Player Matchup

Discordia
Discordia
HITMAN2019
Discordia
Level 69
God Stats
0W - 1L
1,748 SR
Queue Stats
224W - 213L
1,470 Elo+
Party 1
Horus
Horus
LesOgameZ
Horus
Level 65
God Stats
12W - 16L
1,277 SR
Queue Stats
100W - 112L
1,477 Elo+
Party 1
Artio
Artio
ThiccyBriccy
Artio
Level 126
God Stats
7W - 8L
1,500 SR
Queue Stats
431W - 391L
1,600 Elo+
Solo
Ne Zha
Ne Zha
shahbour
Ne Zha
Level 62
God Stats
3W - 5L
1,516 SR
Queue Stats
305W - 284L
1,492 Elo+
Party 1
Hou Yi
Hou Yi
skull425
Hou Yi
Level 69
God Stats
14W - 16L
1,351 SR
Queue Stats
262W - 246L
1,495 Elo+
Party 1
Team Averages
Level 78
1,478 SR
1,507 Elo+

VS

Team Averages
Level 64
1,474 SR
1,571 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
Diiiias
Fenrir
Level 66
God Stats
5W - 0L
1,815 SR
Queue Stats
87W - 71L
1,545 Elo+
Solo
Guan Yu
Guan Yu
DiscordKitten101
Guan Yu
Level 11
God Stats
2W - 0L
1,330 SR
Queue Stats
16W - 9L
1,700 Elo+
Party 2
Jormungandr
Jormungandr
Metroplexus
Jormungandr
Level 157
God Stats
19W - 20L
1,224 SR
Queue Stats
341W - 382L
1,512 Elo+
Solo
Xing Tian
Xing Tian
MyAnacondaDoe
Xing Tian
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 27L
1,600 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
HITMAN2019
Discordia
16
3 / 9 / 2
10,427
453
16,956
13,981
3,389
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Horus
LesOgameZ
Horus
17
2 / 6 / 2
10,708
466
8,098
22,328
21,988
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
1 / 3 / 5
9,996
435
10,446
22,340
14,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ne Zha
shahbour
Ne Zha
18
5 / 7 / 2
11,337
493
13,777
22,236
7,715
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hou Yi
skull425
Hou Yi
18
2 / 4 / 0
10,749
467
7,389
13,408
4,237
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
18
0 / 4 / 2
10,655
463
4,950
15,219
5,450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
Diiiias
Fenrir
20
6 / 3 / 8
12,090
526
11,432
19,990
16,316
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

20
10 / 2 / 5
13,438
584
19,912
22,976
35,273
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jormungandr
Metroplexus
Jormungandr
19
4 / 0 / 8
11,896
517
11,396
16,894
20,790
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Xing Tian
MyAnacondaDoe
Xing Tian
20
9 / 4 / 11
13,262
577
21,602
19,056
11,777
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
63
13
Kills
29
29
Deaths
13
11
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
0
4
2
0.25
W
Fenrir
Diiiias
Fenrir
6
3
8
3.33
W
10
2
5
6.25
L
Discordia
HITMAN2019
Discordia
3
9
2
0.44
L
Horus
LesOgameZ
Horus
2
6
2
0.5
W
Jormungandr
Metroplexus
Jormungandr
4
0
8
8
W
Xing Tian
MyAnacondaDoe
Xing Tian
9
4
11
3.63
L
1
3
5
1.17
L
Ne Zha
shahbour
Ne Zha
5
7
2
0.86
L
Hou Yi
skull425
Hou Yi
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,666
Damage
69,292
94,293
Taken
94,135
52,214
Mitigated
89,606
29,458
Healing
24,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
4,950
2,496
0
4,513
15,219
5,450
425
3,145
12,048
0
82,067
W
Fenrir
Diiiias
Fenrir
11,432
4,533
0
3,119
19,990
16,316
485
5,693
13,983
1,117
100,463
W
19,912
2,458
2,691
10,869
22,976
35,273
1,693
2,347
20,521
763
95,459
L
Discordia
HITMAN2019
Discordia
16,956
790
0
774
13,981
3,389
0
7,578
6,173
59,675
0
L
Horus
LesOgameZ
Horus
8,098
4,489
3,261
6,443
22,328
21,988
0
5,973
16,149
0
57,367
W
Jormungandr
Metroplexus
Jormungandr
11,396
2,758
0
2,027
16,894
20,790
924
7,519
9,133
53,954
4,337
W
Xing Tian
MyAnacondaDoe
Xing Tian
21,602
1,528
0
1,750
19,056
11,777
0
7,547
11,048
88,813
0
L
10,446
1,222
659
6,095
22,340
14,885
0
7,771
14,398
44,144
0
L
Ne Zha
shahbour
Ne Zha
13,777
3,796
0
8,073
22,236
7,715
0
6,811
15,238
0
84,450
L
Hou Yi
skull425
Hou Yi
7,389
2,718
0
4,153
13,408
4,237
0
3,820
9,483
0
89,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,217
Gold Earned
61,341
577
Minions Killed
661
0
Camps Cleared
0
2,199,418
Distance Traveled
2,271,735
30
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
10,655
463
129
6
0
389,852
2
W
Fenrir
12,090
526
155
7
0
500,913
1
W
Guan Yu
13,438
584
163
7
0
481,722
1
L
Discordia
10,427
453
118
5
0
409,565
4
L
Horus
10,708
466
111
5
0
455,270
4
W
Jormungandr
11,896
517
84
4
0
458,628
13
W
Xing Tian
13,262
577
130
6
0
440,620
5
L
Artio
9,996
435
61
3
0
453,605
18
L
Ne Zha
11,337
493
128
6
0
456,987
4
L
Hou Yi
10,749
467
159
7
0
423,991
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role