Player Matchup

Amaterasu
Amaterasu
ArmyJawbreaker
Amaterasu
Level 70
God Stats
1W - 2L
1,741 SR
Queue Stats
117W - 121L
1,368 Elo+
Party 1
Zeus
Zeus
KobraKamnder
Zeus
Level 62
God Stats
2W - 2L
1,543 SR
Queue Stats
47W - 73L
1,382 Elo+
Solo
Arachne
Arachne
McDouble699639
Arachne
Level 35
God Stats
1W - 2L
1,181 SR
Queue Stats
19W - 28L
1,329 Elo+
Party 1
Team Averages
Level 56
1,488 SR
1,360 Elo+

VS

Team Averages
Level 94
1,445 SR
1,327 Elo+
Pele
Pele
C3RQU3IR4
Pele
Level 106
God Stats
2W - 2L
1,466 SR
Queue Stats
12W - 12L
1,198 Elo+
Solo
Nu Wa
Nu Wa
marmol_1011
Nu Wa
Level 87
God Stats
3W - 10L
1,367 SR
Queue Stats
8W - 15L
1,098 Elo+
Solo
Chaac
Chaac
porttto_
Chaac
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 38L
1,685 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
ArmyJawbreaker
Amaterasu
20
9 / 2 / 7
17,226
783
25,093
27,047
28,358
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
7 / 4 / 8
16,113
732
31,101
16,525
5,659
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 9 / 4
11,550
525
2,559
10,866
4,233
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
16
5 / 7 / 6
13,308
605
8,855
22,342
16,552
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

20
4 / 7 / 9
14,954
680
13,851
15,344
7,066
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chaac
porttto_
Chaac
20
6 / 3 / 9
15,522
706
21,780
29,172
41,618
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
39
17
Kills
15
15
Deaths
17
19
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
ArmyJawbreaker
Amaterasu
9
2
7
6.25
L
Pele
5
7
6
1.14
W
7
4
8
2.75
W
1
9
4
0.33
L
4
7
9
1.21
L
Chaac
porttto_
Chaac
6
3
9
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,753
Damage
44,486
54,438
Taken
66,858
38,250
Mitigated
65,236
17,520
Healing
13,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
ArmyJawbreaker
Amaterasu
25,093
13,946
0
11,794
27,047
28,358
1,469
6,261
20,323
4,660
80,892
L
Pele
8,855
2,533
0
3,133
22,342
16,552
0
11,691
10,651
0
46,535
W
31,101
3,572
0
4,344
16,525
5,659
1,738
4,998
11,221
113,043
0
W
2,559
1,604
168
1,214
10,866
4,233
0
2,221
8,433
0
4,776
L
13,851
3,396
0
0
15,344
7,066
284
7,340
8,004
52,334
0
L
Chaac
porttto_
Chaac
21,780
3,428
157
10,335
29,172
41,618
759
13,859
15,313
0
55,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,889
Gold Earned
43,784
270
Minions Killed
234
8
Camps Cleared
10
1,033,684
Distance Traveled
1,087,163
7
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
17,226
783
110
5
4
484,812
0
L
Pele
13,308
605
68
3
6
357,853
3
W
Zeus
16,113
732
156
7
4
363,123
6
W
Arachne
11,550
525
4
0
0
185,749
1
L
Nu Wa
14,954
680
83
4
1
340,504
14
L
Chaac
15,522
706
83
4
3
388,806
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role