Player Matchup

King Arthur
King Arthur
Silver II
BlauFuchs_
King Arthur
Silver II
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,545 MMR
Solo
The Morrigan
The Morrigan
Gold V
LordTenth
The Morrigan
Gold V
Level 160
God Stats
3W - 0L
1,717 SR
Queue Stats
153W - 143L
1,538 MMR
Solo
Neith
Neith
Bronze III
NikeOrange
Neith
Bronze III
Level 75
God Stats
1W - 3L
1,233 SR
Queue Stats
8W - 9L
1,546 MMR
Solo
Geb
Geb
Gold IV
SuspectDegree
Geb
Gold IV
Level 145
God Stats
4W - 6L
1,345 SR
Queue Stats
46W - 44L
1,540 MMR
Solo
Olorun
Olorun
Silver II
Twitch_Dzunges
Olorun
Silver II
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 10L
1,546 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 118
1,459 SR
1,543 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 143
1,427 SR
1,544 MMR
Da Ji
Da Ji
Gold III
DarkLowl
Da Ji
Gold III
Level 149
God Stats
2W - 4L
1,645 SR
Queue Stats
37W - 34L
1,581 MMR
Party 1
Mulan
Mulan
Gold V
Morgi76300
Mulan
Gold V
Level 146
God Stats
7W - 9L
1,368 SR
Queue Stats
292W - 297L
1,530 MMR
Solo
He Bo
He Bo
Gold III
Ra is a bad god
He Bo
Gold III
Level 144
God Stats
2W - 8L
1,500 SR
Queue Stats
279W - 273L
1,538 MMR
Solo
Hachiman
Hachiman
Silver I
mainframe94
Hachiman
Silver I
Level 119
God Stats
3W - 2L
1,500 SR
Queue Stats
76W - 56L
1,538 MMR
Solo
Athena
Athena
Gold IV
pogonaleon
Athena
Gold IV
Level 158
God Stats
2W - 7L
1,124 SR
Queue Stats
39W - 37L
1,536 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BlauFuchs_
King Arthur
18
7 / 3 / 10
12,529
570
17,396
22,508
21,291
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

The Morrigan
LordTenth
The Morrigan
19
13 / 6 / 11
13,301
605
19,681
12,717
5,440
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Neith
15
0 / 5 / 12
10,518
478
10,835
11,626
3,957
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
7 / 0 / 18
12,789
581
13,289
20,289
24,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
10 / 3 / 10
13,592
618
25,035
20,110
11,667
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bans
CamazotzLokiCharybdisCliodhna

VS

Bans
KaliHeimdallrGilgameshAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
DarkLowl
Da Ji
16
3 / 8 / 1
10,229
465
8,948
19,898
8,717
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mulan
16
1 / 8 / 2
9,642
438
12,051
26,490
24,015
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
4 / 9 / 3
10,559
480
15,465
14,151
5,289
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hachiman
mainframe94
Hachiman
18
4 / 8 / 7
11,506
523
14,577
24,361
9,499
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Athena
pogonaleon
Athena
16
4 / 4 / 7
11,036
502
11,910
27,770
32,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
36
37
Kills
16
17
Deaths
37
61
Assists
20
Player
Kills
Deaths
Assists
KDA
W
King Arthur
BlauFuchs_
King Arthur
7
3
10
4
L
Da Ji
DarkLowl
Da Ji
3
8
1
0.44
W
The Morrigan
LordTenth
The Morrigan
13
6
11
3.08
L
Mulan
1
8
2
0.25
W
Neith
0
5
12
1.2
L
4
9
3
0.61
W
7
0
18
16
W
10
3
10
5
L
Hachiman
mainframe94
Hachiman
4
8
7
0.94
L
Athena
pogonaleon
Athena
4
4
7
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,236
Damage
62,951
87,250
Taken
112,670
66,655
Mitigated
79,771
26,543
Healing
24,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
BlauFuchs_
King Arthur
17,396
2,913
0
1,639
22,508
21,291
281
8,303
13,548
5,537
64,761
L
Da Ji
DarkLowl
Da Ji
8,948
1,852
0
4,405
19,898
8,717
0
9,603
10,295
0
75,594
W
The Morrigan
LordTenth
The Morrigan
19,681
3,113
0
3,082
12,717
5,440
1,429
4,210
8,400
80,106
520
L
Mulan
12,051
1,929
261
5,991
26,490
24,015
0
10,319
16,171
7,971
54,114
W
Neith
10,835
4,850
0
3,530
11,626
3,957
5,192
2,795
8,831
0
47,442
L
15,465
680
0
860
14,151
5,289
0
8,525
5,626
59,068
0
W
13,289
1,735
0
4,949
20,289
24,300
489
7,330
12,450
32,859
6,965
W
25,035
11,801
1,572
11,771
20,110
11,667
4,656
6,218
13,824
110,103
10,113
L
Hachiman
mainframe94
Hachiman
14,577
9,363
0
7,711
24,361
9,499
1,130
13,153
11,208
0
84,882
L
Athena
pogonaleon
Athena
11,910
2,368
507
4,705
27,770
32,251
16
13,151
14,619
44,497
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,729
Gold Earned
52,972
530
Minions Killed
508
0
Camps Cleared
0
1,993,310
Distance Traveled
1,967,018
24
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
12,529
570
128
6
0
406,718
4
L
Da Ji
10,229
465
113
5
0
403,292
4
W
The Morrigan
13,301
605
128
6
0
366,962
5
L
Mulan
9,642
438
118
5
0
397,007
6
W
Neith
10,518
478
84
4
0
357,936
4
L
He Bo
10,559
480
85
4
0
379,807
7
W
Geb
12,789
581
32
1
0
448,314
5
W
Olorun
13,592
618
158
7
0
413,380
6
L
Hachiman
11,506
523
132
6
0
339,560
7
L
Athena
11,036
502
60
3
0
447,352
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role