Player Matchup

Thoth
Thoth
 
Thoth
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Rimuru-Shin
Sun Wukong
Level 160
God Stats
6W - 5L
1,715 SR
Queue Stats
443W - 424L
1,552 Elo+
Solo
Cliodhna
Cliodhna
UMadIm2Loud
Cliodhna
Level 83
God Stats
4W - 2L
1,629 SR
Queue Stats
33W - 26L
1,639 Elo+
Solo
Cerberus
Cerberus
adrianonakay
Cerberus
Level 131
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 24L
1,632 Elo+
Party 1
Xbalanque
Xbalanque
renanzito
Xbalanque
Level 98
God Stats
2W - 0L
1,745 SR
Queue Stats
23W - 17L
1,535 Elo+
Party 1
Team Averages
Level 117
1,618 SR
1,572 Elo+

VS

Team Averages
Level 142
1,558 SR
1,560 Elo+
Ah Puch
Ah Puch
BADKID CGO
Ah Puch
Level 140
God Stats
4W - 7L
1,689 SR
Queue Stats
56W - 61L
1,571 Elo+
Solo
Hou Yi
Hou Yi
Johnny_Blaze_Jr
Hou Yi
Level 107
God Stats
1W - 4L
1,498 SR
Queue Stats
55W - 58L
1,517 Elo+
Solo
Fafnir
Fafnir
TheRed1ight
Fafnir
Level 160
God Stats
3W - 4L
1,500 SR
Queue Stats
615W - 632L
1,580 Elo+
Solo
Sylvanus
Sylvanus
ai-MAX-
Sylvanus
Level 148
God Stats
4W - 6L
1,500 SR
Queue Stats
548W - 560L
1,540 Elo+
Solo
Thor
Thor
iiGoJambon
Thor
Level 153
God Stats
3W - 10L
1,602 SR
Queue Stats
880W - 849L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
10
3 / 1 / 4
6,266
627
4,168
3,500
944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Rimuru-Shin
Sun Wukong
12
3 / 0 / 0
6,892
689
5,948
7,305
3,236
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cliodhna
UMadIm2Loud
Cliodhna
12
4 / 0 / 1
6,479
648
4,709
6,452
2,067
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
adrianonakay
Cerberus
9
1 / 0 / 3
5,410
541
5,333
6,847
4,029
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Xbalanque
renanzito
Xbalanque
10
1 / 0 / 5
5,680
568
5,686
4,437
1,635
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
BADKID CGO
Ah Puch
9
0 / 3 / 0
5,159
516
4,011
5,203
1,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

7
0 / 2 / 0
4,393
439
2,914
6,095
1,190
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Fafnir
7
0 / 3 / 0
4,586
459
2,512
9,186
5,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sylvanus
ai-MAX-
Sylvanus
10
0 / 3 / 0
5,584
558
3,936
8,696
4,141
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

9
1 / 1 / 0
5,153
515
2,672
6,799
1,873
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
1
12
Kills
1
1
Deaths
12
13
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
3
1
4
5
L
Ah Puch
BADKID CGO
Ah Puch
0
3
0
0
L
0
2
0
0
W
Sun Wukong
Rimuru-Shin
Sun Wukong
3
0
0
3
L
Fafnir
0
3
0
0
W
Cliodhna
UMadIm2Loud
Cliodhna
4
0
1
4.5
W
Cerberus
adrianonakay
Cerberus
1
0
3
2.5
L
Sylvanus
ai-MAX-
Sylvanus
0
3
0
0
L
1
1
0
1
W
Xbalanque
renanzito
Xbalanque
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,844
Damage
16,045
28,541
Taken
35,979
11,911
Mitigated
14,377
12,172
Healing
15,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
4,168
242
0
1,222
3,500
944
0
1,566
1,934
28,213
0
L
Ah Puch
BADKID CGO
Ah Puch
4,011
122
0
1,758
5,203
1,304
0
2,042
3,161
30,270
0
L
2,914
2,162
0
2,933
6,095
1,190
0
2,203
3,892
0
22,404
W
Sun Wukong
Rimuru-Shin
Sun Wukong
5,948
1,085
0
2,503
7,305
3,236
422
3,290
4,015
0
40,889
L
Fafnir
2,512
885
181
3,892
9,186
5,869
0
3,031
6,155
12,682
0
W
Cliodhna
UMadIm2Loud
Cliodhna
4,709
1,346
0
3,329
6,452
2,067
0
1,116
5,336
0
40,068
W
Cerberus
adrianonakay
Cerberus
5,333
440
747
3,211
6,847
4,029
0
3,332
3,515
17,775
4,583
L
Sylvanus
ai-MAX-
Sylvanus
3,936
1,006
0
4,170
8,696
4,141
0
0
8,696
27,423
7,814
L
2,672
937
0
2,590
6,799
1,873
0
1,491
5,308
0
25,498
W
Xbalanque
renanzito
Xbalanque
5,686
2,799
0
1,160
4,437
1,635
25
789
3,648
0
32,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,727
Gold Earned
24,875
347
Minions Killed
264
0
Camps Cleared
0
1,052,611
Distance Traveled
907,879
17
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
6,266
627
55
6
0
217,501
5
L
Ah Puch
5,159
516
58
6
0
192,666
4
L
Hou Yi
4,393
439
45
5
0
175,879
3
W
Sun Wukong
6,892
689
92
9
0
204,753
0
L
Fafnir
4,586
459
22
2
0
179,696
3
W
Cliodhna
6,479
648
74
7
0
246,474
5
W
Cerberus
5,410
541
58
6
0
190,609
4
L
Sylvanus
5,584
558
84
8
0
160,713
2
L
Thor
5,153
515
55
6
0
198,925
7
W
Xbalanque
5,680
568
68
7
0
193,274
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role