Player Matchup

Nike
Nike
Silver III
Ash1ok
Nike
Silver III
Level 99
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 19L
1,453 MMR
Party 1
Medusa
Medusa
Silver III
DejaBuwu
Medusa
Silver III
Level 126
God Stats
17W - 10L
1,397 SR
Queue Stats
25W - 18L
1,454 MMR
Party 2
Janus
Janus
Bronze III
Princ3iples
Janus
Bronze III
Level 138
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 24L
1,452 MMR
Solo
Cerberus
Cerberus
Silver III
SmegmaDumpster
Cerberus
Silver III
Level 127
God Stats
2W - 2L
1,764 SR
Queue Stats
25W - 18L
1,454 MMR
Party 2
Bellona
Bellona
Silver III
vengefultoad
Bellona
Silver III
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,453 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 122
1,532 SR
1,453 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 108
1,500 SR
1,474 MMR
Morgan Le Fay
Morgan Le Fay
Gold III
 
Morgan Le Fay
Gold III
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Bronze III
 
Ganesha
Bronze III
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Silver II
GeTiX11
Fenrir
Silver II
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 5L
1,453 MMR
Solo
Hou Yi
Hou Yi
Bronze III
escanorsenpai
Hou Yi
Bronze III
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 54L
1,459 MMR
Solo
King Arthur
King Arthur
Bronze III
tari8
King Arthur
Bronze III
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,456 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
Ash1ok
Nike
12
2 / 0 / 5
7,294
561
3,137
6,213
2,103
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
DejaBuwu
Medusa
15
7 / 1 / 4
8,953
689
8,863
6,802
2,182
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
4 / 1 / 6
8,553
658
7,919
3,748
889
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cerberus
11
3 / 2 / 9
7,795
600
4,884
9,590
8,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
vengefultoad
Bellona
14
5 / 0 / 2
8,849
681
8,123
7,483
6,108
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bans
ChaacMulanCliodhnaNemesis

VS

Bans
LokiAmaterasuAresGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
11
1 / 5 / 1
6,822
525
2,693
8,318
2,843
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ganesha
 
Ganesha
9
0 / 1 / 1
5,688
438
2,715
8,465
5,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
GeTiX11
Fenrir
11
1 / 7 / 1
6,357
489
3,895
11,882
3,858
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
2 / 3 / 0
6,142
472
2,969
7,537
2,430
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
tari8
King Arthur
11
0 / 5 / 0
6,527
502
3,162
9,905
3,961
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
7
21
Kills
4
4
Deaths
21
26
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
1
5
1
0.3
L
Ganesha
 
Ganesha
0
1
1
0.5
W
Nike
Ash1ok
Nike
2
0
5
4.5
W
Medusa
DejaBuwu
Medusa
7
1
4
9
L
Fenrir
GeTiX11
Fenrir
1
7
1
0.21
W
4
1
6
7
W
Cerberus
3
2
9
3.75
L
2
3
0
0.67
L
King Arthur
tari8
King Arthur
0
5
0
0
W
Bellona
vengefultoad
Bellona
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,926
Damage
15,434
33,836
Taken
46,107
19,502
Mitigated
18,708
13,863
Healing
8,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
2,693
247
0
624
8,318
2,843
0
3,639
4,529
40,129
0
L
Ganesha
 
Ganesha
2,715
296
167
3,130
8,465
5,616
0
3,711
4,614
19,719
0
W
Nike
Ash1ok
Nike
3,137
287
0
3,807
6,213
2,103
235
535
5,678
0
34,836
W
Medusa
DejaBuwu
Medusa
8,863
4,752
0
3,170
6,802
2,182
213
1,015
5,628
0
56,368
L
Fenrir
GeTiX11
Fenrir
3,895
698
0
3,655
11,882
3,858
0
2,437
9,299
0
39,710
W
7,919
247
0
450
3,748
889
694
639
3,011
60,349
0
W
Cerberus
4,884
332
0
2,004
9,590
8,220
75
2,532
6,906
22,366
2,677
L
2,969
803
0
340
7,537
2,430
0
1,880
5,579
0
30,588
L
King Arthur
tari8
King Arthur
3,162
565
0
1,000
9,905
3,961
0
0
9,905
0
37,554
W
Bellona
vengefultoad
Bellona
8,123
3,269
0
4,432
7,483
6,108
0
369
7,074
0
56,399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,444
Gold Earned
31,536
458
Minions Killed
353
0
Camps Cleared
0
1,462,326
Distance Traveled
1,269,621
22
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
6,822
525
86
7
0
251,293
1
L
Ganesha
5,688
438
3
0
0
265,183
3
W
Nike
7,294
561
62
5
0
328,345
8
W
Medusa
8,953
689
99
8
0
264,102
5
L
Fenrir
6,357
489
74
6
0
248,227
1
W
Janus
8,553
658
138
11
0
299,032
3
W
Cerberus
7,795
600
42
3
0
276,440
3
L
Hou Yi
6,142
472
90
7
0
246,747
1
L
King Arthur
6,527
502
100
8
0
258,171
4
W
Bellona
8,849
681
117
9
0
294,407
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role