Player Matchup

Sol
Sol
Aothanox
Sol
Level 107
God Stats
5W - 6L
1,500 SR
Queue Stats
770W - 460L
1,521 Elo+
Party 1
Pele
Pele
Booktooboe
Pele
Level 103
God Stats
1W - 2L
1,500 SR
Queue Stats
671W - 389L
1,550 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Eduteus
Morgan Le Fay
Level 65
God Stats
13W - 11L
1,719 SR
Queue Stats
620W - 371L
1,499 Elo+
Party 1
Skadi
Skadi
Sandeull
Skadi
Level 84
God Stats
7W - 5L
1,500 SR
Queue Stats
574W - 349L
1,527 Elo+
Party 1
Jormungandr
Jormungandr
naminordestina
Jormungandr
Level 107
God Stats
41W - 23L
2,051 SR
Queue Stats
591W - 542L
1,581 Elo+
Party 1
Team Averages
Level 93
1,654 SR
1,535 Elo+

VS

Team Averages
Level 97
1,556 SR
1,457 Elo+
Olorun
Olorun
DJhowzinho
Olorun
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 23L
1,334 Elo+
Solo
Neith
Neith
Kaliftos
Neith
Level 108
God Stats
3W - 3L
1,500 SR
Queue Stats
58W - 75L
1,388 Elo+
Solo
Kukulkan
Kukulkan
Mingus Warrior
Kukulkan
Level 149
God Stats
106W - 112L
1,550 SR
Queue Stats
294W - 311L
1,438 Elo+
Solo
Zeus
Zeus
OPaidoks
Zeus
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Solo
Artio
Artio
i am arnaldo
Artio
Level 128
God Stats
3W - 5L
1,728 SR
Queue Stats
25W - 28L
1,624 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 0 / 16
10,727
1,073
14,243
6,765
2,322
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

18
6 / 1 / 12
12,256
1,226
14,819
8,195
4,210
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
Eduteus
Morgan Le Fay
18
8 / 0 / 10
11,577
1,158
12,417
3,825
1,208
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Skadi
Sandeull
Skadi
17
9 / 1 / 9
11,862
1,186
10,619
5,318
1,849
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
naminordestina
Jormungandr
17
1 / 0 / 21
11,855
1,186
8,989
7,516
10,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Team 1 Tickets

301

VS

Team 2 Tickets

126

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
DJhowzinho
Olorun
15
0 / 9 / 2
9,579
958
2,852
12,972
5,501
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
Kaliftos
Neith
15
0 / 6 / 1
9,519
952
8,423
15,106
5,874
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
15
0 / 5 / 2
9,774
977
5,004
10,879
4,200
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Zeus
15
2 / 3 / 0
10,127
1,013
9,188
6,603
2,224
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
0 / 2 / 2
10,329
1,033
2,822
17,730
19,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
9
25
Kills
2
2
Deaths
25
68
Assists
7
Player
Kills
Deaths
Assists
KDA
W
1
0
16
9
W
6
1
12
12
L
Olorun
DJhowzinho
Olorun
0
9
2
0.11
W
Morgan Le Fay
Eduteus
Morgan Le Fay
8
0
10
13
L
Neith
Kaliftos
Neith
0
6
1
0.08
L
Kukulkan
0
5
2
0.2
L
Zeus
2
3
0
0.67
W
Skadi
Sandeull
Skadi
9
1
9
13.5
L
0
2
2
0.5
W
Jormungandr
naminordestina
Jormungandr
1
0
21
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,087
Damage
28,289
31,619
Taken
63,290
19,810
Mitigated
37,548
4,398
Healing
4,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,243
5,400
0
1,477
6,765
2,322
0
4,021
2,744
31,715
0
W
14,819
1,978
0
429
8,195
4,210
0
5,172
3,023
0
31,210
L
Olorun
DJhowzinho
Olorun
2,852
706
361
946
12,972
5,501
0
7,651
5,321
16,788
0
W
Morgan Le Fay
Eduteus
Morgan Le Fay
12,417
1,518
0
133
3,825
1,208
0
2,334
1,491
36,523
0
L
Neith
Kaliftos
Neith
8,423
2,985
0
884
15,106
5,874
0
10,440
4,666
0
30,371
L
Kukulkan
5,004
186
0
250
10,879
4,200
0
5,032
5,847
26,931
0
L
Zeus
9,188
701
0
0
6,603
2,224
0
2,794
3,809
14,381
0
W
Skadi
Sandeull
Skadi
10,619
4,560
0
0
5,318
1,849
0
3,906
1,412
0
28,430
L
2,822
238
382
1,784
17,730
19,749
0
9,732
7,998
15,727
0
W
Jormungandr
naminordestina
Jormungandr
8,989
1,330
1,135
1,224
7,516
10,221
0
4,433
3,083
21,751
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,277
Gold Earned
49,328
203
Minions Killed
174
14
Camps Cleared
3
1,000,460
Distance Traveled
867,080
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,727
1,073
43
4
2
193,737
1
W
Pele
12,256
1,226
32
3
10
219,849
3
L
Olorun
9,579
958
30
3
0
152,814
0
W
Morgan Le Fay
11,577
1,158
49
5
1
193,009
0
L
Neith
9,519
952
53
5
0
171,825
0
L
Kukulkan
9,774
977
50
5
2
163,901
0
L
Zeus
10,127
1,013
17
2
1
180,833
0
W
Skadi
11,862
1,186
53
5
0
181,139
2
L
Artio
10,329
1,033
24
2
0
197,707
1
W
Jormungandr
11,855
1,186
26
3
1
212,726
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role