Player Matchup

Hel
Hel
Silver V
CH34KC14PP3R367
Hel
Silver V
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,249 MMR
Party 1
Chaac
Chaac
Bronze III
gera_84_07
Chaac
Bronze III
Level 148
God Stats
1W - 0L
1,292 SR
Queue Stats
60W - 74L
1,247 MMR
Solo
Gilgamesh
Gilgamesh
Silver III
unicornlover118
Gilgamesh
Silver III
Level 83
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 19L
1,351 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 111
1,431 SR
1,282 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 113
1,660 SR
1,252 MMR
Baron Samedi
Baron Samedi
Silver II
AlphaArez
Baron Samedi
Silver II
Level 95
God Stats
4W - 2L
1,785 SR
Queue Stats
55W - 69L
1,322 MMR
Solo
Bacchus
Bacchus
Gold IV
B1gPapaTerz205
Bacchus
Gold IV
Level 160
God Stats
15W - 8L
1,694 SR
Queue Stats
66W - 51L
1,304 MMR
Solo
Chiron
Chiron
Silver V
LePunkito
Chiron
Silver V
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 21L
1,131 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 8 / 4
15,248
762
20,096
21,116
8,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
17
3 / 2 / 15
13,484
674
14,512
34,609
41,549
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Gilgamesh
unicornlover118
Gilgamesh
18
5 / 1 / 14
13,731
687
20,805
19,524
15,898
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
AresAchillesOdinBastetZeus

VS

Bans
SolIzanamiArtemisFenrirMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AlphaArez
Baron Samedi
15
0 / 10 / 5
11,022
551
10,209
19,550
11,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
6 / 3 / 4
12,992
650
18,166
23,972
31,075
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chiron
LePunkito
Chiron
18
5 / 7 / 4
13,381
669
14,468
20,334
9,077
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
24
20
Kills
11
11
Deaths
20
33
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
AlphaArez
Baron Samedi
0
10
5
0.25
L
6
3
4
2.67
W
12
8
4
1.75
L
Chiron
LePunkito
Chiron
5
7
4
1
W
Chaac
3
2
15
5.25
W
Gilgamesh
unicornlover118
Gilgamesh
5
1
14
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,413
Damage
42,843
75,249
Taken
63,856
66,240
Mitigated
52,078
32,597
Healing
16,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
AlphaArez
Baron Samedi
10,209
1,047
2,295
1,703
19,550
11,926
0
6,077
13,037
33,334
0
L
18,166
1,875
377
6,736
23,972
31,075
0
7,450
15,199
37,798
0
W
20,096
1,044
6,040
9,293
21,116
8,793
761
9,075
11,372
77,842
0
L
Chiron
LePunkito
Chiron
14,468
2,538
1,257
4,254
20,334
9,077
0
7,155
12,220
0
42,182
W
Chaac
14,512
1,099
910
13,504
34,609
41,549
485
10,952
23,003
901
44,804
W
Gilgamesh
unicornlover118
Gilgamesh
20,805
5,568
525
2,325
19,524
15,898
1,192
7,574
10,364
0
45,416

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,463
Gold Earned
37,395
211
Minions Killed
167
13
Camps Cleared
4
1,118,017
Distance Traveled
969,722
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
11,022
551
72
4
1
278,920
3
L
Bacchus
12,992
650
32
2
0
367,242
2
W
Hel
15,248
762
115
6
7
364,687
1
L
Chiron
13,381
669
63
3
3
323,560
2
W
Chaac
13,484
674
45
2
2
378,239
6
W
Gilgamesh
13,731
687
51
3
4
375,091
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role