Player Matchup

Cerberus
Cerberus
ESTgamer
Cerberus
Level 124
God Stats
7W - 7L
1,720 SR
Queue Stats
108W - 104L
1,472 Elo+
Party 2
Loki
Loki
Mishko1909
Loki
Level 89
God Stats
2W - 4L
1,675 SR
Queue Stats
32W - 14L
1,733 Elo+
Solo
Persephone
Persephone
Moist74
Persephone
Level 120
God Stats
1W - 2L
1,500 SR
Queue Stats
62W - 58L
1,613 Elo+
Solo
Skadi
Skadi
TheSeksikiisu23
Skadi
Level 103
God Stats
1W - 2L
1,500 SR
Queue Stats
79W - 73L
1,472 Elo+
Party 2
Gilgamesh
Gilgamesh
Zomal
Gilgamesh
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 22L
1,656 Elo+
Solo
Team Averages
Level 109
1,579 SR
1,589 Elo+

VS

Team Averages
Level 127
1,564 SR
1,571 Elo+
Vulcan
Vulcan
 
Vulcan
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
 
Sobek
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Caarlz
Izanami
Level 85
God Stats
3W - 4L
1,500 SR
Queue Stats
16W - 7L
1,676 Elo+
Party 1
Zeus
Zeus
KurosakiX
Zeus
Level 119
God Stats
2W - 4L
1,773 SR
Queue Stats
77W - 89L
1,579 Elo+
Solo
Tyr
Tyr
manha77an
Tyr
Level 149
God Stats
24W - 16L
1,546 SR
Queue Stats
181W - 169L
1,598 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ESTgamer
Cerberus
8
0 / 5 / 5
5,225
523
4,199
9,540
4,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 3 / 2
6,049
605
3,443
6,815
1,918
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Persephone
Moist74
Persephone
9
2 / 5 / 2
5,956
596
4,318
5,950
1,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

8
3 / 4 / 3
5,567
557
3,838
5,628
1,703
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Zomal
Gilgamesh
8
0 / 5 / 0
4,879
488
1,948
7,318
3,428
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
13
7 / 0 / 1
7,615
762
6,761
4,079
1,633
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sobek
 
Sobek
10
3 / 1 / 9
6,436
644
3,734
7,333
5,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
Caarlz
Izanami
10
5 / 3 / 4
6,432
643
6,327
6,544
1,693
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zeus
12
4 / 1 / 3
6,717
672
3,791
5,279
1,438
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
4 / 1 / 5
6,622
662
3,986
5,494
2,536
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
45
6
Kills
23
22
Deaths
6
12
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
7
0
1
7.5
W
Sobek
 
Sobek
3
1
9
7.5
W
Izanami
Caarlz
Izanami
5
3
4
2.33
L
Cerberus
ESTgamer
Cerberus
0
5
5
0.5
W
Zeus
4
1
3
5.5
L
1
3
2
0.67
L
Persephone
Moist74
Persephone
2
5
2
0.6
L
3
4
3
1.13
L
Gilgamesh
Zomal
Gilgamesh
0
5
0
0
W
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,746
Damage
24,599
35,251
Taken
28,729
12,960
Mitigated
13,277
6,618
Healing
10,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
6,761
2,076
0
2,605
4,079
1,633
0
0
4,079
45,085
0
W
Sobek
 
Sobek
3,734
523
216
3,080
7,333
5,977
0
3,068
4,265
9,105
0
W
Izanami
Caarlz
Izanami
6,327
4,857
0
1,011
6,544
1,693
0
1,918
4,626
0
30,172
L
Cerberus
ESTgamer
Cerberus
4,199
858
0
1,550
9,540
4,332
0
2,843
6,645
10,850
0
W
Zeus
3,791
659
41
1,839
5,279
1,438
588
1,937
3,342
37,954
0
L
3,443
671
0
2,416
6,815
1,918
0
1,069
5,742
0
39,864
L
Persephone
Moist74
Persephone
4,318
337
0
409
5,950
1,579
0
2,423
3,383
28,299
0
L
3,838
1,432
0
851
5,628
1,703
0
2,755
2,856
0
19,512
L
Gilgamesh
Zomal
Gilgamesh
1,948
502
0
1,392
7,318
3,428
0
4,981
2,337
0
21,217
W
3,986
653
0
1,310
5,494
2,536
0
1,594
3,900
0
31,605

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,676
Gold Earned
33,822
215
Minions Killed
306
0
Camps Cleared
0
1,044,583
Distance Traveled
1,055,715
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
7,615
762
81
8
0
224,652
4
W
Sobek
6,436
644
8
1
0
224,592
3
W
Izanami
6,432
643
64
6
0
197,420
1
L
Cerberus
5,225
523
19
2
0
213,179
4
W
Zeus
6,717
672
94
9
0
174,819
4
L
Loki
6,049
605
75
8
0
225,991
4
L
Persephone
5,956
596
44
4
0
193,653
4
L
Skadi
5,567
557
29
3
0
207,467
4
L
Gilgamesh
4,879
488
48
5
0
204,293
1
W
Tyr
6,622
662
59
6
0
234,232
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role