Player Matchup

Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Canayo
Chiron
Level 148
God Stats
16W - 12L
1,167 SR
Queue Stats
599W - 607L
1,498 Elo+
Solo
Odin
Odin
Citri
Odin
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 33L
1,466 Elo+
Solo
Anhur
Anhur
Swargg
Anhur
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 47L
1,429 Elo+
Solo
Ao Kuang
Ao Kuang
ribulos
Ao Kuang
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
43W - 39L
1,656 Elo+
Solo
Team Averages
Level 136
1,433 SR
1,510 Elo+

VS

Team Averages
Level 128
1,488 SR
1,509 Elo+
Thanatos
Thanatos
 
Thanatos
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Crowboy10
Artemis
Level 126
God Stats
6W - 8L
1,500 SR
Queue Stats
701W - 738L
1,538 Elo+
Solo
Kukulkan
Kukulkan
Gohan17
Kukulkan
Level 115
God Stats
0W - 2L
1,500 SR
Queue Stats
131W - 138L
1,494 Elo+
Solo
Sobek
Sobek
Schabals
Sobek
Level 158
God Stats
3W - 3L
1,696 SR
Queue Stats
404W - 437L
1,530 Elo+
Party 1
Janus
Janus
xPxx
Janus
Level 153
God Stats
2W - 4L
1,244 SR
Queue Stats
272W - 279L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
16
1 / 3 / 22
9,413
856
5,769
14,796
16,415
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chiron
Canayo
Chiron
16
4 / 1 / 12
9,498
863
13,718
7,760
3,647
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Odin
Citri
Odin
16
6 / 1 / 17
9,806
891
12,599
18,261
13,471
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mace

Mace

+10
Physical Power

Anhur
Swargg
Anhur
17
9 / 1 / 14
10,421
947
15,243
9,963
5,590
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ao Kuang
ribulos
Ao Kuang
16
10 / 3 / 8
10,481
953
11,396
12,989
11,392
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
14
5 / 7 / 3
9,143
831
8,031
11,605
4,363
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Artemis
Crowboy10
Artemis
14
1 / 5 / 6
8,384
762
13,611
9,684
4,111
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kukulkan
Gohan17
Kukulkan
15
2 / 6 / 6
8,514
774
6,827
10,293
4,376
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
Schabals
Sobek
12
0 / 5 / 8
7,952
723
5,988
21,429
15,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Janus
xPxx
Janus
14
1 / 7 / 5
8,263
751
10,571
8,656
3,113
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
37
30
Kills
9
9
Deaths
30
73
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
 
Kumbhakarna
1
3
22
4
L
Thanatos
 
Thanatos
5
7
3
0.93
W
Chiron
Canayo
Chiron
4
1
12
10
W
Odin
Citri
Odin
6
1
17
14.5
L
Artemis
Crowboy10
Artemis
1
5
6
0.8
L
Kukulkan
Gohan17
Kukulkan
2
6
6
0.83
L
Sobek
Schabals
Sobek
0
5
8
0.8
W
Anhur
Swargg
Anhur
9
1
14
16
W
Ao Kuang
ribulos
Ao Kuang
10
3
8
4.67
L
Janus
xPxx
Janus
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,725
Damage
45,028
63,769
Taken
61,667
50,515
Mitigated
31,717
27,903
Healing
16,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
 
Kumbhakarna
5,769
266
909
1,654
14,796
16,415
443
4,604
10,192
18,479
0
L
Thanatos
 
Thanatos
8,031
1,807
70
4,950
11,605
4,363
0
3,421
8,184
0
10,176
W
Chiron
Canayo
Chiron
13,718
2,615
4,027
2,965
7,760
3,647
1,802
3,065
4,695
0
31,720
W
Odin
Citri
Odin
12,599
4,441
1,871
7,834
18,261
13,471
392
6,242
12,019
0
17,970
L
Artemis
Crowboy10
Artemis
13,611
5,671
0
569
9,684
4,111
500
3,330
6,354
0
30,556
L
Kukulkan
Gohan17
Kukulkan
6,827
1,321
964
1,213
10,293
4,376
141
2,426
7,867
22,248
0
L
Sobek
Schabals
Sobek
5,988
296
809
7,344
21,429
15,754
0
4,671
16,758
8,385
0
W
Anhur
Swargg
Anhur
15,243
7,356
1,034
2,827
9,963
5,590
2,051
5,895
4,068
0
28,983
W
Ao Kuang
ribulos
Ao Kuang
11,396
3,290
362
4,420
12,989
11,392
798
3,580
9,409
23,044
0
L
Janus
xPxx
Janus
10,571
294
776
143
8,656
3,113
0
3,317
5,339
21,566
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,619
Gold Earned
42,256
123
Minions Killed
101
0
Camps Cleared
0
1,125,038
Distance Traveled
971,307
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
9,413
856
26
2
0
237,487
1
L
Thanatos
9,143
831
3
0
0
192,223
3
W
Chiron
9,498
863
35
3
0
217,946
5
W
Odin
9,806
891
13
1
0
251,859
4
L
Artemis
8,384
762
20
2
0
187,329
5
L
Kukulkan
8,514
774
30
3
0
178,227
0
L
Sobek
7,952
723
2
0
0
221,720
0
W
Anhur
10,421
947
32
3
0
217,469
1
W
Ao Kuang
10,481
953
17
2
0
200,277
0
L
Janus
8,263
751
46
4
0
191,808
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role