Player Matchup

Vamana
Vamana
 
Vamana
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Osiris
Osiris
 
Osiris
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
Bole89
Hera
Level 160
God Stats
9W - 7L
1,565 SR
Queue Stats
458W - 459L
1,560 Elo+
Party 3
Anubis
Anubis
Voka
Anubis
Level 160
God Stats
3W - 3L
1,500 SR
Queue Stats
273W - 258L
1,590 Elo+
Party 3
Team Averages
Level 157
1,513 SR
1,530 Elo+

VS

Team Averages
Level 95
1,624 SR
1,632 Elo+
Chaac
Chaac
DemonKraken666
Chaac
Level 106
God Stats
2W - 4L
1,500 SR
Queue Stats
153W - 153L
1,626 Elo+
Solo
Merlin
Merlin
FENRIR28
Merlin
Level 118
God Stats
6W - 11L
1,489 SR
Queue Stats
89W - 91L
1,575 Elo+
Party 2
Ravana
Ravana
Gaius8
Ravana
Level 82
God Stats
8W - 12L
1,495 SR
Queue Stats
67W - 73L
1,587 Elo+
Party 2
Agni
Agni
RyuKai3791
Agni
Level 85
God Stats
3W - 1L
1,763 SR
Queue Stats
26W - 13L
1,826 Elo+
Solo
Xbalanque
Xbalanque
xXBoskaJawav2
Xbalanque
Level 83
God Stats
0W - 2L
1,874 SR
Queue Stats
20W - 18L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
12
10 / 0 / 3
6,119
1,224
4,959
4,789
3,597
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gilgamesh
 
Gilgamesh
10
2 / 1 / 7
4,838
968
4,661
4,607
1,955
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Osiris
 
Osiris
9
0 / 1 / 6
4,354
871
4,197
4,955
3,702
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hera
Bole89
Hera
10
1 / 1 / 6
4,902
980
3,418
3,252
954
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
Voka
Anubis
10
3 / 1 / 3
4,840
968
1,553
2,710
1,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 0
4,445
889
3,037
5,202
2,286
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
FENRIR28
Merlin
8
0 / 5 / 2
4,006
801
3,560
4,613
1,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ravana
Gaius8
Ravana
8
1 / 4 / 1
4,284
857
2,927
6,497
2,051
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8
0 / 1 / 0
3,909
782
567
1,354
311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xbalanque
xXBoskaJawav2
Xbalanque
10
2 / 4 / 2
4,734
947
3,388
5,189
1,972
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
9
16
Kills
4
4
Deaths
16
25
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
10
0
3
11.5
W
Gilgamesh
 
Gilgamesh
2
1
7
5.5
W
Osiris
 
Osiris
0
1
6
3
W
Hera
Bole89
Hera
1
1
6
4
L
1
2
0
0.5
L
Merlin
FENRIR28
Merlin
0
5
2
0.2
L
Ravana
Gaius8
Ravana
1
4
1
0.38
L
0
1
0
0
W
Anubis
Voka
Anubis
3
1
3
4.5
L
Xbalanque
xXBoskaJawav2
Xbalanque
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,788
Damage
13,479
20,313
Taken
22,855
11,351
Mitigated
7,813
4,411
Healing
5,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
4,959
1,940
0
1,918
4,789
3,597
0
1,784
3,005
0
15,525
W
Gilgamesh
 
Gilgamesh
4,661
1,320
0
364
4,607
1,955
0
697
3,796
0
9,586
W
Osiris
 
Osiris
4,197
1,788
0
1,107
4,955
3,702
0
702
4,213
0
9,921
W
Hera
Bole89
Hera
3,418
698
0
500
3,252
954
340
253
2,918
18,234
0
L
3,037
930
0
1,758
5,202
2,286
0
1,805
3,161
0
9,187
L
Merlin
FENRIR28
Merlin
3,560
231
0
314
4,613
1,193
0
680
3,893
10,698
0
L
Ravana
Gaius8
Ravana
2,927
888
201
1,711
6,497
2,051
0
1,117
5,320
0
5,914
L
567
187
0
380
1,354
311
0
89
1,229
4,531
0
W
Anubis
Voka
Anubis
1,553
46
0
522
2,710
1,143
315
691
2,019
10,569
0
L
Xbalanque
xXBoskaJawav2
Xbalanque
3,388
1,305
0
751
5,189
1,972
0
886
4,281
0
8,632

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,053
Gold Earned
21,378
116
Minions Killed
63
0
Camps Cleared
0
574,980
Distance Traveled
484,782
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
6,119
1,224
29
6
0
131,523
3
W
Gilgamesh
4,838
968
23
5
0
121,416
0
W
Osiris
4,354
871
11
2
0
118,536
0
W
Hera
4,902
980
36
7
0
103,491
2
L
Chaac
4,445
889
16
3
0
122,701
0
L
Merlin
4,006
801
13
3
0
107,003
0
L
Ravana
4,284
857
5
1
0
107,374
0
L
Agni
3,909
782
11
2
0
50,128
0
W
Anubis
4,840
968
17
3
0
100,014
1
L
Xbalanque
4,734
947
18
4
0
97,576
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role