Player Matchup

Ares
Ares
ColinRobinson
Ares
Level 37
God Stats
14W - 11L
1,521 SR
Queue Stats
87W - 98L
1,401 Elo+
Solo
Izanami
Izanami
DaeMonsDevils
Izanami
Level 109
God Stats
6W - 8L
1,598 SR
Queue Stats
373W - 394L
1,543 Elo+
Solo
Danzaburou
Danzaburou
Pantheras
Danzaburou
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Da Ji
Da Ji
robonyghtmare
Da Ji
Level 82
God Stats
1W - 2L
1,427 SR
Queue Stats
32W - 25L
1,482 Elo+
Solo
Ra
Ra
unnexpected
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 49
1,509 SR
1,485 Elo+

VS

Team Averages
Level 104
1,500 SR
1,538 Elo+
Charybdis
Charybdis
 
Charybdis
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
ChrisRave
Nu Wa
Level 158
God Stats
7W - 8L
1,722 SR
Queue Stats
281W - 284L
1,488 Elo+
Party 1
Baron Samedi
Baron Samedi
ScrweyouCatalin
Baron Samedi
Level 143
God Stats
8W - 4L
1,279 SR
Queue Stats
89W - 85L
1,645 Elo+
Party 1
Bellona
Bellona
TheMonster77
Bellona
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
144W - 134L
1,564 Elo+
Party 1
Khepri
Khepri
WST Calibur
Khepri
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 9 / 0
7,826
652
2,706
17,741
13,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
15
2 / 2 / 1
8,241
687
9,365
12,113
4,014
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
Pantheras
Danzaburou
12
0 / 9 / 0
6,953
579
6,029
13,072
4,006
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 6 / 1
7,367
614
4,154
11,210
3,276
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
0 / 5 / 2
8,088
674
3,083
6,903
2,630
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
16
6 / 0 / 14
9,479
790
6,751
6,176
2,635
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nu Wa
ChrisRave
Nu Wa
18
13 / 1 / 14
11,069
922
20,834
8,463
4,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
ScrweyouCatalin
Baron Samedi
17
5 / 0 / 17
9,909
826
8,821
6,745
3,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
TheMonster77
Bellona
16
5 / 3 / 23
10,276
856
16,721
15,710
15,508
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Khepri
15
2 / 0 / 20
9,339
778
2,251
8,284
6,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
119
3
Kills
31
31
Deaths
4
4
Assists
88
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
6
0
14
13
W
Nu Wa
ChrisRave
Nu Wa
13
1
14
20
L
1
9
0
0.11
L
Izanami
2
2
1
1.25
L
Danzaburou
Pantheras
Danzaburou
0
9
0
0
W
Baron Samedi
ScrweyouCatalin
Baron Samedi
5
0
17
13.5
W
Bellona
TheMonster77
Bellona
5
3
23
5.5
W
Khepri
2
0
20
12
L
0
6
1
0.08
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,337
Damage
55,378
61,039
Taken
45,378
27,448
Mitigated
32,127
5,744
Healing
13,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
6,751
3,202
0
755
6,176
2,635
3,985
1,137
5,039
0
23,460
W
Nu Wa
ChrisRave
Nu Wa
20,834
4,284
232
1,128
8,463
4,110
1,642
651
7,812
49,922
0
L
2,706
179
0
1,251
17,741
13,522
0
8,726
9,015
8,477
0
L
Izanami
9,365
5,650
0
2,342
12,113
4,014
0
6,054
6,059
0
37,603
L
Danzaburou
Pantheras
Danzaburou
6,029
1,496
0
686
13,072
4,006
0
7,686
5,386
0
19,721
W
Baron Samedi
ScrweyouCatalin
Baron Samedi
8,821
788
1,018
2,453
6,745
3,592
914
1,095
5,650
37,639
0
W
Bellona
TheMonster77
Bellona
16,721
4,176
2,119
3,900
15,710
15,508
0
1,941
13,769
0
36,736
W
Khepri
2,251
277
546
1,047
8,284
6,282
1,149
965
7,319
12,116
0
L
4,154
328
152
283
11,210
3,276
0
5,615
5,595
0
15,974
L
3,083
97
634
396
6,903
2,630
0
3,825
3,078
23,775
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,475
Gold Earned
50,072
157
Minions Killed
226
0
Camps Cleared
0
1,025,170
Distance Traveled
1,223,050
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
9,479
790
58
5
0
228,336
0
W
Nu Wa
11,069
922
57
5
0
242,053
2
L
Ares
7,826
652
14
1
0
195,785
1
L
Izanami
8,241
687
55
5
0
229,670
0
L
Danzaburou
6,953
579
22
2
0
174,975
1
W
Baron Samedi
9,909
826
59
5
0
260,375
2
W
Bellona
10,276
856
27
2
0
271,313
0
W
Khepri
9,339
778
25
2
0
220,973
0
L
Da Ji
7,367
614
24
2
0
230,782
0
L
Ra
8,088
674
42
4
0
193,958
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role