Player Matchup

Janus
Janus
K3nji_btw_
Janus
Level 40
God Stats
0W - 1L
1,331 SR
Queue Stats
1W - 8L
1,289 Elo+
Party 3
Ymir
Ymir
Kirv3l
Ymir
Level 28
God Stats
0W - 2L
1,307 SR
Queue Stats
1W - 8L
1,289 Elo+
Party 3
Amaterasu
Amaterasu
Kirvel03
Amaterasu
Level 34
God Stats
0W - 3L
1,163 SR
Queue Stats
1W - 8L
1,289 Elo+
Party 3
Da Ji
Da Ji
MachGunJesus
Da Ji
Level 138
God Stats
0W - 1L
1,264 SR
Queue Stats
318W - 350L
1,426 Elo+
Solo
Neith
Neith
Void Blur
Neith
Level 103
God Stats
1W - 3L
1,585 SR
Queue Stats
16W - 17L
1,365 Elo+
Solo
Team Averages
Level 69
1,330 SR
1,332 Elo+

VS

Team Averages
Level 150
1,449 SR
1,421 Elo+
Pele
Pele
 
Pele
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
DuSable
Horus
Level 159
God Stats
9W - 11L
1,500 SR
Queue Stats
223W - 200L
1,376 Elo+
Party 1
Zeus
Zeus
NotoriousCMB86
Zeus
Level 160
God Stats
7W - 4L
1,535 SR
Queue Stats
415W - 400L
1,276 Elo+
Party 1
Charybdis
Charybdis
Smite-champ980
Charybdis
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 62L
1,516 Elo+
Party 2
King Arthur
King Arthur
zxz Camper zxz
King Arthur
Level 149
God Stats
1W - 0L
1,210 SR
Queue Stats
28W - 29L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
8
0 / 6 / 0
4,975
498
1,132
6,004
1,558
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ymir
Kirv3l
Ymir
7
0 / 3 / 0
4,563
456
1,012
8,327
3,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amaterasu
Kirvel03
Amaterasu
10
0 / 1 / 1
5,291
529
1,803
5,870
2,759
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

7
0 / 2 / 0
4,814
481
1,948
6,838
1,874
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
Void Blur
Neith
10
1 / 3 / 0
5,517
552
2,239
5,537
987
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
10
2 / 0 / 5
5,933
593
4,592
4,334
1,105
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Horus
DuSable
Horus
10
3 / 0 / 5
5,682
568
3,702
3,842
1,521
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
6 / 0 / 3
7,124
712
5,602
3,124
867
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
Smite-champ980
Charybdis
11
3 / 0 / 5
6,137
614
5,269
4,600
1,165
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

King Arthur
zxz Camper zxz
King Arthur
12
1 / 1 / 1
6,498
650
3,225
4,807
3,225
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
34
1
Kills
15
15
Deaths
1
1
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
2
0
5
4.5
W
Horus
DuSable
Horus
3
0
5
5.5
L
Janus
0
6
0
0
L
Ymir
Kirv3l
Ymir
0
3
0
0
L
Amaterasu
Kirvel03
Amaterasu
0
1
1
0.5
L
0
2
0
0
W
6
0
3
7.5
W
Charybdis
Smite-champ980
Charybdis
3
0
5
5.5
L
Neith
Void Blur
Neith
1
3
0
0.33
W
King Arthur
zxz Camper zxz
King Arthur
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,134
Damage
22,390
32,576
Taken
20,707
10,579
Mitigated
7,883
8,836
Healing
5,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
4,592
857
0
465
4,334
1,105
396
540
3,754
0
34,446
W
Horus
DuSable
Horus
3,702
1,218
548
726
3,842
1,521
125
220
3,622
0
18,239
L
Janus
1,132
100
0
275
6,004
1,558
0
3,034
2,746
19,284
0
L
Ymir
Kirv3l
Ymir
1,012
0
0
1,522
8,327
3,401
0
185
8,098
8,974
0
L
Amaterasu
Kirvel03
Amaterasu
1,803
825
0
2,794
5,870
2,759
0
0
5,870
0
20,429
L
1,948
136
0
2,504
6,838
1,874
0
2,054
4,723
0
23,393
W
5,602
538
0
1,050
3,124
867
106
481
2,639
34,457
0
W
Charybdis
Smite-champ980
Charybdis
5,269
2,949
0
2,350
4,600
1,165
898
819
3,741
0
34,313
L
Neith
Void Blur
Neith
2,239
738
142
1,599
5,537
987
0
0
5,537
0
28,800
W
King Arthur
zxz Camper zxz
King Arthur
3,225
483
0
538
4,807
3,225
0
0
4,807
0
28,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,160
Gold Earned
31,374
251
Minions Killed
287
0
Camps Cleared
0
983,182
Distance Traveled
1,072,817
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
5,933
593
69
7
0
253,476
3
W
Horus
5,682
568
35
4
0
205,757
4
L
Janus
4,975
498
54
5
0
195,804
2
L
Ymir
4,563
456
16
2
0
170,184
0
L
Amaterasu
5,291
529
61
6
0
229,069
3
L
Da Ji
4,814
481
50
5
0
220,272
3
W
Zeus
7,124
712
62
6
0
216,722
1
W
Charybdis
6,137
614
56
6
0
189,948
1
L
Neith
5,517
552
70
7
0
167,853
0
W
King Arthur
6,498
650
65
7
0
206,914
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role