Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ravana
Ravana
 
Ravana
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Flacxi
Sol
Level 108
God Stats
3W - 2L
1,718 SR
Queue Stats
41W - 30L
1,662 Elo+
Solo
Loki
Loki
Lokiortrol
Loki
Level 53
God Stats
2W - 5L
1,571 SR
Queue Stats
3W - 6L
1,561 Elo+
Solo
Achilles
Achilles
Starbay
Achilles
Level 80
God Stats
16W - 14L
1,893 SR
Queue Stats
360W - 294L
1,532 Elo+
Party 2
Team Averages
Level 109
1,636 SR
1,551 Elo+

VS

Team Averages
Level 134
1,536 SR
1,559 Elo+
Camazotz
Camazotz
E_215
Camazotz
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
257W - 234L
1,600 Elo+
Party 1
The Morrigan
The Morrigan
NYANderthawl
The Morrigan
Level 160
God Stats
21W - 22L
1,500 SR
Queue Stats
507W - 482L
1,692 Elo+
Solo
Chaac
Chaac
SOG6Y
Chaac
Level 120
God Stats
6W - 9L
1,762 SR
Queue Stats
357W - 345L
1,473 Elo+
Solo
Heimdallr
Heimdallr
iRepThe401
Heimdallr
Level 108
God Stats
13W - 7L
1,417 SR
Queue Stats
254W - 269L
1,506 Elo+
Party 1
Sylvanus
Sylvanus
kc_nickfury
Sylvanus
Level 123
God Stats
3W - 0L
1,500 SR
Queue Stats
177W - 163L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
14
1 / 3 / 5
8,513
532
11,811
11,867
3,359
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ravana
 
Ravana
13
3 / 2 / 3
8,251
516
8,334
8,803
3,464
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sol
Flacxi
Sol
15
2 / 4 / 2
9,337
584
6,111
10,122
2,645
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
5 / 5 / 5
8,079
505
7,488
11,331
2,663
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Achilles
Starbay
Achilles
14
3 / 3 / 1
8,068
504
7,969
13,288
9,475
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
E_215
Camazotz
14
1 / 3 / 3
8,025
502
4,773
14,238
4,627
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

The Morrigan
NYANderthawl
The Morrigan
14
2 / 2 / 3
8,081
505
7,439
8,831
2,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
SOG6Y
Chaac
16
7 / 3 / 3
9,933
621
12,785
18,715
13,352
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
iRepThe401
Heimdallr
15
6 / 3 / 4
9,124
570
9,683
9,067
3,210
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sylvanus
kc_nickfury
Sylvanus
12
1 / 3 / 5
7,260
454
5,173
12,533
12,929
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
35
14
Kills
17
17
Deaths
14
16
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
1
3
5
1.17
L
Ravana
 
Ravana
3
2
3
2.25
W
Camazotz
E_215
Camazotz
1
3
3
0.83
L
Sol
Flacxi
Sol
2
4
2
0.75
L
5
5
5
1.5
W
The Morrigan
NYANderthawl
The Morrigan
2
2
3
1.75
W
Chaac
SOG6Y
Chaac
7
3
3
2.83
L
Achilles
Starbay
Achilles
3
3
1
1.17
W
Heimdallr
iRepThe401
Heimdallr
6
3
4
2.67
W
Sylvanus
kc_nickfury
Sylvanus
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,713
Damage
39,853
55,411
Taken
63,384
21,606
Mitigated
36,803
16,719
Healing
24,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
11,811
785
773
3,759
11,867
3,359
0
5,004
6,863
52,948
0
L
Ravana
 
Ravana
8,334
2,080
0
3,015
8,803
3,464
0
2,923
5,880
0
50,118
W
Camazotz
E_215
Camazotz
4,773
1,264
0
6,175
14,238
4,627
770
2,720
11,216
0
42,526
L
Sol
Flacxi
Sol
6,111
1,509
0
3,805
10,122
2,645
1,008
978
9,144
62,057
0
L
7,488
1,738
0
1,762
11,331
2,663
0
2,150
9,181
0
29,607
W
The Morrigan
NYANderthawl
The Morrigan
7,439
1,581
0
983
8,831
2,685
0
4,729
3,696
54,381
470
W
Chaac
SOG6Y
Chaac
12,785
2,884
0
10,271
18,715
13,352
160
1,316
16,828
0
63,225
L
Achilles
Starbay
Achilles
7,969
2,368
31
3,574
13,288
9,475
0
827
12,461
0
45,304
W
Heimdallr
iRepThe401
Heimdallr
9,683
3,662
0
2,023
9,067
3,210
642
3,866
5,121
0
65,506
W
Sylvanus
kc_nickfury
Sylvanus
5,173
1,145
1,365
3,392
12,533
12,929
27
4,508
7,872
20,489
7,963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,248
Gold Earned
42,423
463
Minions Killed
443
0
Camps Cleared
0
1,599,169
Distance Traveled
1,496,035
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
8,513
532
124
8
0
319,022
3
L
Ravana
8,251
516
86
5
0
331,171
2
W
Camazotz
8,025
502
102
6
0
334,540
3
L
Sol
9,337
584
132
8
0
303,388
2
L
Loki
8,079
505
39
2
0
345,494
2
W
The Morrigan
8,081
505
80
5
0
270,474
2
W
Chaac
9,933
621
114
7
0
312,992
4
L
Achilles
8,068
504
82
5
0
300,094
1
W
Heimdallr
9,124
570
95
6
0
290,774
4
W
Sylvanus
7,260
454
52
3
0
287,255
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role