Player Matchup

Janus
Janus
Bl4ckgh05t1
Janus
Level 47
God Stats
11W - 9L
1,301 SR
Queue Stats
161W - 198L
1,411 Elo+
Party 2
Baron Samedi
Baron Samedi
K3vK1ng-2
Baron Samedi
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 73L
1,139 Elo+
Party 2
Odin
Odin
MrFlexaverde
Odin
Level 119
God Stats
7W - 2L
1,967 SR
Queue Stats
9W - 8L
1,573 Elo+
Party 3
Kukulkan
Kukulkan
fava1015
Kukulkan
Level 29
God Stats
33W - 43L
1,552 SR
Queue Stats
40W - 53L
1,470 Elo+
Party 3
Sol
Sol
jimmystrik
Sol
Level 97
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 33L
1,523 Elo+
Party 3
Team Averages
Level 67
1,564 SR
1,423 Elo+

VS

Team Averages
Level 44
1,515 SR
1,453 Elo+
Cupid
Cupid
Dramadad
Cupid
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 1
Thor
Thor
Moonxan
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Merlin
Merlin
Noxthelox
Merlin
Level 27
God Stats
2W - 1L
1,633 SR
Queue Stats
4W - 6L
1,500 Elo+
Party 1
Atlas
Atlas
Tweezy_35
Atlas
Level 43
God Stats
0W - 2L
1,500 SR
Queue Stats
36W - 37L
1,326 Elo+
Party 4
King Arthur
King Arthur
star1972fav
King Arthur
Level 102
God Stats
3W - 9L
1,441 SR
Queue Stats
58W - 65L
1,437 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 0 / 9
10,625
817
8,413
7,551
2,794
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
K3vK1ng-2
Baron Samedi
17
2 / 1 / 10
10,256
789
7,655
10,048
4,352
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
7 / 2 / 6
10,890
838
13,406
15,144
16,419
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kukulkan
fava1015
Kukulkan
17
5 / 2 / 8
10,451
804
8,687
9,206
3,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
3 / 3 / 14
10,766
828
9,369
10,138
3,668
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Dramadad
Cupid
15
3 / 4 / 5
8,872
682
7,198
9,030
3,406
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thor
Moonxan
Thor
11
0 / 0 / 0
7,493
576
0
0
0
Mace

Mace

+10
Physical Power

Merlin
Noxthelox
Merlin
14
1 / 5 / 3
8,373
644
10,720
8,304
3,493
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Atlas
Tweezy_35
Atlas
15
2 / 7 / 4
8,923
686
7,641
19,502
19,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

King Arthur
star1972fav
King Arthur
15
2 / 5 / 5
8,840
680
10,821
22,033
11,944
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
25
21
Kills
8
8
Deaths
21
47
Assists
17
Player
Kills
Deaths
Assists
KDA
W
4
0
9
8.5
L
Cupid
Dramadad
Cupid
3
4
5
1.38
W
Baron Samedi
K3vK1ng-2
Baron Samedi
2
1
10
7
L
Thor
Moonxan
Thor
0
0
0
0
W
7
2
6
5
L
Merlin
Noxthelox
Merlin
1
5
3
0.5
L
Atlas
Tweezy_35
Atlas
2
7
4
0.57
W
Kukulkan
fava1015
Kukulkan
5
2
8
4.5
W
3
3
14
3.33
L
King Arthur
star1972fav
King Arthur
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,530
Damage
36,380
52,087
Taken
58,869
30,857
Mitigated
38,487
24,141
Healing
6,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,413
1,018
132
2,025
7,551
2,794
1,683
2,594
4,723
23,990
0
L
Cupid
Dramadad
Cupid
7,198
4,511
347
1,612
9,030
3,406
360
4,398
4,632
0
19,976
W
Baron Samedi
K3vK1ng-2
Baron Samedi
7,655
885
2,659
4,497
10,048
4,352
1,269
3,144
6,646
32,790
0
L
Thor
Moonxan
Thor
0
0
0
0
0
0
0
0
0
0
0
W
13,406
1,117
877
6,170
15,144
16,419
583
4,320
9,985
977
25,380
L
Merlin
Noxthelox
Merlin
10,720
312
0
0
8,304
3,493
0
3,273
4,933
21,797
0
L
Atlas
Tweezy_35
Atlas
7,641
1,329
475
2,147
19,502
19,644
0
11,505
7,272
22,384
0
W
Kukulkan
fava1015
Kukulkan
8,687
419
351
2,736
9,206
3,624
1,634
4,317
4,503
34,110
0
W
9,369
4,016
832
3,862
10,138
3,668
3,494
2,687
7,025
42,166
0
L
King Arthur
star1972fav
King Arthur
10,821
872
62
2,142
22,033
11,944
35
13,979
7,495
0
26,599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,988
Gold Earned
42,501
224
Minions Killed
107
0
Camps Cleared
0
1,350,277
Distance Traveled
945,175
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,625
817
48
4
0
256,954
0
L
Cupid
8,872
682
27
2
0
196,752
0
W
Baron Samedi
10,256
789
47
4
0
228,073
2
L
Thor
7,493
576
0
0
0
0
0
W
Odin
10,890
838
24
2
0
312,428
3
L
Merlin
8,373
644
31
2
0
224,345
0
L
Atlas
8,923
686
14
1
0
250,393
0
W
Kukulkan
10,451
804
54
4
0
278,141
0
W
Sol
10,766
828
51
4
0
274,681
1
L
King Arthur
8,840
680
35
3
0
273,685
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role