Player Matchup

Chronos
Chronos
 
Chronos
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
BetterJungleWins
Jormungandr
Level 42
God Stats
6W - 5L
1,575 SR
Queue Stats
6W - 8L
1,483 Elo+
Solo
Nu Wa
Nu Wa
Biggerstacks
Nu Wa
Level 125
God Stats
6W - 4L
1,675 SR
Queue Stats
26W - 29L
1,495 Elo+
Party 1
Ullr
Ullr
Shad0w IV
Ullr
Level 145
God Stats
22W - 20L
1,321 SR
Queue Stats
41W - 44L
1,265 Elo+
Party 1
Kali
Kali
gab3412
Kali
Level 106
God Stats
8W - 8L
1,740 SR
Queue Stats
327W - 311L
1,621 Elo+
Solo
Team Averages
Level 112
1,562 SR
1,473 Elo+

VS

Team Averages
Level 122
1,486 SR
1,585 Elo+
Hades
Hades
Dr_Frowny
Hades
Level 134
God Stats
2W - 4L
1,500 SR
Queue Stats
104W - 100L
1,743 Elo+
Party 2
Neith
Neith
HongoXD
Neith
Level 126
God Stats
0W - 2L
1,200 SR
Queue Stats
6W - 9L
1,530 Elo+
Solo
Sun Wukong
Sun Wukong
LA-Saboteur81
Sun Wukong
Level 124
God Stats
24W - 32L
1,572 SR
Queue Stats
255W - 261L
1,541 Elo+
Solo
Kukulkan
Kukulkan
LooaFT
Kukulkan
Level 95
God Stats
2W - 2L
1,549 SR
Queue Stats
103W - 96L
1,526 Elo+
Solo
Ravana
Ravana
elijahdavis570
Ravana
Level 129
God Stats
17W - 8L
1,608 SR
Queue Stats
175W - 158L
1,584 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
17
2 / 5 / 6
10,276
541
5,505
12,714
4,697
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Jormungandr
BetterJungleWins
Jormungandr
15
1 / 2 / 7
10,057
529
8,247
15,324
16,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
3 / 2 / 6
11,386
599
11,862
10,492
3,074
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ullr
20
14 / 0 / 4
12,876
678
23,901
13,414
6,481
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kali
gab3412
Kali
17
5 / 1 / 7
11,025
580
7,994
14,710
8,001
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Dr_Frowny
Hades
11
0 / 3 / 4
7,257
382
3,393
13,767
11,102
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
HongoXD
Neith
15
3 / 5 / 3
9,978
525
11,201
12,255
4,122
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
LA-Saboteur81
Sun Wukong
15
0 / 3 / 3
9,255
487
9,905
19,263
13,899
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kukulkan
LooaFT
Kukulkan
15
0 / 10 / 0
9,247
487
3,213
15,017
5,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
7 / 4 / 1
9,806
516
11,162
12,157
4,445
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
21
25
Kills
10
10
Deaths
25
30
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
2
5
6
1
W
Jormungandr
BetterJungleWins
Jormungandr
1
2
7
2.25
W
3
2
6
3
L
Hades
Dr_Frowny
Hades
0
3
4
0.67
L
Neith
HongoXD
Neith
3
5
3
0.9
L
Sun Wukong
LA-Saboteur81
Sun Wukong
0
3
3
0.5
L
Kukulkan
LooaFT
Kukulkan
0
10
0
0
W
Ullr
14
0
4
16
L
7
4
1
1.88
W
Kali
gab3412
Kali
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,509
Damage
38,874
66,654
Taken
72,459
38,716
Mitigated
39,021
22,283
Healing
20,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
5,505
2,837
0
2,687
12,714
4,697
3,582
1,275
11,439
63,719
4,803
W
Jormungandr
BetterJungleWins
Jormungandr
8,247
2,661
68
3,827
15,324
16,463
246
2,110
13,214
46,155
0
W
11,862
2,391
84
4,846
10,492
3,074
2,929
0
10,492
78,411
0
L
Hades
Dr_Frowny
Hades
3,393
405
765
3,658
13,767
11,102
0
6,213
7,389
17,949
0
L
Neith
HongoXD
Neith
11,201
6,417
0
3,417
12,255
4,122
322
6,347
5,753
0
78,636
L
Sun Wukong
LA-Saboteur81
Sun Wukong
9,905
1,219
0
8,489
19,263
13,899
0
6,395
12,253
0
66,608
L
Kukulkan
LooaFT
Kukulkan
3,213
167
0
2,301
15,017
5,453
438
1,100
13,802
69,085
0
W
Ullr
23,901
10,217
0
3,790
13,414
6,481
0
2,142
11,272
0
100,977
L
11,162
3,543
0
1,709
12,157
4,445
0
3,759
8,225
0
59,461
W
Kali
gab3412
Kali
7,994
3,283
0
6,981
14,710
8,001
0
1,079
13,631
0
81,571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,620
Gold Earned
45,543
611
Minions Killed
545
0
Camps Cleared
0
1,809,401
Distance Traveled
1,707,439
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
10,276
541
130
7
0
332,179
2
W
Jormungandr
10,057
529
71
4
0
384,854
2
W
Nu Wa
11,386
599
127
7
0
326,896
1
L
Hades
7,257
382
28
1
0
296,459
3
L
Neith
9,978
525
156
8
0
341,745
2
L
Sun Wukong
9,255
487
131
7
0
357,302
4
L
Kukulkan
9,247
487
139
7
0
308,804
3
W
Ullr
12,876
678
174
9
0
375,568
1
L
Ravana
9,806
516
91
5
0
403,129
2
W
Kali
11,025
580
109
6
0
389,904
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role