Player Matchup

Medusa
Medusa
 
Medusa
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Odin
Odin
EisteeCola
Odin
Level 18
God Stats
1W - 3L
1,500 SR
Queue Stats
2W - 10L
1,327 Elo+
Party 2
Chang'e
Chang'e
SimbaLeon
Chang'e
Level 157
God Stats
6W - 16L
1,567 SR
Queue Stats
115W - 169L
1,086 Elo+
Party 2
Fenrir
Fenrir
TTVSchim23
Fenrir
Level 160
God Stats
4W - 6L
1,562 SR
Queue Stats
299W - 261L
1,419 Elo+
Party 2
Athena
Athena
Zair65
Athena
Level 145
God Stats
2W - 1L
1,500 SR
Queue Stats
119W - 132L
1,475 Elo+
Solo
Team Averages
Level 126
1,526 SR
1,361 Elo+

VS

Team Averages
Level 69
1,554 SR
1,462 Elo+
Izanami
Izanami
Chxtterbox
Izanami
Level 29
God Stats
38W - 35L
1,500 SR
Queue Stats
197W - 192L
1,502 Elo+
Party 1
Gilgamesh
Gilgamesh
CopperPennys
Gilgamesh
Level 125
God Stats
10W - 8L
1,502 SR
Queue Stats
438W - 393L
1,564 Elo+
Party 1
Merlin
Merlin
Donvale
Merlin
Level 129
God Stats
4W - 0L
1,739 SR
Queue Stats
121W - 95L
1,476 Elo+
Solo
Thanatos
Thanatos
MissDenson
Thanatos
Level 36
God Stats
4W - 1L
1,720 SR
Queue Stats
13W - 20L
1,381 Elo+
Party 3
Ymir
Ymir
WHOisGP7
Ymir
Level 28
God Stats
3W - 3L
1,311 SR
Queue Stats
13W - 19L
1,387 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
16
8 / 4 / 2
10,153
508
10,831
15,516
4,750
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
0 / 9 / 0
8,598
430
1,956
16,127
8,320
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chang'e
SimbaLeon
Chang'e
14
1 / 7 / 3
8,649
432
4,044
14,132
5,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
TTVSchim23
Fenrir
17
7 / 3 / 6
10,859
543
9,535
13,889
5,873
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Athena
Zair65
Athena
13
1 / 5 / 8
9,023
451
5,253
17,207
18,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Chxtterbox
Izanami
17
2 / 4 / 4
10,471
524
8,062
11,624
2,671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Gilgamesh
CopperPennys
Gilgamesh
20
20 / 1 / 2
14,256
713
24,881
14,947
15,456
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
Donvale
Merlin
19
0 / 3 / 7
11,469
573
4,501
10,249
5,335
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
MissDenson
Thanatos
17
6 / 6 / 4
11,184
559
11,322
16,296
5,601
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ymir
16
0 / 3 / 5
10,269
513
4,534
10,269
10,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
50
17
Kills
28
28
Deaths
17
19
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
8
4
2
2.25
W
Izanami
Chxtterbox
Izanami
2
4
4
1
W
Gilgamesh
CopperPennys
Gilgamesh
20
1
2
21
W
Merlin
Donvale
Merlin
0
3
7
1.17
L
0
9
0
0
W
Thanatos
MissDenson
Thanatos
6
6
4
1.33
L
Chang'e
SimbaLeon
Chang'e
1
7
3
0.36
L
Fenrir
TTVSchim23
Fenrir
7
3
6
3.33
W
Ymir
0
3
5
0.83
L
Athena
Zair65
Athena
1
5
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,619
Damage
53,300
76,871
Taken
63,385
42,148
Mitigated
39,501
15,698
Healing
27,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
10,831
4,969
0
4,714
15,516
4,750
34
1,775
13,741
0
72,404
W
Izanami
Chxtterbox
Izanami
8,062
6,531
0
5,441
11,624
2,671
0
1,497
10,127
0
77,324
W
Gilgamesh
CopperPennys
Gilgamesh
24,881
10,553
0
3,824
14,947
15,456
2,060
2,713
12,234
0
106,801
W
Merlin
Donvale
Merlin
4,501
690
0
1,843
10,249
5,335
0
2,055
8,194
88,778
0
L
1,956
966
0
135
16,127
8,320
0
138
15,989
101
43,313
W
Thanatos
MissDenson
Thanatos
11,322
4,283
0
13,712
16,296
5,601
2,629
1,999
14,297
0
74,643
L
Chang'e
SimbaLeon
Chang'e
4,044
374
462
2,872
14,132
5,136
280
2,307
11,825
44,850
0
L
Fenrir
TTVSchim23
Fenrir
9,535
1,521
0
4,313
13,889
5,873
36
2,373
11,516
0
59,882
W
Ymir
4,534
1,246
248
2,264
10,269
10,438
641
1,126
9,143
41,640
0
L
Athena
Zair65
Athena
5,253
1,250
274
2,928
17,207
18,069
0
2,442
14,765
18,142
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,282
Gold Earned
57,649
466
Minions Killed
624
0
Camps Cleared
0
1,837,201
Distance Traveled
1,847,866
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,153
508
143
7
0
349,713
3
W
Izanami
10,471
524
137
7
0
364,693
1
W
Gilgamesh
14,256
713
164
8
0
417,451
2
W
Merlin
11,469
573
143
7
0
363,229
8
L
Odin
8,598
430
94
5
0
335,169
1
W
Thanatos
11,184
559
107
5
0
362,580
0
L
Chang'e
8,649
432
97
5
0
342,636
1
L
Fenrir
10,859
543
106
5
0
432,218
5
W
Ymir
10,269
513
73
4
0
339,913
0
L
Athena
9,023
451
26
1
0
377,465
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role