Player Matchup

Loki
Loki
Bronze III
 
Loki
Bronze III
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Gold V
 
Scylla
Gold V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Silver II
DoTheEvolution
Medusa
Silver II
Level 125
God Stats
4W - 3L
1,500 SR
Queue Stats
13W - 16L
1,434 MMR
Solo
Thanatos
Thanatos
Bronze III
Joaw0w
Thanatos
Bronze III
Level 160
God Stats
0W - 2L
1,285 SR
Queue Stats
8W - 14L
1,403 MMR
Solo
Bellona
Bellona
Gold V
xNarakuu
Bellona
Gold V
Level 160
God Stats
5W - 9L
1,500 SR
Queue Stats
281W - 265L
1,448 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 147
1,457 SR
1,457 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 139
1,538 SR
1,450 MMR
Apollo
Apollo
Gold IV
 
Apollo
Gold IV
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Silver II
 
Achilles
Silver II
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Silver II
 
Nemesis
Silver II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sol
Sol
Silver I
MrAnuki
Sol
Silver I
Level 118
God Stats
1W - 0L
1,755 SR
Queue Stats
9W - 7L
1,499 MMR
Solo
Sylvanus
Sylvanus
Silver IV
TEDTEDTED
Sylvanus
Silver IV
Level 159
God Stats
30W - 30L
1,434 SR
Queue Stats
180W - 197L
1,251 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
8
2 / 4 / 3
5,003
556
1,860
6,034
1,254
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Scylla
 
Scylla
9
1 / 2 / 3
4,758
529
2,118
3,138
690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
2 / 2 / 3
5,336
593
4,954
6,306
1,570
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
Joaw0w
Thanatos
9
4 / 1 / 2
5,273
586
5,623
7,448
1,792
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
xNarakuu
Bellona
6
0 / 1 / 1
3,802
422
521
1,713
1,168
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
BacchusSusanoCliodhna

VS

Bans
GebAthenaBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
10
2 / 3 / 1
5,500
611
5,280
8,096
1,523
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
 
Achilles
9
1 / 1 / 2
5,390
599
1,372
4,707
3,971
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Nemesis
 
Nemesis
9
2 / 3 / 2
5,113
568
3,661
7,097
2,262
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sol
10
4 / 1 / 1
5,983
665
3,486
4,253
882
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
TEDTEDTED
Sylvanus
9
1 / 2 / 4
5,060
562
2,813
5,864
2,563
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
20
9
Kills
10
10
Deaths
10
12
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
2
4
3
0.88
L
Scylla
 
Scylla
1
2
3
1.25
W
Apollo
 
Apollo
2
3
1
0.83
W
Achilles
 
Achilles
1
1
2
2
W
Nemesis
 
Nemesis
2
3
2
1
L
2
2
3
1.75
L
Thanatos
Joaw0w
Thanatos
4
1
2
5
W
Sol
4
1
1
4.5
W
Sylvanus
TEDTEDTED
Sylvanus
1
2
4
1.5
L
Bellona
xNarakuu
Bellona
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,076
Damage
16,612
24,639
Taken
30,017
6,474
Mitigated
11,201
10,496
Healing
10,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
1,860
336
0
1,279
6,034
1,254
0
1,975
4,059
0
17,455
L
Scylla
 
Scylla
2,118
208
0
563
3,138
690
0
1,361
1,777
20,557
0
W
Apollo
 
Apollo
5,280
2,976
0
3,917
8,096
1,523
0
0
8,096
0
25,438
W
Achilles
 
Achilles
1,372
74
0
1,607
4,707
3,971
222
0
4,707
3,705
19,542
W
Nemesis
 
Nemesis
3,661
1,558
0
683
7,097
2,262
0
364
6,733
0
29,182
L
4,954
2,506
0
2,630
6,306
1,570
0
251
6,055
0
31,111
L
Thanatos
Joaw0w
Thanatos
5,623
1,276
0
5,744
7,448
1,792
0
2,179
5,269
0
18,446
W
Sol
3,486
1,702
0
1,828
4,253
882
748
660
3,593
32,551
0
W
Sylvanus
TEDTEDTED
Sylvanus
2,813
798
619
1,838
5,864
2,563
84
1,094
4,770
17,748
8,178
L
Bellona
xNarakuu
Bellona
521
84
0
280
1,713
1,168
0
614
1,099
0
5,638

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,172
Gold Earned
27,046
182
Minions Killed
294
0
Camps Cleared
0
801,659
Distance Traveled
878,056
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,003
556
47
5
0
192,914
3
L
Scylla
4,758
529
34
4
0
177,029
2
W
Apollo
5,500
611
57
6
0
175,836
1
W
Achilles
5,390
599
62
7
0
171,404
5
W
Nemesis
5,113
568
62
7
0
187,067
5
L
Medusa
5,336
593
62
7
0
172,150
2
L
Thanatos
5,273
586
26
3
0
182,767
3
W
Sol
5,983
665
75
8
0
174,629
4
W
Sylvanus
5,060
562
38
4
0
169,120
0
L
Bellona
3,802
422
13
1
0
76,799
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role