Player Matchup

Awilix
Awilix
Krul Tepish
Awilix
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 20L
1,833 Elo+
Party 1
Geb
Geb
Tefni
Geb
Level 67
God Stats
1W - 0L
1,469 SR
Queue Stats
11W - 7L
1,632 Elo+
Party 1
Ah Puch
Ah Puch
Umbra8290
Ah Puch
Level 120
God Stats
11W - 3L
1,324 SR
Queue Stats
45W - 38L
1,535 Elo+
Party 1
Team Averages
Level 110
1,431 SR
1,667 Elo+

VS

Team Averages
Level 77
1,419 SR
1,260 Elo+
Achilles
Achilles
AndreDemetrius
Achilles
Level 47
God Stats
5W - 11L
1,326 SR
Queue Stats
68W - 102L
1,283 Elo+
Solo
Ao Kuang
Ao Kuang
Looooiejxj_
Ao Kuang
Level 60
God Stats
0W - 2L
1,432 SR
Queue Stats
36W - 39L
1,434 Elo+
Party 2
Baron Samedi
Baron Samedi
wash0ut15
Baron Samedi
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 21L
1,063 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
13
12 / 0 / 3
8,792
879
10,928
7,484
3,473
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Geb
Tefni
Geb
11
1 / 0 / 13
7,710
771
3,207
5,773
4,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Ah Puch
Umbra8290
Ah Puch
12
2 / 2 / 10
7,403
740
9,980
4,785
1,477
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
9
1 / 3 / 0
5,887
589
3,336
9,920
7,195
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ao Kuang
Looooiejxj_
Ao Kuang
9
1 / 6 / 1
6,124
612
3,651
9,370
3,446
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baron Samedi
wash0ut15
Baron Samedi
9
0 / 6 / 1
5,898
590
4,182
8,558
3,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
4
15
Kills
2
2
Deaths
15
26
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Achilles
1
3
0
0.33
W
Awilix
12
0
3
13.5
L
Ao Kuang
Looooiejxj_
Ao Kuang
1
6
1
0.25
W
Geb
Tefni
Geb
1
0
13
7.5
W
Ah Puch
Umbra8290
Ah Puch
2
2
10
3.5
L
Baron Samedi
wash0ut15
Baron Samedi
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,115
Damage
11,169
18,042
Taken
27,848
9,482
Mitigated
13,858
5,396
Healing
5,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
3,336
715
0
1,669
9,920
7,195
0
4,482
4,846
0
7,330
W
Awilix
10,928
4,373
0
2,209
7,484
3,473
216
3,196
4,067
0
28,157
L
Ao Kuang
Looooiejxj_
Ao Kuang
3,651
1,072
0
1,437
9,370
3,446
0
2,905
6,113
9,047
1,281
W
Geb
Tefni
Geb
3,207
408
393
1,497
5,773
4,532
73
2,391
3,274
14,681
0
W
Ah Puch
Umbra8290
Ah Puch
9,980
329
0
1,297
4,785
1,477
660
2,271
2,368
22,905
0
L
Baron Samedi
wash0ut15
Baron Samedi
4,182
557
633
1,333
8,558
3,217
0
5,063
3,078
17,419
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,905
Gold Earned
17,909
99
Minions Killed
64
8
Camps Cleared
0
562,390
Distance Traveled
470,127
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
5,887
589
7
1
0
176,766
2
W
Awilix
8,792
879
39
4
4
202,273
3
L
Ao Kuang
6,124
612
17
2
0
138,119
1
W
Geb
7,710
771
19
2
1
182,010
0
W
Ah Puch
7,403
740
41
4
3
178,107
2
L
Baron Samedi
5,898
590
40
4
0
155,242
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role