Player Matchup

Da Ji
Da Ji
FryktlosSjel
Da Ji
Level 119
God Stats
0W - 2L
1,500 SR
Queue Stats
45W - 74L
1,180 Elo+
Party 1
Sol
Sol
Rob1kz pr
Sol
Level 110
God Stats
4W - 3L
1,749 SR
Queue Stats
98W - 127L
1,474 Elo+
Solo
Atlas
Atlas
Th3majesticone
Atlas
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
90W - 125L
1,266 Elo+
Party 1
Team Averages
Level 98
1,583 SR
1,307 Elo+

VS

Team Averages
Level 131
1,606 SR
1,518 Elo+
Chang'e
Chang'e
 
Chang'e
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
Captain_SeeSawPR
Baron Samedi
Level 100
God Stats
20W - 11L
1,748 SR
Queue Stats
59W - 63L
1,465 Elo+
Solo
Sylvanus
Sylvanus
dion_green
Sylvanus
Level 148
God Stats
12W - 11L
1,571 SR
Queue Stats
139W - 131L
1,587 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 4
7,497
625
8,972
9,191
3,290
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

13
3 / 2 / 1
8,319
693
7,658
7,518
2,138
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

10
1 / 4 / 2
7,622
635
5,427
12,112
7,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
14
4 / 1 / 7
8,940
745
12,989
13,053
5,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
Captain_SeeSawPR
Baron Samedi
13
4 / 2 / 6
8,619
718
5,993
5,789
2,014
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sylvanus
dion_green
Sylvanus
13
3 / 3 / 8
8,502
709
5,872
14,110
13,195
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
32
5
Kills
11
11
Deaths
6
7
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
4
1
7
7.5
W
Baron Samedi
Captain_SeeSawPR
Baron Samedi
4
2
6
3.5
L
1
5
4
0.6
L
3
2
1
1.75
L
1
4
2
0.5
W
Sylvanus
dion_green
Sylvanus
3
3
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,057
Damage
24,854
28,821
Taken
32,952
13,420
Mitigated
20,299
5,372
Healing
18,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
12,989
822
2,252
4,601
13,053
5,090
539
5,556
7,497
42,283
0
W
Baron Samedi
Captain_SeeSawPR
Baron Samedi
5,993
136
1,863
970
5,789
2,014
1,463
2,164
3,625
22,092
0
L
8,972
1,962
263
1,022
9,191
3,290
0
8,070
1,121
0
17,458
L
7,658
1,385
278
2,321
7,518
2,138
0
6,346
1,172
36,125
0
L
5,427
1,875
229
1,259
12,112
7,992
0
10,707
1,405
16,274
0
W
Sylvanus
dion_green
Sylvanus
5,872
566
3,788
5,277
14,110
13,195
690
5,624
8,486
11,025
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,438
Gold Earned
26,061
113
Minions Killed
115
6
Camps Cleared
4
596,094
Distance Traveled
611,383
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,940
745
65
5
1
231,332
5
W
Baron Samedi
8,619
718
33
3
2
191,598
0
L
Da Ji
7,497
625
36
3
2
203,280
5
L
Sol
8,319
693
64
5
4
218,210
3
L
Atlas
7,622
635
13
1
0
174,604
0
W
Sylvanus
8,502
709
17
1
1
188,453
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role