Player Matchup

Anhur
Anhur
Silver II
BastianMB
Anhur
Silver II
Level 149
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 13L
1,557 MMR
Party 2
Yemoja
Yemoja
Bronze III
alfonsogyv18
Yemoja
Bronze III
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,557 MMR
Party 2
Persephone
Persephone
Silver II
cratosn
Persephone
Silver II
Level 84
God Stats
1W - 2L
1,780 SR
Queue Stats
5W - 9L
1,557 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 119
1,593 SR
1,557 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 117
1,489 SR
1,508 MMR
Chaac
Chaac
Gold I
GreatLeorio
Chaac
Gold I
Level 145
God Stats
1W - 2L
1,252 SR
Queue Stats
117W - 122L
1,425 MMR
Party 1
Sol
Sol
Platinum V
Izumishien
Sol
Platinum V
Level 149
God Stats
5W - 3L
1,500 SR
Queue Stats
75W - 71L
1,488 MMR
Party 1
Kuzenbo
Kuzenbo
Gold V
loSqualo
Kuzenbo
Gold V
Level 58
God Stats
2W - 0L
1,715 SR
Queue Stats
6W - 3L
1,611 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
BastianMB
Anhur
12
1 / 3 / 0
7,526
627
8,265
11,025
4,737
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
11
0 / 1 / 1
7,780
648
2,323
14,119
15,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Persephone
cratosn
Persephone
11
0 / 3 / 1
7,691
641
8,079
10,912
3,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Bans
ThothAh Muzen CabGilgameshAchillesBacchus

VS

Bans
BastetUllrMulanHou YiOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 4
8,863
739
12,296
13,140
10,915
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
4 / 0 / 2
8,928
744
13,362
9,190
3,912
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kuzenbo
loSqualo
Kuzenbo
12
0 / 1 / 5
8,733
728
5,553
10,577
13,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
18
1
Kills
7
7
Deaths
1
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Anhur
BastianMB
Anhur
1
3
0
0.33
W
3
0
4
5
W
4
0
2
5
L
Yemoja
0
1
1
0.5
L
Persephone
cratosn
Persephone
0
3
1
0.17
W
Kuzenbo
loSqualo
Kuzenbo
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,667
Damage
31,211
36,056
Taken
32,907
23,522
Mitigated
28,046
8,608
Healing
15,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
BastianMB
Anhur
8,265
3,357
0
1,324
11,025
4,737
0
6,230
4,795
0
32,626
W
12,296
1,754
0
6,367
13,140
10,915
774
3,804
9,336
0
43,097
W
13,362
3,955
0
5,949
9,190
3,912
2,595
3,472
5,718
40,888
4,853
L
Yemoja
2,323
471
2,527
3,949
14,119
15,009
0
7,281
6,838
5,956
0
L
Persephone
cratosn
Persephone
8,079
367
0
808
10,912
3,776
0
4,268
6,641
39,906
0
W
Kuzenbo
loSqualo
Kuzenbo
5,553
2,576
0
3,288
10,577
13,219
104
3,462
7,115
16,198
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,997
Gold Earned
26,524
123
Minions Killed
140
3
Camps Cleared
8
683,012
Distance Traveled
720,113
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,526
627
57
5
2
205,802
4
W
Chaac
8,863
739
62
5
3
249,301
2
W
Sol
8,928
744
58
5
4
238,551
3
L
Yemoja
7,780
648
2
0
0
242,830
4
L
Persephone
7,691
641
64
5
1
234,380
4
W
Kuzenbo
8,733
728
20
2
1
232,261
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role