Player Matchup

Amaterasu
Amaterasu
BABY SPICE
Amaterasu
Level 27
God Stats
0W - 2L
1,064 SR
Queue Stats
7W - 32L
1,050 Elo+
Party 1
Loki
Loki
Hotshotpaddy
Loki
Level 5
God Stats
0W - 2L
1,464 SR
Queue Stats
1W - 4L
1,050 Elo+
Party 1
Cthulhu
Cthulhu
ZackTheMach
Cthulhu
Level 41
God Stats
0W - 2L
1,197 SR
Queue Stats
7W - 17L
1,050 Elo+
Party 1
Team Averages
Level 24
1,242 SR
1,050 Elo+

VS

Team Averages
Level 70
1,448 SR
1,348 Elo+
Bacchus
Bacchus
 
Bacchus
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Thatl8rick
Izanami
Level 57
God Stats
19W - 24L
1,516 SR
Queue Stats
104W - 133L
1,291 Elo+
Solo
Freya
Freya
xXBooDeHunterXx
Freya
Level 72
God Stats
3W - 6L
1,327 SR
Queue Stats
60W - 107L
1,254 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BABY SPICE
Amaterasu
11
1 / 4 / 1
6,985
582
2,931
14,696
5,774
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
2 / 3 / 3
7,732
644
4,989
7,430
3,463
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
ZackTheMach
Cthulhu
12
3 / 4 / 3
8,040
670
9,194
19,579
7,785
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
12
3 / 0 / 7
8,581
715
7,317
7,941
9,863
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Izanami
Thatl8rick
Izanami
15
7 / 1 / 4
9,845
820
19,518
8,666
3,088
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 5 / 7
7,853
654
6,518
8,051
2,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
29
6
Kills
11
11
Deaths
6
7
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
3
0
7
6.5
L
Amaterasu
BABY SPICE
Amaterasu
1
4
1
0.38
L
2
3
3
1.17
W
Izanami
Thatl8rick
Izanami
7
1
4
9
L
Cthulhu
ZackTheMach
Cthulhu
3
4
3
1.13
W
1
5
7
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,114
Damage
33,353
41,705
Taken
24,658
17,022
Mitigated
15,834
9,013
Healing
6,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
7,317
533
75
1,451
7,941
9,863
460
2,789
5,152
14,159
0
L
Amaterasu
BABY SPICE
Amaterasu
2,931
1,191
0
4,310
14,696
5,774
0
5,781
8,727
0
14,940
L
4,989
995
0
0
7,430
3,463
0
2,907
4,437
0
16,690
W
Izanami
Thatl8rick
Izanami
19,518
14,589
0
4,153
8,666
3,088
1,951
4,438
4,228
0
53,944
L
Cthulhu
ZackTheMach
Cthulhu
9,194
1,092
699
4,004
19,579
7,785
0
5,819
13,445
26,095
0
W
6,518
2,181
304
937
8,051
2,883
150
2,376
5,675
18,365
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,757
Gold Earned
26,279
81
Minions Killed
121
4
Camps Cleared
6
669,297
Distance Traveled
615,618
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,581
715
14
1
1
215,503
1
L
Amaterasu
6,985
582
22
2
4
236,742
0
L
Loki
7,732
644
29
2
0
217,411
0
W
Izanami
9,845
820
84
7
4
201,138
0
L
Cthulhu
8,040
670
30
3
0
215,144
0
W
Freya
7,853
654
23
2
1
198,977
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role