Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Gold V
BrockTheGuanMain
Ah Muzen Cab
Gold V
Level 157
God Stats
1W - 1L
1,541 SR
Queue Stats
26W - 24L
1,495 MMR
Solo
Chaac
Chaac
Gold IV
D3lighted
Chaac
Gold IV
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
124W - 118L
1,483 MMR
Solo
Ymir
Ymir
Gold V
PerfectCopyHD
Ymir
Gold V
Level 151
God Stats
21W - 19L
1,488 SR
Queue Stats
746W - 739L
1,495 MMR
Solo
Arachne
Arachne
Bronze III
Prevailer6076
Arachne
Bronze III
Level 143
God Stats
1W - 2L
1,607 SR
Queue Stats
76W - 69L
1,500 MMR
Solo
Sol
Sol
Gold V
dywolf
Sol
Gold V
Level 79
God Stats
17W - 17L
1,715 SR
Queue Stats
215W - 217L
1,497 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 132
1,570 SR
1,494 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 152
1,615 SR
1,491 MMR
Ravana
Ravana
Gold I
IllmaticXVII
Ravana
Gold I
Level 154
God Stats
11W - 3L
1,831 SR
Queue Stats
495W - 484L
1,635 MMR
Party 1
Eset
Eset
Gold V
K3NS31
Eset
Gold V
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
166W - 159L
1,300 MMR
Party 1
Hou Yi
Hou Yi
Gold V
iFarey
Hou Yi
Gold V
Level 149
God Stats
7W - 2L
1,741 SR
Queue Stats
21W - 18L
1,512 MMR
Solo
Artio
Artio
Gold IV
k1nglordss
Artio
Gold IV
Level 141
God Stats
2W - 6L
1,500 SR
Queue Stats
130W - 123L
1,505 MMR
Solo
Bellona
Bellona
Silver II
kaonoco
Bellona
Silver II
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 33L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BrockTheGuanMain
Ah Muzen Cab
14
0 / 5 / 1
8,388
493
2,622
8,981
2,846
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chaac
D3lighted
Chaac
15
3 / 3 / 0
9,000
529
12,060
19,680
17,096
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

9
1 / 6 / 2
6,822
401
3,071
15,504
12,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Arachne
13
0 / 3 / 5
7,762
457
5,360
15,119
6,647
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sol
dywolf
Sol
13
3 / 6 / 2
8,406
494
9,157
12,787
3,029
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bans
ThothBastetCliodhnaThe Morrigan

VS

Bans
IzanamiKaliKing ArthurMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
16
6 / 1 / 7
10,228
602
14,355
9,912
4,745
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Eset
K3NS31
Eset
16
3 / 3 / 6
10,111
595
6,171
6,988
2,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
iFarey
Hou Yi
17
7 / 0 / 6
10,819
636
13,172
8,559
3,346
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Artio
15
4 / 1 / 10
9,426
554
8,441
17,717
16,220
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bellona
kaonoco
Bellona
16
3 / 2 / 4
10,361
609
13,520
15,167
18,359
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
56
7
Kills
23
23
Deaths
7
10
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
BrockTheGuanMain
Ah Muzen Cab
0
5
1
0.1
L
Chaac
D3lighted
Chaac
3
3
0
1
W
Ravana
6
1
7
9.5
W
Eset
K3NS31
Eset
3
3
6
2
L
1
6
2
0.33
L
Arachne
0
3
5
0.83
L
Sol
dywolf
Sol
3
6
2
0.67
W
Hou Yi
iFarey
Hou Yi
7
0
6
10
W
Artio
4
1
10
9
W
Bellona
kaonoco
Bellona
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,270
Damage
55,659
72,071
Taken
58,343
42,273
Mitigated
45,248
17,957
Healing
25,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
BrockTheGuanMain
Ah Muzen Cab
2,622
919
0
1,481
8,981
2,846
585
1,323
7,622
0
59,383
L
Chaac
D3lighted
Chaac
12,060
3,826
93
6,918
19,680
17,096
0
853
18,786
0
61,501
W
Ravana
14,355
5,068
0
1,392
9,912
4,745
0
2,157
7,678
0
74,299
W
Eset
K3NS31
Eset
6,171
86
2,128
2,105
6,988
2,578
0
4,924
2,064
68,758
0
L
3,071
536
260
2,478
15,504
12,655
0
4,082
11,019
14,038
0
L
Arachne
5,360
3,395
0
3,327
15,119
6,647
0
2,313
12,643
0
58,666
L
Sol
dywolf
Sol
9,157
3,500
0
3,400
12,787
3,029
0
5,599
7,045
54,245
0
W
Hou Yi
iFarey
Hou Yi
13,172
7,060
0
6,452
8,559
3,346
907
1,729
6,830
0
85,669
W
Artio
8,441
1,951
990
7,109
17,717
16,220
0
4,630
12,075
38,542
0
W
Bellona
kaonoco
Bellona
13,520
6,823
0
5,216
15,167
18,359
452
1,655
13,512
2,613
64,211

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,378
Gold Earned
50,945
480
Minions Killed
578
0
Camps Cleared
0
1,606,355
Distance Traveled
1,746,522
15
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
8,388
493
132
8
0
304,018
0
L
Chaac
9,000
529
123
7
0
340,040
1
W
Ravana
10,228
602
110
6
0
385,677
3
W
Eset
10,111
595
123
7
0
347,581
9
L
Ymir
6,822
401
26
2
0
308,683
7
L
Arachne
7,762
457
98
6
0
356,418
2
L
Sol
8,406
494
101
6
0
297,196
5
W
Hou Yi
10,819
636
155
9
0
326,997
5
W
Artio
9,426
554
55
3
0
345,267
4
W
Bellona
10,361
609
135
8
0
341,000
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role