Player Matchup

Guan Yu
Guan Yu
Dog18brand
Guan Yu
Level 38
God Stats
5W - 9L
1,393 SR
Queue Stats
10W - 14L
1,436 Elo+
Solo
Cabrakan
Cabrakan
Dor_op
Cabrakan
Level 28
God Stats
1W - 0L
1,191 SR
Queue Stats
111W - 96L
1,521 Elo+
Party 2
Nu Wa
Nu Wa
Dymon_Aura
Nu Wa
Level 68
God Stats
6W - 9L
1,500 SR
Queue Stats
151W - 151L
1,492 Elo+
Party 2
Chiron
Chiron
Otarie-De-Combat
Chiron
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,703 Elo+
Party 2
Bacchus
Bacchus
XBlack_diament99
Bacchus
Level 28
God Stats
8W - 8L
1,536 SR
Queue Stats
63W - 77L
1,356 Elo+
Party 2
Team Averages
Level 33
1,424 SR
1,502 Elo+

VS

Team Averages
Level 49
1,403 SR
1,488 Elo+
Hercules
Hercules
 
Hercules
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
AK Alamoudi
Danzaburou
Level 15
God Stats
0W - 3L
1,079 SR
Queue Stats
1W - 7L
1,198 Elo+
Party 1
He Bo
He Bo
Moldu19
He Bo
Level 30
God Stats
0W - 1L
1,259 SR
Queue Stats
224W - 176L
1,553 Elo+
Solo
Ymir
Ymir
OA-Alamoudi
Ymir
Level 97
God Stats
35W - 34L
1,675 SR
Queue Stats
180W - 165L
1,687 Elo+
Party 1
Poseidon
Poseidon
basseloob3981
Poseidon
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Dog18brand
Guan Yu
12
1 / 1 / 2
7,293
608
6,755
9,547
6,107
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cabrakan
Dor_op
Cabrakan
12
6 / 2 / 1
7,496
625
4,166
7,333
3,830
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Nu Wa
12
12 / 3 / 5
8,273
689
12,400
8,303
2,269
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
5 / 1 / 1
7,427
619
9,544
6,704
1,685
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
0 / 0 / 5
6,289
524
2,954
7,061
4,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
2 / 3 / 0
6,723
560
7,039
11,943
5,990
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Danzaburou
AK Alamoudi
Danzaburou
10
0 / 5 / 2
5,776
481
2,465
8,884
2,074
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

He Bo
Moldu19
He Bo
12
5 / 4 / 1
7,560
630
9,315
7,922
1,801
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 5 / 1
5,716
476
2,378
13,099
4,800
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Poseidon
basseloob3981
Poseidon
7
0 / 7 / 0
4,717
393
697
6,035
1,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
11
24
Kills
7
7
Deaths
24
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
2
3
0
0.67
L
Danzaburou
AK Alamoudi
Danzaburou
0
5
2
0.2
W
Guan Yu
Dog18brand
Guan Yu
1
1
2
2
W
Cabrakan
Dor_op
Cabrakan
6
2
1
3.25
W
Nu Wa
12
3
5
4.83
L
He Bo
Moldu19
He Bo
5
4
1
1.38
L
0
5
1
0.1
W
5
1
1
5.5
W
0
0
5
2.5
L
Poseidon
basseloob3981
Poseidon
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,819
Damage
21,894
38,948
Taken
47,883
18,354
Mitigated
15,902
14,475
Healing
10,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
7,039
2,824
0
3,394
11,943
5,990
0
3,393
7,841
931
38,657
L
Danzaburou
AK Alamoudi
Danzaburou
2,465
1,218
0
1,614
8,884
2,074
0
1,788
7,020
0
25,509
W
Guan Yu
Dog18brand
Guan Yu
6,755
1,871
324
3,612
9,547
6,107
0
698
8,377
0
40,718
W
Cabrakan
Dor_op
Cabrakan
4,166
1,019
0
3,354
7,333
3,830
0
1,498
5,619
40,127
0
W
Nu Wa
12,400
4,735
36
2,255
8,303
2,269
130
5,740
2,563
34,214
0
L
He Bo
Moldu19
He Bo
9,315
779
0
2,173
7,922
1,801
0
3,321
4,313
36,752
0
L
2,378
469
1,217
2,158
13,099
4,800
0
5,099
7,804
19,735
0
W
9,544
3,009
59
2,384
6,704
1,685
432
1,838
4,866
0
51,174
W
2,954
571
152
2,299
7,061
4,463
194
3,036
3,785
14,432
0
L
Poseidon
basseloob3981
Poseidon
697
361
0
0
6,035
1,237
0
4,923
772
8,766
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,778
Gold Earned
30,492
356
Minions Killed
241
0
Camps Cleared
0
1,162,956
Distance Traveled
1,048,712
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,723
560
82
7
0
192,133
0
L
Danzaburou
5,776
481
42
4
0
207,504
1
W
Guan Yu
7,293
608
110
9
0
257,808
0
W
Cabrakan
7,496
625
78
7
0
232,752
5
W
Nu Wa
8,273
689
53
4
0
207,781
0
L
He Bo
7,560
630
64
5
0
214,234
1
L
Ymir
5,716
476
39
3
0
218,881
2
W
Chiron
7,427
619
92
8
0
220,255
0
W
Bacchus
6,289
524
23
2
0
244,360
0
L
Poseidon
4,717
393
14
1
0
215,960
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role