Player Matchup

Kukulkan
Kukulkan
Crvehs
Kukulkan
Level 43
God Stats
3W - 2L
1,510 SR
Queue Stats
74W - 65L
1,601 Elo+
Solo
Artemis
Artemis
DbowDaDon
Artemis
Level 118
God Stats
3W - 2L
1,731 SR
Queue Stats
97W - 90L
1,573 Elo+
Party 1
Bastet
Bastet
GloryDaDon
Bastet
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,809 Elo+
Party 1
Tiamat
Tiamat
Hinata_x_Hyuga_
Tiamat
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
67W - 68L
1,573 Elo+
Party 1
Chernobog
Chernobog
Kuromaki1
Chernobog
Level 85
God Stats
25W - 17L
1,460 SR
Queue Stats
471W - 480L
1,472 Elo+
Solo
Team Averages
Level 71
1,540 SR
1,606 Elo+

VS

Team Averages
Level 97
1,506 SR
1,459 Elo+
Tyr
Tyr
M4V3R1CKB0SS
Tyr
Level 147
God Stats
1W - 4L
1,455 SR
Queue Stats
42W - 32L
1,516 Elo+
Solo
Janus
Janus
ManCaveWitBeer
Janus
Level 45
God Stats
3W - 4L
1,457 SR
Queue Stats
135W - 100L
1,628 Elo+
Solo
Atlas
Atlas
NIX_KOZY_ONE
Atlas
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 76L
1,340 Elo+
Solo
Charybdis
Charybdis
SquidFooo
Charybdis
Level 108
God Stats
3W - 2L
1,511 SR
Queue Stats
64W - 67L
1,364 Elo+
Solo
Bakasura
Bakasura
tiddecidde
Bakasura
Level 149
God Stats
9W - 12L
1,606 SR
Queue Stats
131W - 132L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Crvehs
Kukulkan
19
5 / 0 / 3
11,668
614
10,814
6,005
2,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
DbowDaDon
Artemis
16
3 / 3 / 5
10,096
531
13,348
18,714
7,506
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bastet
GloryDaDon
Bastet
18
8 / 3 / 4
11,225
591
15,476
15,143
5,306
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
2 / 2 / 7
9,721
512
5,249
13,667
13,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chernobog
Kuromaki1
Chernobog
18
2 / 2 / 3
10,497
552
7,453
12,591
3,904
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 1
9,288
489
10,652
18,440
18,069
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
2 / 3 / 1
10,474
551
7,144
8,713
2,910
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
1 / 2 / 3
8,412
443
5,268
17,486
17,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charybdis
SquidFooo
Charybdis
16
3 / 4 / 0
9,686
510
9,584
14,118
4,004
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bakasura
tiddecidde
Bakasura
16
2 / 6 / 1
9,695
510
8,020
16,244
7,057
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
16
20
Kills
10
10
Deaths
20
22
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Crvehs
Kukulkan
5
0
3
6.5
W
Artemis
DbowDaDon
Artemis
3
3
5
1.83
W
Bastet
GloryDaDon
Bastet
8
3
4
3.33
W
2
2
7
2.75
W
Chernobog
Kuromaki1
Chernobog
2
2
3
1.75
L
2
5
1
0.5
L
2
3
1
0.83
L
1
2
3
1.25
L
Charybdis
SquidFooo
Charybdis
3
4
0
0.75
L
Bakasura
tiddecidde
Bakasura
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,340
Damage
40,668
66,120
Taken
75,001
32,375
Mitigated
49,383
25,847
Healing
17,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Crvehs
Kukulkan
10,814
1,623
0
1,368
6,005
2,377
379
2,365
3,420
102,456
0
W
Artemis
DbowDaDon
Artemis
13,348
6,425
83
8,816
18,714
7,506
385
3,666
14,647
0
70,993
W
Bastet
GloryDaDon
Bastet
15,476
5,322
0
6,863
15,143
5,306
19
3,171
11,348
0
81,309
W
5,249
1,538
163
3,690
13,667
13,282
132
3,442
9,980
31,432
0
W
Chernobog
Kuromaki1
Chernobog
7,453
3,540
0
4,864
12,591
3,904
2,462
1,787
10,754
0
78,585
L
10,652
1,697
105
3,603
18,440
18,069
580
1,902
16,538
9,696
37,305
L
7,144
507
0
1,433
8,713
2,910
0
3,109
5,604
80,771
0
L
5,268
2,143
0
1,663
17,486
17,343
0
6,729
10,757
24,317
0
L
Charybdis
SquidFooo
Charybdis
9,584
4,261
0
5,189
14,118
4,004
0
1,365
12,753
0
64,279
L
Bakasura
tiddecidde
Bakasura
8,020
5,340
0
5,330
16,244
7,057
0
3,065
12,623
0
66,686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,207
Gold Earned
47,555
613
Minions Killed
551
0
Camps Cleared
0
1,909,944
Distance Traveled
1,821,965
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
11,668
614
193
10
0
395,290
9
W
Artemis
10,096
531
123
6
0
321,898
0
W
Bastet
11,225
591
131
7
0
438,705
2
W
Tiamat
9,721
512
37
2
0
367,141
0
W
Chernobog
10,497
552
129
7
0
386,910
4
L
Tyr
9,288
489
89
5
0
362,961
2
L
Janus
10,474
551
173
9
0
362,040
2
L
Atlas
8,412
443
34
2
0
394,379
0
L
Charybdis
9,686
510
121
6
0
259,676
4
L
Bakasura
9,695
510
134
7
0
442,909
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role