Player Matchup

Tiamat
Tiamat
Gold I
Chunkpotomus
Tiamat
Gold I
Level 160
God Stats
23W - 23L
1,651 SR
Queue Stats
322W - 327L
1,472 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver II
CuJO__28
Cu Chulainn
Silver II
Level 143
God Stats
1W - 1L
1,297 SR
Queue Stats
38W - 35L
1,461 MMR
Solo
Heimdallr
Heimdallr
Bronze III
Ovechkin_Qc_
Heimdallr
Bronze III
Level 49
God Stats
8W - 3L
1,587 SR
Queue Stats
9W - 11L
1,454 MMR
Solo
Cliodhna
Cliodhna
Gold III
ReaIIySmelly
Cliodhna
Gold III
Level 121
God Stats
6W - 4L
1,840 SR
Queue Stats
188W - 186L
1,444 MMR
Solo
Cerberus
Cerberus
Gold IV
UyPaadre
Cerberus
Gold IV
Level 155
God Stats
5W - 0L
1,500 SR
Queue Stats
339W - 348L
1,443 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 126
1,575 SR
1,455 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 135
1,500 SR
1,455 MMR
Jormungandr
Jormungandr
Silver I
DEJONGH1530
Jormungandr
Silver I
Level 157
God Stats
16W - 9L
1,809 SR
Queue Stats
68W - 84L
1,438 MMR
Solo
Arachne
Arachne
Gold IV
HeIwig
Arachne
Gold IV
Level 119
God Stats
4W - 1L
1,500 SR
Queue Stats
284W - 291L
1,476 MMR
Solo
Aphrodite
Aphrodite
Gold V
ImperatriceNoth
Aphrodite
Gold V
Level 159
God Stats
22W - 32L
1,500 SR
Queue Stats
548W - 570L
1,459 MMR
Solo
Charybdis
Charybdis
Silver I
Warsx15
Charybdis
Silver I
Level 85
God Stats
0W - 3L
1,348 SR
Queue Stats
56W - 71L
1,445 MMR
Solo
Freya
Freya
Bronze III
jerseyzdevil
Freya
Bronze III
Level 157
God Stats
0W - 1L
1,341 SR
Queue Stats
62W - 64L
1,456 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
20
10 / 0 / 10
14,217
646
20,174
11,728
8,629
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cu Chulainn
CuJO__28
Cu Chulainn
19
7 / 0 / 10
13,545
616
12,165
18,670
20,081
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Heimdallr
Ovechkin_Qc_
Heimdallr
19
8 / 3 / 10
13,318
605
20,858
17,885
8,457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cliodhna
ReaIIySmelly
Cliodhna
20
8 / 3 / 16
13,812
628
20,764
16,979
7,795
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
UyPaadre
Cerberus
17
3 / 3 / 17
12,004
546
11,167
21,379
23,699
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Bans
GebBastetMulan

VS

Bans
AgniLokiChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DEJONGH1530
Jormungandr
13
2 / 10 / 2
8,777
399
9,485
26,613
18,947
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
HeIwig
Arachne
18
3 / 5 / 4
10,777
490
10,885
23,978
15,422
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Aphrodite
ImperatriceNoth
Aphrodite
16
0 / 6 / 1
9,565
435
7,694
17,466
13,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
Warsx15
Charybdis
11
2 / 8 / 2
7,823
356
7,847
16,367
2,933
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
0 / 7 / 1
9,762
444
7,725
20,181
5,116
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
17
36
Kills
7
9
Deaths
36
63
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Tiamat
10
0
10
15
W
Cu Chulainn
CuJO__28
Cu Chulainn
7
0
10
12
L
Jormungandr
DEJONGH1530
Jormungandr
2
10
2
0.3
L
Arachne
HeIwig
Arachne
3
5
4
1
L
Aphrodite
ImperatriceNoth
Aphrodite
0
6
1
0.08
W
Heimdallr
Ovechkin_Qc_
Heimdallr
8
3
10
4.33
W
Cliodhna
ReaIIySmelly
Cliodhna
8
3
16
5.33
W
Cerberus
UyPaadre
Cerberus
3
3
17
3.83
L
Charybdis
Warsx15
Charybdis
2
8
2
0.38
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,128
Damage
43,636
86,641
Taken
104,605
68,661
Mitigated
55,481
33,027
Healing
23,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
20,174
2,410
0
5,640
11,728
8,629
4,450
2,602
9,126
101,434
0
W
Cu Chulainn
CuJO__28
Cu Chulainn
12,165
1,103
0
5,597
18,670
20,081
184
5,027
13,643
8,683
74,616
L
Jormungandr
DEJONGH1530
Jormungandr
9,485
1,472
109
3,727
26,613
18,947
0
6,759
19,661
43,832
0
L
Arachne
HeIwig
Arachne
10,885
5,041
0
7,941
23,978
15,422
0
6,424
17,400
0
85,494
L
Aphrodite
ImperatriceNoth
Aphrodite
7,694
382
561
4,645
17,466
13,063
0
6,107
11,223
56,106
0
W
Heimdallr
Ovechkin_Qc_
Heimdallr
20,858
10,434
0
6,556
17,885
8,457
7,459
7,352
10,533
0
96,787
W
Cliodhna
ReaIIySmelly
Cliodhna
20,764
1,729
0
7,883
16,979
7,795
1,039
5,463
11,516
0
109,166
W
Cerberus
UyPaadre
Cerberus
11,167
970
760
6,591
21,379
23,699
838
5,167
16,212
45,727
14,105
L
Charybdis
Warsx15
Charybdis
7,847
3,625
0
2,495
16,367
2,933
0
3,148
13,133
0
26,653
L
7,725
2,156
846
3,247
20,181
5,116
0
8,452
11,379
63,498
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,896
Gold Earned
46,704
731
Minions Killed
488
0
Camps Cleared
0
2,241,355
Distance Traveled
1,980,906
22
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
14,217
646
174
8
0
444,275
6
W
Cu Chulainn
13,545
616
160
7
0
452,854
3
L
Jormungandr
8,777
399
79
4
0
364,198
2
L
Arachne
10,777
490
122
6
0
550,870
6
L
Aphrodite
9,565
435
126
6
0
363,413
6
W
Heimdallr
13,318
605
142
6
0
399,872
7
W
Cliodhna
13,812
628
150
7
0
506,838
3
W
Cerberus
12,004
546
105
5
0
437,516
3
L
Charybdis
7,823
356
48
2
0
377,797
3
L
Freya
9,762
444
113
5
0
324,628
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role