Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
ITSA11-Ogre-Noww
Charybdis
Level 132
God Stats
10W - 10L
1,543 SR
Queue Stats
163W - 165L
1,556 Elo+
Party 2
Ymir
Ymir
VarettaEU
Ymir
Level 111
God Stats
9W - 7L
1,935 SR
Queue Stats
228W - 223L
1,492 Elo+
Party 3
Agni
Agni
qRowee-
Agni
Level 28
God Stats
2W - 2L
1,575 SR
Queue Stats
130W - 144L
1,494 Elo+
Party 3
Athena
Athena
stefan6945
Athena
Level 34
God Stats
2W - 7L
1,772 SR
Queue Stats
201W - 221L
1,551 Elo+
Party 2
Team Averages
Level 90
1,665 SR
1,519 Elo+

VS

Team Averages
Level 75
1,380 SR
1,564 Elo+
Medusa
Medusa
BetterIooking
Medusa
Level 26
God Stats
3W - 2L
1,452 SR
Queue Stats
99W - 47L
1,684 Elo+
Party 1
Bastet
Bastet
GhOsT_MoSsV3r
Bastet
Level 43
God Stats
3W - 1L
1,450 SR
Queue Stats
121W - 122L
1,465 Elo+
Solo
Hel
Hel
KIeinerKek
Hel
Level 142
God Stats
2W - 0L
1,663 SR
Queue Stats
145W - 83L
1,694 Elo+
Party 1
Thor
Thor
Ninjaman23-_-
Thor
Level 43
God Stats
1W - 2L
1,165 SR
Queue Stats
3W - 7L
1,244 Elo+
Solo
Jormungandr
Jormungandr
TiIteddude
Jormungandr
Level 123
God Stats
6W - 8L
1,168 SR
Queue Stats
162W - 97L
1,730 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
16
6 / 3 / 4
10,260
513
11,958
14,909
5,107
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Charybdis
15
1 / 8 / 5
9,417
471
9,387
18,163
4,020
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
18
5 / 2 / 2
11,118
556
14,767
18,086
12,036
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Agni
qRowee-
Agni
15
4 / 4 / 3
9,567
478
6,372
10,029
3,012
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Athena
stefan6945
Athena
11
1 / 8 / 8
8,188
409
5,531
18,763
16,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 3 / 6
13,538
677
21,719
16,581
6,299
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

18
1 / 3 / 3
11,318
566
10,963
16,502
9,318
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

18
5 / 3 / 6
11,275
564
13,160
13,042
4,916
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
2 / 5 / 4
10,319
516
3,652
13,555
4,088
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
TiIteddude
Jormungandr
16
6 / 3 / 8
10,968
548
8,831
19,044
20,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
52
17
Kills
25
25
Deaths
17
22
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
6
3
4
2.67
W
11
3
6
4.67
W
1
3
3
0.83
L
Charybdis
1
8
5
0.44
W
5
3
6
2.67
W
2
5
4
0.8
W
Jormungandr
TiIteddude
Jormungandr
6
3
8
3.33
L
Ymir
5
2
2
3
L
Agni
qRowee-
Agni
4
4
3
1.38
L
Athena
stefan6945
Athena
1
8
8
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,015
Damage
58,325
79,950
Taken
78,724
40,798
Mitigated
45,482
20,264
Healing
27,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
11,958
2,047
0
3,277
14,909
5,107
405
3,068
11,743
0
59,722
W
21,719
10,501
0
7,126
16,581
6,299
3,488
3,378
13,203
0
118,686
W
10,963
2,257
0
2,910
16,502
9,318
1,052
7,488
9,014
0
73,545
L
Charybdis
9,387
4,528
0
5,777
18,163
4,020
1,116
6,749
11,299
0
70,934
W
13,160
1,184
3,797
6,508
13,042
4,916
268
4,232
8,554
84,069
0
W
3,652
915
0
3,584
13,555
4,088
0
6,825
6,730
0
64,321
W
Jormungandr
TiIteddude
Jormungandr
8,831
2,457
294
3,111
19,044
20,861
0
4,747
13,799
48,209
4,919
L
Ymir
14,767
2,879
0
7,471
18,086
12,036
339
1,302
16,731
85,577
0
L
Agni
qRowee-
Agni
6,372
247
0
2,246
10,029
3,012
196
3,511
6,418
48,377
0
L
Athena
stefan6945
Athena
5,531
1,847
0
1,493
18,763
16,623
0
6,458
12,109
18,833
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,550
Gold Earned
57,418
509
Minions Killed
686
0
Camps Cleared
0
1,756,344
Distance Traveled
1,937,765
18
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
10,260
513
105
5
0
371,458
0
W
Medusa
13,538
677
191
10
0
383,911
3
W
Bastet
11,318
566
174
9
0
382,601
1
L
Charybdis
9,417
471
115
6
0
296,615
8
W
Hel
11,275
564
150
8
0
409,411
6
W
Thor
10,319
516
107
5
0
413,769
3
W
Jormungandr
10,968
548
64
3
0
348,073
4
L
Ymir
11,118
556
173
9
0
370,100
4
L
Agni
9,567
478
93
5
0
335,472
6
L
Athena
8,188
409
23
1
0
382,699
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role