Player Matchup

Ganesha
Ganesha
DatCrunoke
Ganesha
Level 62
God Stats
2W - 7L
1,382 SR
Queue Stats
64W - 70L
1,391 Elo+
Party 4
Cliodhna
Cliodhna
ERZINAER
Cliodhna
Level 67
God Stats
7W - 5L
1,965 SR
Queue Stats
108W - 131L
1,454 Elo+
Party 2
Neith
Neith
Temari93
Neith
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,256 Elo+
Party 4
Nu Wa
Nu Wa
anaabbelen
Nu Wa
Level 45
God Stats
46W - 58L
1,470 SR
Queue Stats
86W - 114L
1,439 Elo+
Party 2
Amaterasu
Amaterasu
cewdenis
Amaterasu
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 65L
1,577 Elo+
Solo
Team Averages
Level 50
1,563 SR
1,423 Elo+

VS

Team Averages
Level 42
1,547 SR
1,433 Elo+
Cu Chulainn
Cu Chulainn
Aiur24
Cu Chulainn
Level 48
God Stats
3W - 0L
1,818 SR
Queue Stats
29W - 24L
1,536 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
CesitarGSW
Morgan Le Fay
Level 48
God Stats
10W - 8L
1,522 SR
Queue Stats
33W - 31L
1,476 Elo+
Party 3
Arachne
Arachne
Ggee420
Arachne
Level 56
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 12L
1,338 Elo+
Party 1
Neith
Neith
TPPStyles
Neith
Level 47
God Stats
2W - 1L
1,500 SR
Queue Stats
147W - 142L
1,479 Elo+
Solo
Ymir
Ymir
hfffgjfg
Ymir
Level 10
God Stats
3W - 5L
1,396 SR
Queue Stats
4W - 9L
1,335 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
DatCrunoke
Ganesha
11
0 / 3 / 6
7,340
489
3,756
11,739
10,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cliodhna
ERZINAER
Cliodhna
13
4 / 6 / 3
7,882
525
8,115
12,968
4,109
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
Temari93
Neith
11
1 / 3 / 1
6,097
406
1,738
4,512
1,346
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
12
4 / 8 / 2
7,809
521
5,759
10,208
2,575
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Amaterasu
cewdenis
Amaterasu
14
0 / 3 / 1
7,604
507
4,445
10,888
8,611
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Aiur24
Cu Chulainn
15
1 / 0 / 2
9,036
602
5,760
9,201
6,726
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morgan Le Fay
CesitarGSW
Morgan Le Fay
17
10 / 2 / 2
10,325
688
11,564
6,653
2,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
Ggee420
Arachne
14
9 / 3 / 3
9,340
623
8,019
9,302
3,188
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Neith
TPPStyles
Neith
13
3 / 2 / 5
8,367
558
9,438
5,438
1,918
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ymir
11
0 / 2 / 8
7,658
511
1,540
12,351
10,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
43
9
Kills
23
23
Deaths
9
13
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Aiur24
Cu Chulainn
1
0
2
2
W
Morgan Le Fay
CesitarGSW
Morgan Le Fay
10
2
2
5.5
L
Ganesha
DatCrunoke
Ganesha
0
3
6
1
L
Cliodhna
ERZINAER
Cliodhna
4
6
3
0.92
W
Arachne
Ggee420
Arachne
9
3
3
3.5
W
Neith
TPPStyles
Neith
3
2
5
2.75
L
Neith
Temari93
Neith
1
3
1
0.5
L
Nu Wa
4
8
2
0.63
L
Amaterasu
cewdenis
Amaterasu
0
3
1
0.17
W
Ymir
0
2
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,813
Damage
36,321
50,315
Taken
42,945
26,657
Mitigated
25,215
9,360
Healing
10,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Aiur24
Cu Chulainn
5,760
1,521
75
1,772
9,201
6,726
414
439
8,390
10,611
44,626
W
Morgan Le Fay
CesitarGSW
Morgan Le Fay
11,564
748
0
631
6,653
2,443
1,605
1,762
4,689
65,697
3,673
L
Ganesha
DatCrunoke
Ganesha
3,756
457
179
2,644
11,739
10,016
0
2,165
9,574
28,534
0
L
Cliodhna
ERZINAER
Cliodhna
8,115
720
0
2,172
12,968
4,109
0
3,166
9,802
0
47,986
W
Arachne
Ggee420
Arachne
8,019
5,617
0
3,981
9,302
3,188
3,621
1,916
7,240
0
39,773
W
Neith
TPPStyles
Neith
9,438
2,899
0
1,862
5,438
1,918
862
1,488
3,798
0
56,924
L
Neith
Temari93
Neith
1,738
1,248
0
295
4,512
1,346
0
1,139
3,373
0
20,014
L
Nu Wa
5,759
894
63
571
10,208
2,575
220
4,732
5,476
26,920
0
L
Amaterasu
cewdenis
Amaterasu
4,445
1,175
0
3,436
10,888
8,611
0
2,616
8,272
0
44,079
W
Ymir
1,540
550
0
1,877
12,351
10,940
538
3,173
8,970
7,775
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,732
Gold Earned
44,726
305
Minions Killed
416
0
Camps Cleared
0
1,301,813
Distance Traveled
1,502,858
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
9,036
602
119
8
0
280,014
1
W
Morgan Le Fay
10,325
688
109
7
0
300,531
2
L
Ganesha
7,340
489
1
0
0
260,135
6
L
Cliodhna
7,882
525
85
6
0
324,870
0
W
Arachne
9,340
623
76
5
0
345,530
3
W
Neith
8,367
558
96
6
0
276,360
3
L
Neith
6,097
406
73
5
0
226,992
0
L
Nu Wa
7,809
521
46
3
0
256,065
0
L
Amaterasu
7,604
507
100
7
0
233,751
0
W
Ymir
7,658
511
16
1
0
300,423
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role