Player Matchup

Bakasura
Bakasura
OnLy-HiGHer-
Bakasura
Level 129
God Stats
2W - 2L
1,705 SR
Queue Stats
79W - 79L
1,572 Elo+
Solo
Amaterasu
Amaterasu
REREdu94326
Amaterasu
Level 80
God Stats
10W - 2L
1,803 SR
Queue Stats
200W - 204L
1,581 Elo+
Solo
Apollo
Apollo
ROMIKby
Apollo
Level 155
God Stats
3W - 3L
1,538 SR
Queue Stats
46W - 46L
1,756 Elo+
Solo
Persephone
Persephone
SpeZ Prodigy
Persephone
Level 104
God Stats
15W - 11L
1,684 SR
Queue Stats
118W - 112L
1,604 Elo+
Solo
Horus
Horus
T0xic Buds 23
Horus
Level 101
God Stats
12W - 5L
1,305 SR
Queue Stats
161W - 159L
1,540 Elo+
Solo
Team Averages
Level 114
1,607 SR
1,611 Elo+

VS

Team Averages
Level 98
1,687 SR
1,579 Elo+
King Arthur
King Arthur
CRIS-_-15-04
King Arthur
Level 108
God Stats
6W - 10L
1,751 SR
Queue Stats
249W - 220L
1,592 Elo+
Party 1
The Morrigan
The Morrigan
Enzod783
The Morrigan
Level 114
God Stats
20W - 19L
1,982 SR
Queue Stats
261W - 238L
1,604 Elo+
Party 1
Neith
Neith
Flater2001
Neith
Level 117
God Stats
0W - 1L
1,701 SR
Queue Stats
15W - 7L
1,753 Elo+
Solo
Cabrakan
Cabrakan
Raul_666-2004
Cabrakan
Level 93
God Stats
2W - 6L
1,500 SR
Queue Stats
203W - 201L
1,443 Elo+
Party 1
Geb
Geb
Serraa_5
Geb
Level 60
God Stats
3W - 4L
1,500 SR
Queue Stats
16W - 24L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
OnLy-HiGHer-
Bakasura
20
7 / 3 / 15
13,557
589
12,688
22,197
10,628
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
REREdu94326
Amaterasu
17
3 / 7 / 13
12,446
541
11,401
25,658
25,350
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Apollo
ROMIKby
Apollo
20
6 / 4 / 12
13,512
587
13,172
18,938
7,516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Persephone
SpeZ Prodigy
Persephone
20
11 / 3 / 4
14,995
652
22,173
11,049
4,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

16
1 / 3 / 18
11,775
512
7,919
20,546
18,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CRIS-_-15-04
King Arthur
18
7 / 5 / 8
12,783
556
14,735
24,143
26,045
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

The Morrigan
Enzod783
The Morrigan
18
6 / 5 / 5
11,673
508
11,309
12,966
4,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
18
0 / 5 / 6
11,309
492
13,109
12,681
4,840
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
Raul_666-2004
Cabrakan
18
7 / 7 / 3
11,694
508
16,471
21,948
14,965
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 6 / 5
9,316
405
6,514
17,166
14,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
47
28
Kills
20
20
Deaths
28
62
Assists
27
Player
Kills
Deaths
Assists
KDA
L
King Arthur
CRIS-_-15-04
King Arthur
7
5
8
2.2
L
The Morrigan
Enzod783
The Morrigan
6
5
5
1.7
L
Neith
0
5
6
0.6
W
Bakasura
OnLy-HiGHer-
Bakasura
7
3
15
4.83
W
Amaterasu
REREdu94326
Amaterasu
3
7
13
1.36
W
Apollo
ROMIKby
Apollo
6
4
12
3
L
Cabrakan
Raul_666-2004
Cabrakan
7
7
3
1.21
L
0
6
5
0.42
W
Persephone
SpeZ Prodigy
Persephone
11
3
4
4.33
W
1
3
18
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,353
Damage
62,138
98,388
Taken
88,904
66,726
Mitigated
64,072
44,682
Healing
13,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
CRIS-_-15-04
King Arthur
14,735
2,451
0
2,034
24,143
26,045
0
6,010
17,906
0
79,005
L
The Morrigan
Enzod783
The Morrigan
11,309
1,980
0
1,416
12,966
4,188
511
6,218
6,531
85,206
0
L
Neith
13,109
4,823
0
3,078
12,681
4,840
2,712
2,233
10,258
0
97,074
W
Bakasura
OnLy-HiGHer-
Bakasura
12,688
8,203
0
8,468
22,197
10,628
1,453
9,556
12,641
0
89,702
W
Amaterasu
REREdu94326
Amaterasu
11,401
5,430
675
9,370
25,658
25,350
2,078
7,463
18,195
0
70,631
W
Apollo
ROMIKby
Apollo
13,172
7,286
0
10,196
18,938
7,516
5,883
6,428
12,510
0
95,363
L
Cabrakan
Raul_666-2004
Cabrakan
16,471
1,550
0
4,288
21,948
14,965
0
2,564
19,033
84,043
0
L
6,514
442
118
2,638
17,166
14,034
0
5,148
11,318
26,264
0
W
Persephone
SpeZ Prodigy
Persephone
22,173
1,168
0
3,549
11,049
4,242
495
5,880
5,166
105,937
0
W
7,919
3,143
4,873
7,551
20,546
18,990
276
8,660
11,886
0
43,231

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,285
Gold Earned
56,775
590
Minions Killed
572
0
Camps Cleared
0
2,187,275
Distance Traveled
2,042,198
33
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
12,783
556
137
6
0
426,278
2
L
The Morrigan
11,673
508
133
6
0
392,560
4
L
Neith
11,309
492
165
7
0
382,749
5
W
Bakasura
13,557
589
139
6
0
493,661
3
W
Amaterasu
12,446
541
109
5
0
403,392
7
W
Apollo
13,512
587
132
6
0
418,720
9
L
Cabrakan
11,694
508
106
5
0
406,158
0
L
Geb
9,316
405
31
1
0
434,453
5
W
Persephone
14,995
652
149
6
0
424,166
5
W
Horus
11,775
512
61
3
0
447,336
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role