Player Matchup

Chiron
Chiron
Blajkowich
Chiron
Level 15
God Stats
3W - 10L
1,500 SR
Queue Stats
48W - 78L
1,658 Elo+
Party 1
Kumbhakarna
Kumbhakarna
DarkuGin
Kumbhakarna
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 73L
1,658 Elo+
Party 1
Thor
Thor
RAGEQUIT7
Thor
Level 29
God Stats
1W - 3L
1,416 SR
Queue Stats
7W - 6L
1,596 Elo+
Solo
Kali
Kali
SpringFish2831
Kali
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,514 Elo+
Solo
Agni
Agni
Yao6ocpalTpycbI
Agni
Level 8
God Stats
0W - 2L
1,342 SR
Queue Stats
15W - 8L
1,526 Elo+
Solo
Team Averages
Level 21
1,452 SR
1,590 Elo+

VS

Team Averages
Level 28
1,528 SR
1,565 Elo+
Artio
Artio
Pharophs
Artio
Level 43
God Stats
10W - 2L
1,570 SR
Queue Stats
36W - 16L
1,607 Elo+
Solo
Nemesis
Nemesis
RatchetCZE
Nemesis
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 4L
1,610 Elo+
Solo
Bellona
Bellona
SappriON
Bellona
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,511 Elo+
Solo
Zeus
Zeus
Valreo
Zeus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 26L
1,511 Elo+
Solo
Neith
Neith
Wail3548
Neith
Level 24
God Stats
3W - 1L
1,568 SR
Queue Stats
3W - 1L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Blajkowich
Chiron
14
2 / 8 / 4
8,383
645
9,624
14,602
5,288
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kumbhakarna
DarkuGin
Kumbhakarna
14
0 / 7 / 6
8,615
663
5,011
20,326
18,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thor
18
12 / 5 / 4
11,132
856
24,996
16,425
7,675
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

14
1 / 10 / 3
8,473
652
5,745
14,454
6,130
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
2 / 3 / 7
9,803
754
14,622
9,863
3,656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Pharophs
Artio
17
3 / 2 / 20
10,561
812
9,870
20,153
22,706
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
RatchetCZE
Nemesis
19
10 / 4 / 9
12,113
932
19,972
16,390
11,991
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bellona
SappriON
Bellona
15
2 / 5 / 13
10,151
781
8,038
20,572
12,858
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Zeus
Valreo
Zeus
20
13 / 3 / 4
11,951
919
17,703
7,535
2,643
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
Wail3548
Neith
17
5 / 3 / 7
10,399
800
8,824
12,070
4,087
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
86
17
Kills
33
33
Deaths
17
24
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Chiron
Blajkowich
Chiron
2
8
4
0.5
L
Kumbhakarna
DarkuGin
Kumbhakarna
0
7
6
0.43
W
Artio
Pharophs
Artio
3
2
20
6.5
L
Thor
12
5
4
2.8
W
Nemesis
RatchetCZE
Nemesis
10
4
9
3.63
W
Bellona
SappriON
Bellona
2
5
13
1.7
L
1
10
3
0.25
W
Zeus
Valreo
Zeus
13
3
4
5
W
Neith
Wail3548
Neith
5
3
7
2.83
L
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,998
Damage
64,407
75,670
Taken
76,720
40,970
Mitigated
54,285
8,033
Healing
30,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
Blajkowich
Chiron
9,624
3,753
717
2,864
14,602
5,288
0
5,502
8,739
0
16,914
L
Kumbhakarna
DarkuGin
Kumbhakarna
5,011
642
468
1,497
20,326
18,221
0
6,609
13,356
16,142
0
W
Artio
Pharophs
Artio
9,870
652
3,984
8,656
20,153
22,706
384
5,638
14,515
21,744
0
L
Thor
24,996
7,068
0
0
16,425
7,675
0
7,107
8,992
0
41,133
W
Nemesis
RatchetCZE
Nemesis
19,972
12,810
252
5,021
16,390
11,991
56
4,599
11,791
9
45,075
W
Bellona
SappriON
Bellona
8,038
943
1,793
5,228
20,572
12,858
267
2,872
17,700
0
14,820
L
5,745
2,058
0
1,835
14,454
6,130
0
5,885
8,346
0
18,601
W
Zeus
Valreo
Zeus
17,703
1,462
0
2,075
7,535
2,643
2,140
769
6,766
72,123
0
W
Neith
Wail3548
Neith
8,824
4,339
0
3,466
12,070
4,087
2,387
5,755
6,315
0
39,054
L
14,622
1,201
0
652
9,863
3,656
0
2,006
7,656
46,255
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,406
Gold Earned
55,175
165
Minions Killed
266
0
Camps Cleared
0
1,179,267
Distance Traveled
1,283,222
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
8,383
645
21
2
0
233,892
0
L
Kumbhakarna
8,615
663
18
1
0
234,472
1
W
Artio
10,561
812
25
2
0
292,450
1
L
Thor
11,132
856
30
2
0
234,733
3
W
Nemesis
12,113
932
44
3
0
263,897
0
W
Bellona
10,151
781
21
2
0
232,867
2
L
Kali
8,473
652
25
2
0
216,523
1
W
Zeus
11,951
919
99
8
0
248,741
2
W
Neith
10,399
800
77
6
0
245,267
1
L
Agni
9,803
754
71
5
0
259,647
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role