0
0
10,464
0
W
Thoth
9,469
789
54
5
0
201,869
1
W
Cthulhu
10,763
897
79
7
0
264,829
0
L
Chang'e
8,087
674
14
1
0
196,351
3
L
Poseidon
10,392
866
87
7
0
225,752
1
W
Ares
9,525
794
17
1
0
254,954
3
L
Medusa
8,122
677
35
3
0
199,514
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role