Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Denjirenji
Hercules
Level 16
God Stats
0W - 2L
1,211 SR
Queue Stats
2W - 3L
1,116 Elo+
Party 1
Xing Tian
Xing Tian
WTFail
Xing Tian
Level 95
God Stats
0W - 1L
1,276 SR
Queue Stats
4W - 4L
1,343 Elo+
Party 1
Anhur
Anhur
carnoedo12
Anhur
Level 21
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 5L
1,116 Elo+
Party 1
Neith
Neith
rilooo99
Neith
Level 13
God Stats
2W - 3L
1,213 SR
Queue Stats
2W - 3L
1,116 Elo+
Party 1
Team Averages
Level 45
1,340 SR
1,238 Elo+

VS

Team Averages
Level 52
1,524 SR
1,459 Elo+
Anubis
Anubis
JSPR_18
Anubis
Level 62
God Stats
3W - 2L
1,747 SR
Queue Stats
8W - 10L
1,719 Elo+
Solo
Sol
Sol
SociologistRat
Sol
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 18L
1,461 Elo+
Solo
Bakasura
Bakasura
Xiroga
Bakasura
Level 93
God Stats
12W - 7L
1,463 SR
Queue Stats
36W - 38L
1,293 Elo+
Party 2
Neith
Neith
isor247
Neith
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 18L
1,500 Elo+
Solo
Nu Wa
Nu Wa
lalaithL
Nu Wa
Level 40
God Stats
35W - 35L
1,408 SR
Queue Stats
35W - 39L
1,322 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
17
3 / 5 / 1
9,544
682
7,573
11,968
3,715
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Hercules
Denjirenji
Hercules
17
2 / 6 / 4
10,052
718
10,187
16,776
15,995
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Xing Tian
WTFail
Xing Tian
17
3 / 1 / 4
11,015
787
7,272
14,899
15,675
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anhur
16
1 / 6 / 2
9,427
673
3,591
12,215
3,365
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Neith
rilooo99
Neith
15
0 / 5 / 2
8,729
624
3,257
9,472
2,930
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
JSPR_18
Anubis
19
8 / 2 / 7
11,722
837
19,314
15,451
8,482
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
5 / 5 / 3
10,470
748
10,928
9,956
3,723
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
Xiroga
Bakasura
20
8 / 1 / 4
12,025
859
8,718
12,531
6,895
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Neith
isor247
Neith
17
1 / 1 / 6
10,159
726
5,693
6,824
3,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nu Wa
lalaithL
Nu Wa
17
1 / 0 / 1
10,359
740
8,129
3,274
1,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
44
9
Kills
23
23
Deaths
9
13
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
3
5
1
0.7
L
Hercules
Denjirenji
Hercules
2
6
4
0.67
W
Anubis
JSPR_18
Anubis
8
2
7
5.75
W
5
5
3
1.3
L
Xing Tian
WTFail
Xing Tian
3
1
4
5
W
Bakasura
Xiroga
Bakasura
8
1
4
10
L
Anhur
1
6
2
0.33
W
Neith
isor247
Neith
1
1
6
4
W
Nu Wa
lalaithL
Nu Wa
1
0
1
1.5
L
Neith
rilooo99
Neith
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,880
Damage
52,782
65,330
Taken
48,036
41,680
Mitigated
23,537
12,836
Healing
21,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
7,573
1,762
224
2,076
11,968
3,715
374
7,305
4,542
0
37,705
L
Hercules
Denjirenji
Hercules
10,187
1,929
0
3,094
16,776
15,995
0
8,682
7,570
0
26,915
W
Anubis
JSPR_18
Anubis
19,314
537
240
9,550
15,451
8,482
475
2,760
12,395
51,456
0
W
10,928
3,733
0
1,146
9,956
3,723
3,111
1,457
8,310
26,067
0
L
Xing Tian
WTFail
Xing Tian
7,272
773
2,292
3,296
14,899
15,675
0
7,028
7,234
32,216
0
W
Bakasura
Xiroga
Bakasura
8,718
5,876
0
5,981
12,531
6,895
2,388
1,375
11,081
0
49,876
L
Anhur
3,591
1,598
0
1,498
12,215
3,365
80
9,359
2,569
0
14,766
W
Neith
isor247
Neith
5,693
1,776
347
3,414
6,824
3,270
2,420
1,159
5,665
0
24,426
W
Nu Wa
lalaithL
Nu Wa
8,129
2,364
256
485
3,274
1,167
1,315
521
2,753
37,352
0
L
Neith
rilooo99
Neith
3,257
2,134
0
356
9,472
2,930
148
4,988
4,292
0
27,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,767
Gold Earned
54,735
225
Minions Killed
299
0
Camps Cleared
0
1,219,329
Distance Traveled
1,278,502
3
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,544
682
53
4
0
211,741
3
L
Hercules
10,052
718
49
4
0
259,879
0
W
Anubis
11,722
837
74
5
0
253,957
0
W
Sol
10,470
748
22
2
0
207,532
0
L
Xing Tian
11,015
787
40
3
0
278,331
0
W
Bakasura
12,025
859
95
7
0
348,572
7
L
Anhur
9,427
673
26
2
0
235,980
0
W
Neith
10,159
726
42
3
0
253,662
0
W
Nu Wa
10,359
740
66
5
0
214,779
9
L
Neith
8,729
624
57
4
0
233,398
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role