Player Matchup

Hades
Hades
 
Hades
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
David_klubb
Sun Wukong
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ymir
Ymir
xXiNSaNiTyXx3
Ymir
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 31
1,500 SR
1,500 Elo+

VS

Team Averages
Level 57
1,535 SR
1,532 Elo+
Danzaburou
Danzaburou
Rmteh
Danzaburou
Level 28
God Stats
4W - 9L
1,546 SR
Queue Stats
11W - 20L
1,630 Elo+
Party 2
Sylvanus
Sylvanus
lhubbz
Sylvanus
Level 96
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 16L
1,708 Elo+
Party 2
Arachne
Arachne
nhubbz
Arachne
Level 46
God Stats
5W - 7L
1,559 SR
Queue Stats
17W - 30L
1,258 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
10
1 / 7 / 2
6,705
671
9,201
12,412
4,736
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
David_klubb
Sun Wukong
11
2 / 8 / 0
7,153
715
5,668
14,504
7,958
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 9 / 2
6,362
636
2,573
14,826
10,027
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Rmteh
Danzaburou
13
8 / 0 / 15
9,401
940
12,614
6,379
2,313
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
lhubbz
Sylvanus
13
5 / 2 / 19
8,869
887
11,579
9,445
4,039
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Arachne
nhubbz
Arachne
14
11 / 1 / 10
9,311
931
11,424
8,156
3,818
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
68
3
Kills
24
24
Deaths
3
4
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
1
7
2
0.29
L
Sun Wukong
David_klubb
Sun Wukong
2
8
0
0.25
W
Danzaburou
Rmteh
Danzaburou
8
0
15
15.5
W
Sylvanus
lhubbz
Sylvanus
5
2
19
7.25
W
Arachne
nhubbz
Arachne
11
1
10
16
L
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,442
Damage
35,617
41,742
Taken
23,980
22,721
Mitigated
10,170
3,773
Healing
8,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
9,201
1,157
186
2,415
12,412
4,736
0
4,904
7,508
27,615
0
L
Sun Wukong
David_klubb
Sun Wukong
5,668
746
149
1,009
14,504
7,958
0
2,085
12,419
0
13,735
W
Danzaburou
Rmteh
Danzaburou
12,614
4,705
0
1,735
6,379
2,313
1,519
3,540
2,641
0
28,676
W
Sylvanus
lhubbz
Sylvanus
11,579
3,464
1,086
3,361
9,445
4,039
495
5,103
4,087
22,740
3,757
W
Arachne
nhubbz
Arachne
11,424
8,388
0
2,096
8,156
3,818
679
3,557
4,503
0
26,823
L
2,573
835
0
14
14,826
10,027
0
3,702
11,124
6,566
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,220
Gold Earned
27,581
74
Minions Killed
105
3
Camps Cleared
5
438,201
Distance Traveled
579,621
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
6,705
671
44
4
2
150,855
0
L
Sun Wukong
7,153
715
14
1
0
158,232
0
W
Danzaburou
9,401
940
33
3
1
182,040
3
W
Sylvanus
8,869
887
41
4
1
173,361
1
W
Arachne
9,311
931
31
3
3
224,220
0
L
Ymir
6,362
636
16
2
1
129,114
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role